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Does anyone actually use bikes? to everyone else i know they are pretty poor for their points. Now i don't play 40K much, never mind SM, but to me scout bikersseem one of the nastier units in the game. 5 pts less then a normal bike for the ability to scout with melta bombs.....
seems to me that a clever player could use one or two samll scout bike squads,deploy them after the enemy deploys facing the enemies tanks, scout forward 12 inches, pray for the first turn, move 12 inches in his turn and then charge 6 more, hitting automatically (no chance to move) then rolling 3 str 8 2D6 AP hits minimum. 80 pts easily earnt back and more, first turn.
"If a jobs worth doing, its worth dieing for"
i <3 bikes too but haven't gotten any cause of the cost.
Or they deploy their tanks with models infront or win first turn and eradicate the scouts who moved 12" forward
Theoryhammer doesnt account for stuff that actually happens during a game usually
It can work, and does work on occasion but scout bikes are a one trick pony.. 80pts to kill a tank or a free 80pts to the opponent
I use a unit of scout bikers with a vet sgt and meltabombs.
I have great success with it
"i am a leaf in the wind, see how i soar"
I have used them for a teleport homer, really early in the game. Just hide in the first turn (maybe even 2nd) then turboboost forward and land those deepstrinking terminators riiiight next to them.
Even more nasty is if you can hide them near him, so you can charge a squad of his in turn two (to tie em up, and block line of sight. Then you deepstrikers will be more safe. especially if you do this with to squads (btw, I can vouch for a Librarian with Fear of the Darkness deepstriking without scattering in the middle of his gunline!)
-lurking in the shadows of LO.
Officially diagnosed by TekoreMelkhior, Necrarch Lord
For the points, I find I greatly prefer assault marines.
RecklessFable's Journey to Mediocrity (Painting an IG army)
I've been addicted to World of Tanks lately and neglecting my IG... But it is so... much... fun!
I just started using bikes (had the modles for a while just never used them) and they show great promise. never tried scout bikes just a 3 man bike squad with a vet sergeant and 1 guy with a flamer (used the squad mostly in city fights and had a lot of fun with them). so i'm begining to <3 bikes too
They can be very costly if used incorrectly. Generally people use them as an assault force, despite the lack of an extra combat weapon, so they tend to get swamped, and thus end up dead.
Depending on your gameplay style, you may want to use them as an anti tank setup. A veteran sergeant with a Powerfist, 2 melta guns, and a Multi-Melta Attack bike can really turn a bike to gooey slag. Plus their speed and turbo boost lends themselves well to Basilisk hunting.
Ravenwing Bikes are extremely useful for the points. Scout, Fearless, Teleport Homers, Combat Squads (up to 4 scoring units per Attack Squadron-2 bikes units, a tornado, and an attack bike). They can reach out and touch any enemy unit, popping tanks with meltas or splitting up and delivering some DW terminator death. If you take Sammael you can include an Apothecary and a RW Banner (+1A for the squad).
Alternatively, Be Swift as the Wind gives your troop bikes and elite bikes w/ furious charge or skilled riders. Certainly useful, but ends up fairly expensive.
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I regularly use Scout Bikes with a PF and Meltabombs, and have found them to be very useful.
Though I don't often get to my enemy's vehicles, the threat they Bikes offer means that my opponent can't just leave them driving round his flank or rear.
Their increased Toughness makes up somewhat for their lesser Armour save, and their ability to shoot then assault means they can take on units with T3 and 4-5+ save, or most units without Power Wpn/Fists quite effectively.
If your enemy engages them with close combat specialists, then they won't last too long, although a Scout Sarge fights just as well with his PF as a Marine Sarge. If you're deep enough in your enemy's lines, this slows his CC guys down.
If he ignores you, you can Lock up Devastators, Havocs etc, which is nice.