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O.k if ive put this in the wrong section, then my bad.
But I have a space marines question and this seems the best place for it.
My question is …….
I am designing my own chapter, but have come across a problem many im sure have had in the past, what colour scheme ? I have decided on the final colour scheme and im very happy with it. the main problem is I now have atleast two squads in different colour scheme’s. The main colour of my chapter is a dark angel green but heavy high lighted to almost goblin green.
I also have a full ten man squad ( which have been covered in all kinds of spare kit off the space marine spure / I will be using this as a vet squad ) which is painted in a desert camo scheme and a second combat sqaud in a urban camo ( which I plan to use as a troop choice ) .
Is it acceptable to use space marines with different colour scheme’s in the same army ? They all belong to same chapter so all have the same chaper badge ( the white U of the ultramarines )
and they are all painted in the same style ( it’s hard to explain, the armour is covered in the main colour while I was very careful to pick out all the joints and recess’s in black, I hope you know what I mean ?! )
The are precedents for Chapters using cammoflage, notably the Badab war, as well as early pencil sketch drawings from RT days (there is one of Spacewolves in a tiger striped cammo scheme ambushing orks from memory)
Arguably therefore your squads could be wearing cammo
Now extend this further, in the showhat rare event that a whole ccompany is deployed to deal with a planet, it would need cammo appropriate to all areas it is fighting in, the sudden recall of those units to a central battle would result in the kind of varriability you are describing, but that is rather contrived, far better would be "Battle honours" where a squad exceled and so are granted permission to keep wearing the cammo of the battle
Everything you have been told is a lie!
I wouldn't see it as a problem. The chapter could have some fluff making some squad using a different scheme. Personally I use black models for the command squad and green for the rest of the army, even Tanks painted this way.
Usually it's easier to bind the models to the same army if there is some connection, as the same badge and maybe shoulder pads painted the same way. I fi understood you correctly you had 3 colors. When expanding your army you could make all the veteran squads desert camo and all combat squads urban and so on.
I wouldn't have a problem fighting your army and if anyone has, kick his Butt0.. :shifty:
Your problem is not really one of justification, with enough fluff you can justify pretty much every thing, but the turn off factor and lack of co-ordination that people will percieve before you get chance to justify it
Everything you have been told is a lie!
How about a small marine force that has been holding off a much larger enemy force with the help of the local PDF now finds itself in real danger of being overwhelmed so they require reinforcements from there chapter but they haven't had the time to paint there armour with the local camo patten.
I can't see a problem with different styles in the same marine army as all the chapters are different, maybe they have a different color for there scouts for example.
"Hey sarge, this lasgun is heavy. I wish we had something lighter."
FF7: ABOUT RANDOM BATTLES
that makes me feel better. To be honest if someone really moaned then i would look
at the state of their painting ( mines quite high , if i had a way to display them on the net i would to prove it ) and remark i cant play a army with such sloppy paint job.
the idea behind my chapter is not fully devloped yet, but it's based roughly on the SPARTAN's ( no not after the 300 film rather the HALO game ) some of you may remember my idea of "the Coalition"( a non imperial human goverment far from the imperium but still using simialar technologies ) my chapter tie in with that.
The one thing I love to see is people giving a personal touch to their armies. One of way doing that is giving special colour schemes to certain units in your army and giving them a backstory that matches. I think it would be a great idea to do the camo and KOS-MOS' idea for fluff is really interesting. The whole concept behind Warhmmer 40,000 is to be creative and to make your army, YOUR army. As long as you aren't breaking any of the concrete rules in the book, you can paint squads in your army all different colors. Be unique!!! (btw...hope you're posting pics of these marines, I would love to see)
W-1 L-0 D-0
i agree with above. my tau army has everything painted different. squads and the such are the same color but everthing in the army has a dferent feel. i say they are the best fighter's from all the sept worlds and being that either keep the paint scheme of there sept word or that of a particular battle they fought and exceled. just food for thought
Never give up. Never give up. HIT, HIT, HIT, HIT!
I don't think it matters much about color coordination, unless you take the fluff rule "Pride in your Colors," which the chapter specializes in their banners and coordination.
However, you could make a small fluff thing where there had been a huge war that formed an alliance between several chapters and they eventually lost so many casualties that they continued fighting under one banner, but with their own past and history.
For example, my previous SM army portrayed loyalist marines who were exiled or lost in horrible wars, and included BT colors mixed with Ultra Marine Colors, and the Terminators were their own brand of greys and reds. Most colors were origional, but otherwise they were mixed formations. Besides, my friend gave me Ultra Marines when I got bored of BT and started an Exiles army, so I had quite a few models!