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In a radical DH army, would death watch work with an inquisitor employing a daemonhost. I know the grey knights don't like em, but since the Death watch would have to listen to the inquisitor, would it be feasible?
On a side note has anyone used the Death Watch yet, and if so, what were your reactions, pros, cons, and general feedback?
Space Marines are the gateway drug
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Well, the Deathwatch are a separate force, similar to Grey Knights or Sisters - while attached to the Inquisition, they aren't actually required to obey any Inquisitors. And since Deathwatch marines are pretty much the best of the best from the Astartes, again similar to Grey Knights, I don't see them working alongside a Daemonhost. Just because they *focus* on fighting aliens over Chaos doesn't mean they abide it.
Ruleswise, though, there's nothing saying you can't combine them.
EDIT: Don't forget, though, that since they're Space Marines, you cannot use them at all if you have Grey Knights in your force. I assume you know this, since you're asking about using them with a Radical Inq, but I just wanted to make sure it was out there for anyone else reading.
Last edited by mEGALOMANIAC; October 3rd, 2006 at 02:38.
yeah i really would like to know about that too!
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i have used deatwatch twice or trice now, and i must say, they can be a suprise to your enemy. Just teleporting in anywhere and anytime you like, i have won myself a game with it. upon landing i decimated a squad, caused an other to run and in the nic of time reduced a scout squad below 50% so i won by number of scoring units. Or i managed to pop a transport by ending up in it's rear after scatter.
evaluation, according to my experiences.
Their deepstrike ability makes them dangerous
the ammo types and the suspensors are a nice added feature and can seariously catch an opponent of guard if he doesn't know about deatwatch.(sniper bolter anyone?)
you can get a mass load of powerweapons this way albeit making the unit very expensive.
access to meltabombs is nice.
pointcost can rise very rapidly.
True grit isn't always the most versatile option, you get range, but less attacks that way.
you use a HQ slot which might sometimes be better used by true HQ options.
deepstrike isn't always reliable, you can improve it by droppod, but it adds to the costs.
My oppinion: definitly gonna set them up from time to time.
Last edited by vindicator; October 4th, 2006 at 17:50.