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Thread: What Next

  1. #1
    Senior Member dead monkeys cry's Avatar
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    ok after 4 years of playing marines if acumulated a bit now im wondering what the next thing i should get is anyways heres what i already have

    bout 30 marines with 2CCW (includes a few power fists and power swords)

    bout 30 marines with bolters a few with meltaguns and plasma guns

    25 terminators lotsa pfist storm bolter kind few of the others

    15ish bikes various special weapons

    2 land speeders

    3 rhinos

    land raider crusader

    dreadnaught

    random models i use as hq's depending on what weapons i want

    whirlwind turret that i sit on 1 of my rhinos

    i hav a bunch of heavy weapons im gunna use on a dev squad i just need a box of marines

    so whats next i was thinkin bout an assult squad or 2 maybe another dread

    oh btw i switch between marine chapters alot

    <span style='color:red'>-=Read the sigrules=-</span>

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  3. #2
    Lord of the Household BobaHat's Avatar
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    242 (x6)

    Couldn&#39;t you add a little structure to your list? I have no idea how many squads you have.. All you say is &#39;about 30 marines&#39;...

    Add some structure please...
    "We're the Death Korp of Krieg, son. Did you think that was just a pretty name? We never retreat. We fight and we die, that's the Krieg way."
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  4. #3
    Senior Member dead monkeys cry's Avatar
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    umm yea structure well im not exactly the most organised person in the world this is about as structured as i get
    <span style='color:red'>-=Read the sigrules=-</span>

  5. #4
    The Fallen Cheredanine's Avatar
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    Assuming you are playing vanilla marines:

    You have way too many termies, knocks your army completley off balance if you use even half of them
    the same is probably true of the bikes
    I would get the following:

    another 10 tac marines- you are far too weak on troop choices

    Scouts: either a squad of snipers or a standard scout squad

    Predetor Anih - the best and cheapest anti armour option for SM
    Everything you have been told is a lie!


  6. #5
    Senior Member dead monkeys cry's Avatar
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    You have way too many termies, knocks your army completley off balance if you use even half of them
    the same is probably true of the bikes
    as for the termies i got a rele good deal on them and i play deathwing on ocasion

    and as for the bikes im geting about 11 more off a friend of mine also another good deal which is all good since im taking up white scars
    <span style='color:red'>-=Read the sigrules=-</span>

  7. #6
    LO Zealot WolfRaider's Avatar
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    You could unify them under a Dark Angels army. The termies when you want to play Death Wing, the bikes for when you want to play Raven Wing, and all together for straight Dark Angels. It would allow you to paint several different styles and not get bored, but still have one core army. Of course you would field different units depending on the points and army you choose. It will also give you a place to focus for your heavy weapons guys.

  8. #7
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    As a newb my suggestion might only count for very little but ill take a stab either way. I think your heavy support seems a little scanty so i am gonna go with cheradanine and add a Pred annihalator for anti tank back up. Anyways that is a newbie&#39;s insight. Hope you will take my advice into consideration. Either way, good luck&#33;
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  9. #8
    Son of Dorn Sanctus's Avatar
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    Big guns are nice. But remember it doesn&#39;t matter how big your gun is if the alien is beating your face in with a rock.
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