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I was wondering what I should equip a squad of 6 dominions with special weapon wise I will have them in an Immolator. I was thinking Melta but by with the 4 meltas 5 dominions the vet superior and Immolator with holy promethium they are costing me 215pts. Nearly 2 squads of SOB is there anyway I could cut their pt cost while keeping them effective.
The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.
Are you those people?
It all depends upon the role you envision them playing in the game.
If you want them to go tank hunting, then load them out with 4 melta....they can hunt tanks while their transpo (the Immo) goes after hordes and such.
Basic tactic would be to rush them forward in the Immo until they are close enough to a Tank/Termie/etc, unload them and have the Immo zip off to do its own thing.
The other option is the 4 flamer load out. This is great for horde control and possible MEQ annihilation with DG. 4 flamers + the Immos HF = lots of dead things.
It all comes down to their specific role.
If you win games against Nids with flamers (aside from the Inferno Cannon on a Hellhound), you're playing against opponents with stupidity of impressive magnitude.
Yeh they're fine, problem with Dominions is that they are subject to having their transport destroyed and left out in the open to be slaughtered. To minimise this equiping your transport out with Extra Armour and Smoke Launchers is adviseable. It's pretty much a garenteed destroyed vehicle, though keep in mind, with four meltagun they can easily target tougher creatures with multiple wounds as well. As for the points cost it's reasonable as it is now, a tad expensive but fine.
Keep note you generally do not need more than 3 flamer templates, which normal sisters have anyway, as by the second or third template you would of killed whatevers in range of your flamers anyway. So the only reason I would use Dominions is to gain meltaguns but without the disadvantage of having to take 10 sisters in order to do so. This is because if your ever fire two meltaguns at a vehicle you'd be wasting the other 16 bolter shots that could go hurt infantry squads a lot.
I'm wondering how well this would work. Minimum Dominion squad with two Meltaguns in an Immolator. The two Meltagunned Sisters could sit in the top hatch and fire at anything within 12" while the Immy moves 12" and fires it's Hv Flamers and if I'm not mistaken the Immy can fire at a different target than the squad.