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Thread: Is it possible?

  1. #1
    Librarian from Hell Andusciassus's Avatar
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    746 (x8)

    Is it possible?

    I wonder if the Close Order drill Doctrine, when bought for an Infantry Platoon, could be used on the JO too? That would make him (assuming honorifica being bought) I5, right?


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    Set Sail and Conquer! Cadaver Junkie's Avatar
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    I wonder if the Close Order drill Doctrine, when bought for an Infantry Platoon, could be used on the JO too? That would make him (assuming honorifica being bought) I5, right?
    Yes, in my opinion, it would indeed make him I5.

    The text for Close Order Drill (on page 56) makes the distinction that it can only be used by units in standard infantry platoons and conscript infantry platoons.

    The text defining a standard infantry platoon (page 44) states that it is comprised of from 2 to 5 infantry squads, AND a junior officer and his staff.

    So yes, he can indeed have I5. And if you give him hardened fighters, he can have WS5 too!
    "Pickles, the drummer, doodily doo. (Ding-dong, doodily, doodily, doo.)"

    Also, you should google "garfield minus garfield". Awesome.

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    Librarian from Hell Andusciassus's Avatar
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    746 (x8)

    Then I think I've got a plan...

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    Set Sail and Conquer! Cadaver Junkie's Avatar
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    301 (x7)

    Quote Originally Posted by Andusciassus View Post
    Then I think I've got a plan...
    Word.



    Just a thought, this would also work well with a sanctioned psyker with force weapon and honorifica, although you would have to also get one for the HQ officer first as well. But hey, they're cheap without upgrades!
    "Pickles, the drummer, doodily doo. (Ding-dong, doodily, doodily, doo.)"

    Also, you should google "garfield minus garfield". Awesome.

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    From the rules, it does look like that the Comm Squad can't benefit from this doctrine but the Platoon Command Squad can.

    The relevant rule is under the description on P56 of the IG codex. "This drill is only used by members in standard Infantry Platoons and Conscript Infantry Platoons".

    Therefore, as a member of a "Standard Infantry Platoon" then the Infantry Platoon Command Squad is allowed to claim the benefits of 'Close Order Drill'

    The general consensus on this board and many others, is that it is perfectly acceptable to use on the infantry platoon commanders but not the Command Squad HQ. It's a very neat way of suggesting that the Comm Squad HQ should be used for leadership and the JO's are there to get stuck in with Chimeras or Deep Striking full of flamers/plasma or up on the front lines. You are perfectly within your rights to keep them back for leadership too though if you feel you need to.

    Anyhow, that's my two cents.

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    Senior Member Gandhi's Avatar
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    43 (x2)

    CoD doesn't work on Conscripts. It works on Guard Infantry, which are explained in the Codex.

    Yes it will increase the JOs I because he counts as Guard infantry.

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    Set Sail and Conquer! Cadaver Junkie's Avatar
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    301 (x7)

    CoD doesn't work on Conscripts. It works on Guard Infantry, which are explained in the Codex.
    Sorry buddy, the wording from the codex is as follows:

    "This drill is only used by units in standard infantry platoons and conscript infantry platoons"

    So conscripts can use CoD.


    (edited: Uneccessary. I think i'm just in a snarky mood - trying to deal with centrelink at the moment, and the amount of unnessary red tape is ludicrous.)
    "Pickles, the drummer, doodily doo. (Ding-dong, doodily, doodily, doo.)"

    Also, you should google "garfield minus garfield". Awesome.

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    Senior Member Gandhi's Avatar
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    My bad, thought it was for Infantry Guard only.

    And yes, please keep it polite in the future.

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    By the way Andusciassus, would you care to share your plan with your fellow Guard Generals?

    If it involves charging small squads (of marines) with a power sword, then I think you could be onto a winner.

    Were you thinking something like,

    JO with Honorifica Imperialis
    Power sword
    Plasma pistol/bolt pistol

    (Here's where it gets debatable)

    3 Veteran Guardsmen with Plasma-pistol and close combat weapon
    1 Veteran Guardsman with medi-pack, Laspistol and close combat weapon

    OR

    4 Veteran Guardsmen with Boltpistol and close comat weapon

    OR

    4 Guardsmen with Laspistol and close combat weapon

    OR

    4 Guardsmen with Meltaguns

    OR

    4 Guardsmen with Grenade Launchers

    OR

    4 Guardsmen with Flamethrowers

    That's all the configurations I can think of for the moment. The Vet Guardsman ones all seem really expensive. I'd probably go for meltas/flamers, to really dish out the pain with AP1 before I charged into them.

