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I need you to provide some mini-tacticas regarding Imperial Guard in general. Please break it down by unit, so that they can see how the army works as a whole.
Go to the 40k tactica forum and find the "I need help choosing an army" thread. Post them there.
Thank you kindly.
This should clear up alot of space regarding questions like "Should I play this army?"
Last edited by Adrian MalSeraph; October 18th, 2006 at 04:30.
Meh... I think I'll take the lazy way out of this one.
Okay, no problem. I can make links.
The Links you posted are to the tacita articles that were written by Hourglass.
... only triumph could turn pooing his pants into a good thing..
Here is the best one that works all the time. Take the Douctrine Veterans. Have two (2) squads of hardened vets 5 in numbers and include 3 melta guns. Thats 75 points. Now always have them deep strike. THere you go its like a "melta gun bomb" WOrks ALL THE TIME!!!!!
The Predator Lingers forth. Suddenly the sound of several wipping sounds can be heard far off into the distance, a second later the once mighty Predator ignited with flames. "Sir what was that" The srgt replied "Its those damn Broadsides"
Hear the wip, fear the Broadside.
My 1750pt army has 3 vet squads, 2 special wpn squads and 5 sentinels deepstriking, plus my gunline, 2 basilisks and L Russ in support.
The sentinels have multilasers and autocannon, the SW squads have demo charges and flamers, 2 vet squads have 3 melta each, and one vet squad has 3 plasma guns and 1 plasma pistol.
Sierra Company, 74th Noctan Strike Regiment - The Meatshields!