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I'm new here, but have played 40k for around 12 months.
I recently acquired a Blood Angels army, which consists of:
2 Tactical Squads - Sarg, Flamer, Missile Launcher, 7 Marines w/Bolters
1 Librarian w/Terminator Armour
1 Terminator Squad
1 Assault Squad
1 Bike Squadron
1 Baal Predator
I plan on adding Chaplain Lemartes, with his Death Company retinue, as my HQ choice.
After reading the rules on rolling for Death Company, I assume that once rolled, and a member of my squad leaves, I take a model from the squad away from them and place a standard Marine model into my Death Company (painted in relevant attire) gathering - is this correct?
Probably sounds like a stupid question, but I'd really appreciate it if somebody could clarify this for me
Many thanks in Advance
Typically your death company wants to have jump packs.
So youll need to have a reserve of death company models.
I suggest you have about 8 normal DC + 2 powerfisted Death company, and 1 or 2 power weapon death company, for 1500.
If you step up to 2000 then add in another power first and powerweapon, plus possible 1-2 more death company models.
This will ensure you always have exactly what you want for death company.
I suggest you submit an army list - and read the tacticas - not all of which apply to you.
As a general rule of thump, blood angles dont use termintors as losing them to the death company really bites.
Yes, darkjedi99, you got it right.
As for termies: even a 4-man squad is good, so field whatever.
[Table 1-1: Signature] D6: 1 (nothing) 2 (quote) 3 (image) 4 (WLD record: relevant game [table 1-2]) 5 (internet meme) 6 (Critical Sig: roll 2 more times)
Thanks alot, guys, your input is really appreciated
How long have you played the Angels for and what success rate do you have - are they as good on the table as they look in the codex?
Often i feel they are better - i think they are probably the best space marine army second only to perhaps drop pods and ravenwing.are they as good on the table as they look in the codex?
However, for a new player, blood angles are straight forward to use, and a very good list.
Blood angles have a lot of great units, and great choices, but they also have some major draw backs for a few units.
The Pimary draw back is devistators, jumping forward with them can be devistating, to the point where it is generally not worth it to field them.
Terminators, bikes, scout bikes, assault terminators, and attack bikes are all two expensive to lose to the death company. Thus i suggest you avoid using them.
There is no better HQ for any space marine army then a blood angels chaplain. He is so good he makes all other HQ choices basically unviable.
A blananced blood angels army will and a shooty core, made of tactical squads.
I recommend 2-4 5 man tactical squads with lascannon, and veteran sgts. This will give you a solid base to build your death company off, and give you ample anti tank firepower, which is these guys primary mission.
i love blood angel scouts, 0-3 of these squads will serve you well, typically 8-10 man squads with bolt pistols and CCWs will do great, plus a powerfisted veteran sgt.
Then i like to have 1-3 assault squads, with 2 plasma guns, and a powerfisted veteran sgt.
For heavy support i like to field 1-3 baal preditors.
0-1 dreadnoughts with lascannon/Missile launcher.
0-1 landspeeder squads can be a nice anti tank pick up.
1-2 chaplains, typically keep him resonably priced. Just terminator honours, jump pack, bolt pistol + the stuff he comes with. Larger games perhaps a grail.
I would avoid most other sellections, there are ways to play blood angles, but none of them are a dominating - nore work so well together.
Thanks for your very in depth advice,mate
Very much appreciated
I can't wait to get the Angels on the table, should be sometime soon. My probable opponent will be Chaos Space Marines. Not sure of points or listings yet, but I have a guy I play with regularly who wants to hand me my Angels back one by one.
What do I have to fear from Chaos Space Marines? Has anybody came across them with Blood Angels at all? If so, what where your experiences?
Apologies in advance for all the questions, it's just great to be in a place with like minded people who have great advice to offer...
Ive come up against chaos loads of times with my blood angel army. It depends on if they use the Black Chapter or not but they can generally match ba in cc especially with khorne (probably not spelt right-people will know what I mean). It depends on how many points you are playing. If it is high then you have to be careful about defilers and termies, but generally I would send in a death company and a HQ, Mephiston or a Chaplain, a couple of cc squads then just blast them with a baal or a destructor.
Oh come on, Sir! How was I meant to know the safety was off?!
I just read the FAQ in the GW website, and it mentioned that the price for the chaplain is 110 points on top of the normal points in the SM codex. So one chaplain with a jump pack can cost somewhere around 200 - 240 points! I'm I reading this wrong?
I am interested in starting BA, my codex is on order.
Yes, a chaplain with frags, jump pack, and a bolt pistol would cost almost 200 points. But...he gets a 'free' death company, and thats more than worth it! The only drawback is they do not count as a scoring unit. I intend to start blood angels after my Tau army is in order, they are frighteningly killy, just remember to support your army with some shooty units. You cant go toe to toe with the REAL combat specialists like Korne, greenskins, and tyranids until you thin their numbers a bit.