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i cant deceide what to use i love the ultrmarines honor guard look and squads but im also lookin at black templars
what would be the advantage of using the templars but about everyone around here uses them
can someone give me some insight?
templars are more CC oriented than the Ultramarines. Thats the most basic factor.
But go with the one you like the best from a visual standpoint. Looks are first when choosing an army.
some other things to note: Templars can get into CC faster and are generally more CC infantry. Also they do not carry heavy weapons on foot and do not have access to some of the shooting elements in a standard marine army.
Raven Claws Space Marine Chapter........2500 points
Waagh Rotskrag (in building process)
Member of the Fluffmaster Clan
chaotictattoo, please take a little more care in the spelling and grammer dept. Thank you very much, enjoy the forums. =)
ok thanks for the helpful reply i dont know what to say about the other one didnt help much in thinking about the army
Now, I'm going to repeat what Yoss said and ask that you tidy up your typing (namely using some capitals and punctuation), or I'll have to take steps. Thanks.
Last edited by Katie Drake; January 19th, 2007 at 19:49.
agree with you on some points here.
BT are good at CC, but other SM chapters can be much better. They dont get whirlwind tanks, or devastator squads so at first you may think..."no ranged" NOT true, but ranged units must be played differently than other SM armies. They CAN however carry heavy weapons in squads, just not as many as say... Dark Angels (with current codex). You should not rely on static firesquads (that being said I never field an army without 1-2 6man squads with lascan/plas) as they can benefit from/be cursed by righteous zeal.
example : static firesupport squad with 5-6 marines (1 w/las can, 1 w/plasma gun) deploy in a nice nest of rubble/cover within deployment zone 8in from table edge. they get shot... take 1 (yes JUST 1, not the regular 25%) casualty and must take moral test. At this point it can go two ways. 1. pass moral, Zeal 1D6 towards nearest visible foe... sometimes to better position, but more than likely OUT of cover. OR 2. fail moral and run off table like little 8yr old girls with hands waving in the air and high pitched sqealing into the voxcaster...
A good BT army can have heaps of CC ready infantry, but dont forget to balance out the list with more mobile units, and a few long range units. Going for a true all out CC list will be great untill you hit a REAL CC list like Blood angels, Khorne, tyranids swarms with lots of pointy claws, speed freaks that run circles around the poor BT a'flambe.
That being said, definately go for the army that calls to you esthetically. You are gonna be married to the army spending countless hours painting make sure you WANT to look at it, feel a passion for it.
Armies thus far....
That will give me somthing to think about as far as being very good in CC,although i have always been abig shotting fan myself putting most of my armies on the heavy firepower roll.
I think i might stick with the ultramrines though beacuse i like the whole roman,trojan look to them and i have a bunch of helms that i recently bought to give every member in the army a trojan looking helm and also banners that resemeble in a close way to what they might have carried.
I must say though i used the honor guard for the first couples times this past weekend and they are either a big waste of points or they do exetremely well so its a give or take with the points you spend on the squads
But thanks for all the info i will still check it out and seehow i can do with each army and see what i come up with