    The other thing to think about is delivery systems. Realistically, we're looking at either moving a Chimera up 12", dropping smokes and then deploying at the start of the next turn (assuming you don't get blown up in the Chimera), or deepstrike, and you can't assault on the turn you arrive. Looks more like Chimera but that's yet more points! I guess if you wanted to do this, then use more Chimeras to take the heat off of this one, and maybe you could drop some more squads off while they're there. Choice of armament is a consideration as well. Normally, I wouldn't let my Chimeras get that close to enemy lines, but if I had to, then it would have to be Heavy Flamer/Heavy Flamer.

    So far, this tactic is looking sooo specialised that your whole army strategy will have to be based around it. (Not good).

    For me, using this kind of unit as counter-assault isn't an option as every turn they are on the board and hanging about-it's a waste of points. Rough-riders do that job for soo much cheaper.

    This unit looks like a (very pricey) 'beach-head' unit. You've got to use it at the core of your attack and support it so that it doesn't get cut off. I think if you had an army that was assaulty anyway, already involving Chimeras and specialist squads, then you could do good with this unit. (Possibly with Hardened Veterans sporting 3 x Melta, 1 x Storm Bolter, Sgt brandishing a Power Sword/Fist and the rest with shotguns mounted in a Chimera) then that would make sense.

    That said. If you had Vets in one Chimera and the Platoon Squad in another, side by side, with Rough-riders behind them, then that would make an awesome assault (but pricey).

    Anyway, that's my two cents and a bit of food for thought.

    Good idea though-I wouldn't have ever seen that myself in the first place. The only situation it won't work it is if you have to charge a really wide spread out unit. Following the rules, your Platoon Command Squad will NOT be able to keep base-to-base contact and as such, the Close Order Drill benefits won't apply.

    EDIT: I chose flamers as well to assault as they dish out so much indiscriminate pain it's untrue.(And no roll to hit).
    Last edited by The Attorney; February 20th, 2007 at 04:46.

  11. #10
    0!=1jumpin'punch'swing jONESIE's Avatar
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    103 (x3)

    Quote Originally Posted by Andusciassus View Post
    I wonder if the Close Order drill Doctrine, when bought for an Infantry Platoon, could be used on the JO too? That would make him (assuming honorifica being bought) I5, right?
    yep yep, although if you want it for counterattacking purposes (im guessing you're thinkin this JO with HI and Power Weapon + HQ Senior Officer power weapon....) you're better off leaving this combo for the HIM Force Psyker.....

    *warning- topic change*
    keep all your officers units cheap.
    go CoD and DieHards, and give your army enough sanctioned psykers for command units, and attach the last psyker HIM Force ( possibly bionics) to a normal guard infantry troop unit. there you go, non-IC Int5 Ld 10 force weapon counterattack unit!
    with 10 meatshields! nice. now dont forget diehards, that'll stop em goin anywhere

    problem is you cant have too many command units. ive reckon the extra model in a comm unit is worthwhile, even for Xpts, double a guardsman

    ive seen everything under the sun die to the HIM Psyker.... pity you cant attach him to an Armoured Fist squad, that'd be solid! but i have seen a HIM psyker use bionics and fight a wraithlord.... the psyker stood back up 3times in a row!!!! needless to say, the wraithlord didnt have firepower wasted on him and did nothing all game.....

    *removes himself from memory lane, back on reality track*

    i like to use a JO with Power weapon and ccw retinue, but i never had any luck whatsoever with any form of command unit, except die hards and 4x grenade launchers...... then again, i dont use anything higher than a JOfficer and give every unit vet sarg for Ld. so my command units become pains in the butt, spitting templates everywhere. sometimes.


    anyways, what is ur idea? plz share!:yes: i have never used Honorifica for anything other than Force Psyker!
    Last edited by jONESIE; February 20th, 2007 at 05:08. Reason: haha, i put attack armoured fist, not attach
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