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This is my first post at LO, I have of late become interested in doing a Savlar Chem Dogs army. However, in light of the doctrines given to them by the IG codex, how competitive would they be compared to other armies out there in 40k?
Its a siple imperial guard army but the only draw back is that they have to use chem inhalers, they are expensive and probably notworth it wen you canhave vox network o iron discipline. Also if you pick one of the armies already on the list, then you have to follow those chosen doctrines, if you want to combine your own doctrines of choice you have to start your own army. but overall, other then inhalers, chem dogs is the same thing as any other IG army. being pinned is just as bad as having to fall back, so technically the inhaler gives no advantage once so ever.
It isn't the Chem-inhalers or Rough Riders that would make them uncompetative, it's some of the other Doctrines.
Xeno-fighters Orks. How often do we fight Orks? And even if you do, the last thing in the world you want to do is get into CC with them.
Light Infantry. I love infiltration, but only for my Vets. How many times do have really more than 2 or three good spots to infiltrate with anyway? It costs too many points over-all.
Ogyns. 'Nuf said.
I actually think Chem-inhalers are middle of the pack for Doctrines, certainly not the worst.
"A love for tradition has never weakened a nation, indeed it has strengthened nations in their hour of peril."
Sir Winston Churchil
You could just model them as Chem-dogs and use any combination of doctrines that you wish.
It's worth a krak!
Ok, thanks everyone for the response, Diggums Hammer hit the nail on the head, it was those doctrines of Xenos-Fighters and LI that I was thinking about. Honeslty, I know of one person at my store that plays Orks, and probably like most stores, 90% of gamers at my store are either Space Marines or Chaos. I myself am a Space Marine player, and am finally getting around to creating an IG army (kind of a long time dream of mine). Ok, to take this topic further. Does anyone agree with my assumption that the Xenos-Fighters doctrine is explained by GW's attempt to just capture the Savlar Chem-Dogs at Armageddon, and not the Chem-Dogs in general? Surely not all Savlar regiments were sent to Armageddon, so the doctrine wouldn't necessarily apply to them all. However, the Savlar regiments are just one named example of Penal regiments, if one were to make their own penal legions, what doctrines would work with such an army?
I have to agree with you though. The Savlar list isn't that competitive.
If you want competitive, I suggest just modeling your army after the Chem Dogs.
Maybe use Stormtroopers(Prison Guards), Rough Riders, Light Infatry (I like this doctrine for city fighting, but other than that it is rather useless), Special weapon squads (Demo charge suicide squads <3) and Heavy weapon platoons (I've always seem the Chem dogs as being an all infantry army)
I know due to the current socio-political environment we live in today, that GW would never bring these guys back, but does anyone remember the Human Bombs that the IG used to have?
I just saw one two days ago on Ebay, they are long out of production the way I remember.
Ok, so looking at possible doctrines, I like the Heavy Weapons Platoons and Special Weapons Squads (definitely like the idea of crazed bomb makers throwing their precious charges at the enemy). Light Infantry and Rough Riders, ehh....possibly. Any other suggestions for possible doctrines?
personaly I am a fan of sharpshooters many people are not but my roles suck alot so reroleing makes me smile
If you do things right people wont be sure if you have done anything at all.