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So... recently I'm seeing some DA lists with SoB in it. Given that it is possible now, and that I do like the SoB models, so I might, just for fun include some, onetime.
But on a serious note. What's the deal with SoB in a SM army? They're cheaper, but to me they haven't even got the statline of a Marine.
So, if anyone could clarify why I should include SoB gamewise, I would really appreciate it.
The Sisters add a nice, cheap shooty wall to guard the Space Marines as they advance. The sisters rush up, shoot up the units, and provide just general cover for the Marines.
Coupled with Divine Guidance, the sisters can really soften up a target for the Space Marines.
Plus, its very difficult to ignore that that is alot of powered armour. Very tough to crack.
A power armoured bolter wielding wall. With decent ballistic skill..
aah.. only when you try less do realise just how great these things are
it's certainly an original idea, so kudos for that Adrian.
Rather suits you, but you already know that
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric
They also out shoot marines, with faith points, and they cost less.
SoB are a decent unit to use with marines.
I've been thinking Sob, with black templars - they both hate witches, black templars and sisters can hoard, and they are good at different things.
Black templars rush of the field pretty quick, with lots of models, and good close combat. While sisters of battle are the best bolter troops around.
Your allowed a fair number of them as well, 2 troops, 1 fast, 1 HQ.
Well your not fighting two armies, your fighting half of two armies.
Most of the time mixing armies goes poorly - especially with demon hunters. However sisters are less then half the points of a daemon hunter, and provide close range fire support.
The advantage to using sisters with dark angels, is the rhino rush, which sisters use to great effect, also works with dark angels.
Or black templars, since things start gettin really hoardy with cheaper power armor units, combined with scouts.
Sisters, splashed in with regular Astartes, tend to be like that big of sugar in otherwise normal tea.
They're cheaper (as others have said), faster, and tricky. A lot of folks who are familiar with all of the stuff normal basic marines can lay out, will be utterly bolloxed when the sisters start in with acts of faith, or demonstrate their immunity to minor psychic powers (I need to check respective codices, but aren't they immune to Doom?)
Generally they can also buy melta weapons per squad that the average un-traited marine can't. And again, as a 'non-standard' army type a lot of folks don't know what to expect from the girls.
Course, with SoB comes Inquisition. The splash of Repentia, Arco-Flagellants or an Assassin or two (admittedly none of these are cheap) can also help to shake an opponent up.
As for Dark Angels, the SoB thing is nice from a fluffy perspective because all of the Dark Angel command units are probably even more paranoid then usual with the Inquisition around. Under the old rules it was the only thing that justified temporarilly ignoring the Hunt the Fallen rule.
[Caution! Not factual.]
If you include at least one squad of Battle Sisters in an Adeptus Astartes army all your Space Marine models automatically gain the "Stubborn" special rule.
If the Sisters of Battle squad is assaulted all Space Marine units within 6" of the Battle Sisters squad are treated as if having the "Furious Charge" special rule and are granted a free charge move to join that combat..
(They don't get to have girls that close a lot, right?)
.As for Dark Angels, the SoB thing is nice from a fluffy perspective because all of the Dark Angel command units are probably even more paranoid then usual with the Inquisition around. Under the old rules it was the only thing that justified temporarilly ignoring the Hunt the Fallen rule
I dont know, I still think allies for dark angels is unfluffy.