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My opponent has large numbers of small units of rangers and path finders. They spread out all over the board and shoot the crap out of my bt who then RZ in the wroung direcion.
half my army does not turn up till half way through the game due to the path finders and my marines are dropping like flys. the only thin i found that has worked is landspeeders with heavy flammers (haha, killed 9 rangers, 6 path finders and 3 dark reapers in one shot)
How do i kill theses dam things, there is nothing worth charging. how do i beat them????
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Drop pod your army.
-Allow you to have your army come around the same time.
-Provides you with drop pod vehicle, which you can use to block LOS if needed
-Brings you up in their face.
-He will go WTF my disrupts... cannot really disrupt when the army doesnt even come then.
-Pwnage to swisss.
Assault Marines, Turbo Boost Bikes
Auspex may in face come in handy here on scouts or such.
hmm thats all i can think of right now.
Dont worry about it.
1) The new Eldar codex is just around the corner, and the disruption tables (the things forcing you to keep units off the board) is being done away with.
2) The special Alaitoc FOC will be gone meaning instead of a potential total of 11 units of Rangers/Pathfinders he will be allowed 6.
3) A whirlwind is cheaper than 5 rangers or 4 Pathfinders and can stay out of sight as it blows them sky-high. The new minimum size for either rangers or Pathfinders will be 5.
4) Sniper rifles dont work against Predators front armour. Destructors can butcher Eldar.
GW have realised that the Disruption table has to go, so it is. The idea of someone playing the hyper manouverable Eldar, then choosing to sit and fire like guard always seemed a bit weird to me. But dont worry. This type of army is going the way of 1400 point seer councils.
Whirlwinds. I love them. Use one or two to loosen up the Eldar before charging with Assualt Marines. Or, you could remain static with Heavy Bolters and the Whirlwinds. Don't go over board with high strength weapons. Frankly, Anything other than Bolters or Template weapons is (I feel) a waste of points against infantry heavy Eldar.
If you decide to assault, take a Chaplain to get the rerolls. Hope you can take him now.
cheers, do you think a dread will do well, i was thinking of giving it a heavy flammer and getting up and personal with it.
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A dreadnought wouldn't be that great. It will never reach the dark reapers and against the infiltrators has a good chacne of getting sidetracked and only killing one squad each game. The rangers can still FoF when they have to.
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Two things -
1. He's playing Black Templars. They can't take Whirlwinds.
2. Rangers and Pathfinders get bonuses to their cover saves because of their cloaks. It's almost impossible to move them if they get into decent cover, so it's probably better to just get in their face and hit them with Chainswords.
It's not impossible to shift them with firepower.
A Ranger in 4+ cover is as hard to kill as a SoB with low ap Weapons and 4+ cover shouldn't predominate. If you're using Bolters then a Pathfinder in 5+ is the same as a super expensive SoB.
That said BT are an up close army.
I would play lots of fairly small units so you have fewer eggs in one basket to be pinned-go the wrong way etc. Taking more units is a good move (if possible). A Master for the Improved Ld may be worth considering over the normal Chaplain.
Rhino's may possibly be worth considering, neither Long Rifles or Reaper Launchers are brilliant at cracking the coffins (thought the Reaper Exarch may have an Eldar ML). a couple to block his immobile units or fire lanes would be ok, he sounds to be putting all his units in one cover peice, park a Rhino in front of it.
That said in a month Alaitoc ought to be a thing of the past.
1. BT cannot be pinned, so you shouldn't have to worry about that.
2. Use Chaplains with your squads (think 2 really big squads) with cenobyte servitors. That way you can move them toward whichever enemy squad you want, and you move toward them VERY fast. Seriously, I play against a guy that uses this strategy, and it works very well. I really don't know why more BT players don't take Chappies.
Unless you're playing on a 6 foot by 6 foot board (that'd be a reach), I don't see how you can't be up in his grill pretty much immediately.
The speeders are good, of course, as you've found. A drop pod army would probably work pretty well as well.
"There will never be enough peace in the universe unless first there is enough war." - Farseer Eleuflin
Sorry I didn't realize that1. He's playing Black Templars.
I agree with Link though. I advise against Dreadnoughts just because they're a large target for heavy weapons (I feel) unless they drop pod. Put points in assault marines instead of a Dread.