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What heavy weapons work better in the squads, and which ones work better in you guardsmen squads.
I would like heavy bolters and missle launchers are the best in heavy weapon squads while autocannons and lascannons should be dispersed through your army.
I dont think all 9 shots from the heavy bolters are going to be overkill in killing an infantry squad, so theyd work good grouped together.
But if you have to shoot 3 lascannons at one target, i would hate to get lucky and effectivly waste 2 shots that could have killed other vehicles or monsterous creatures.
I think autocannons would work either way, but for transport hunting i think id be better to put them in your regular squads because like i said with the lascannons it could be overkill.
I dont know about missle launchers though, i think they would work good in both.
So does anyone want to add stuff on the best way to organize and deploy heavy weapons in effective positions?
Well the way I see it guardsmen squad should only do one thing, mainly because guardsmen are cheap so you can have a bunch of squads each with a single purpose. I would go with lascannon and heavy bolters. mainly because each of these weapons has a single purpose, taking out tanks for lascannons and hords for heay bolters.
With a guardsmens ok BS of 3 any hit hitting a tank with a lascannon you want to have the best odds of blowing it up, this mean lascannons over missile launchers. For taking down hords you ant heavy bolters because it has more shots than an auto cannon, and against toughness 3, which is the toughness of most units that come in large numbers, you wound just as easily.
I'm no pro this is just what I think, hope it helps.
Ive noticed that autocannons and heavy bolters work well against MEQ's (or mabey im just unlucky when i get shot at :rolleyes: ). Lascannons are pretty good to take a few of, because they can take down tanks and heavy infantry pretty fast. As for positioning, well, it depends on what tactics you are using, and what kind of army you have (lotsa troops, lots of tanks...)
I play my 40k with friendly fire.
Finally fixed the link!
This is, in part, to do with the points cost for each weapon. The Infantry Squad has a lot of wounds to take before that Lascannon stops being effective while the HB HW Squad may not be viewed as a high threat priority to my oponent.
As for the middle of the range weapons like the ML and AC, I prefer these in Infantry Squads but Im not against them going into HW Squads.
It's worth a krak!
Autocannons are excellent for attacking Light Vehicles, thus freeing up your Lascannons for heavier targets.
... only triumph could turn pooing his pants into a good thing..
I'm not like every IG General, but I love Lascannon Heavy support squads:
1> Lascannons are the same price as in troop squads, not 5pts more like every other HW.
2> You don't waste Lasrifle fire of the rest of your troopers while the HW shoots at a tank.
I know they can be targeted, but I like to keep them well back in deep cover with Cameolelene, and I have had great success with these. In my line squads I generally like Missle Launchers because of the dual purpose and instant MEQ kills.
"A love for tradition has never weakened a nation, indeed it has strengthened nations in their hour of peril."
Sir Winston Churchil
Yeah, I'd take the Lascannons in the Heavy Support Teams, where the greater volume equals a greater chance to hit. Plus, there isn't any wasted fire.
Heavy Bolters can make good Support Teams, but belong in regular infantry lines, where they and the combination of their lasguns makes for a high volume of fire that even a Space Marine would cower to.
Then you give them sharpshooters...:shifty:
Once a Marine, always a Marine.
I reckon lascannons should be in standard squads, that way you have lotsa wounds for them. 3 Lascannons with 6 wounds is equivalent to saying "shoot me! I'm valuable!", especially when ye olde pie plate is concerned. Missile launchers are actually very versatile, especially when marines are concerned, because statistically they kill more of them with krak than heavy bolters AND can deal with tanks/big nids/etc.
BURN THE HERETIC!
KILL THE MUTANT!
PURGE THE UNCLEAN!
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Ok, here's my 2 cents...
You can either have dedicated squads, or spread things out.
DEDICATED SQUADS: Throw in a HB in an infantry squad and possible a grenade launcher. Here you have a simple anti-troop squad, going for number of shots over shot effectiveness. Or you could have a Las-Plas squad as a anti-heavy armour (tank or troop) squad. Or you could simply take 5 grenade launchers/flamers in a conscripts squad, and use them for grabbing objectives. You could then use your lascannons in a dedicated anti-tank HW squad, having a greater chance of killing what you hit...plus not wasting shots from lasgun (yes, yes, it IS possible to WASTE lasgun shots...).
SPREAD OUT WEAPONS: Have say...one out of every three of four infantry squads as an anti-tank squad, or have a squad like HB and plasma for anti-all troops etc...
Anywho, just the thoughts of ...
-The God of all Machines