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  1. #1
    Junior Member Illuminatus's Avatar
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    need some advice about gk grand master

    hi
    new to this (and internet in generall lol) I have a small sm army but am converting to a pure gk army albeit slowly. anyway i regularly play a mate who fields the mother of all beardy demon princes and i'm putting together a specialised strike force to take it out, headed by a grand master.

    the question - demon hammers look really cool especially against something that in a typicall battle will kill an entire ten man squad (with librarian and captain) with one fell swoop of its nurgelesque scyth. but if i take a demon hammer and knock it out for a round of combat dose that mean next turn i can pop it with the nemisis force sword like the pussy zit it is or do i lose the force sword if i take the demon hammer? if so any advice on which is better?

    also thou i be noob at both internet and 40k in generall i can help but add i am a ninja:ninja:


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  3. #2
    KITTENS GIVE MORBO GAS! theyak's Avatar
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    Hello Illuminatus and welcome to Librarium Online.
    First, please take a second to familiarize yourself with the rules of the board. You can find them under the "quick links" tab at the top of the page.
    Be careful not to use "net speek" as it makes things hard to understand and generally turns members off to helping you. Please take time to review your post and make sure it is easily understood by someone other than yourself. Your text above is a little hard to comprehend to me and took me a few reads through to understand what you were asking.

    Third, this board is officially "PG-13" please watch your language. What is benign to you, can be horribly offensive to others.

    OK, now about your question. How to deal with a tooled out daemon prince.
    A Grey Knight Grand master already comes with a nemesis force weapon, so just leave him be with that. It is already an awesome weapon. A grimore of true names and sacred insence will REALLY boost your survivability against the DP. Then, just beat him down until he stops twitching.

    As far as taking BOTH the daemon hammer AND a nemesis force weapon. I don't believe BOTH of them are two handed weapons so technically you CAN equip both. I wouldn't reccomend this though, its a LOT of points you could potentially put in other things.(like annointing the nemesis force weapon, for instance)

    Also realize that the manreaper is INTENDED to go against full squads and the like. Plowing a bunch of guys into him will only make the manreaper do what it is supposed to. I would ask to read the rules for the manreaper yourself and specifically pay attention to what happens if he DOESN'T have a full squad to swing at.

    Hope this helps.
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  4. #3
    Part time Pirate Lord Lucias's Avatar
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    You can make a pretty cool daemon killer with the DH wargear.

    You can use both, the daemonhammer is a two handed weapon and sword or halberd is a one handed weapon, but this would mean you lose the stormbolter.
    My question is why change? I see you want to slice him in half but unless he is toughness 5 the daemonhammer will squash him in one hit.
    It would be overly pricey if you ask me.

    I personally would keep the NFW (bad ass and free) and give him cool war gear like grimora of true names and sacred incense, then add that with the destroy daemon psychic power (which you probably wont even need) and you will be slicing and dicing your way through daemons left right and centre.

    I agree daemon hammers look cool, but a NFW wielded by a GM is like a lightsaber.


    :ninja: Let the ninja brotherhood keep the shadows safe :ninja:

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    Senior Member AtlantianWarrior's Avatar
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    The Grand Master has a NFW. It also counts as a Force Weapon. Now as long as you wound the DP you can use the force weapon ability and kill the DP out right. The best way to do this is to have Sacred Incense. This will allow you to attack first or at the same time as the DP. Either way it will be dead and then you can rout his army.
    Why use science and education when ignorance and superstition will work just as well.



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    The last neat trick you can give your GM is to Master Craft his NFW. Thus making a bit more sure that that first strike you get is the only one you need. Its quite funny when your GM pops out of a LR and charges a DP and kills him on the first swing of that sword. Now I'm not suggesting you throw him in a LR, talk about a good target for Anti-Tank, but it was just to be funny.

    Hope that helps.

  7. #6
    King of Nowhere! greymonk's Avatar
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    Quote Originally Posted by TauntingElf View Post
    The last neat trick you can give your GM is to Master Craft his NFW. Thus making a bit more sure that that first strike you get is the only one you need. Its quite funny when your GM pops out of a LR and charges a DP and kills him on the first swing of that sword. Now I'm not suggesting you throw him in a LR, talk about a good target for Anti-Tank, but it was just to be funny.

    Hope that helps.
    why not? Land Raiders are awesome for suprise "ninja" kills!:ninja: (A LOT of players forget that you can assault out of a landraider.) Do that once and your landraider will be #1 target.

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    I am a free man! number6's Avatar
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    You could do what I do and just shoot the big nasties down. Dreads with TLLCs, MLs, and a few psycannons on your inquisitors and roaming GKTs will do the trick. I find that more satisfying, actually, as Chaos players hate it Hate It HATE IT when they're uber-tooled daemon doesn't get the chance to rip apart infantry in assault like they're all designed to do.

    Face it, we have one and only one model that can take on greater daemons in CC, and that's a GM with sacred incense and a grimoire. That's a lot of points, and at best he'll go simultaneously with the beast, meaning that he's going to die, too. Why play tit-for-tat with the enemy? Guns always work, and you don't risk anybody that way, either.
    ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
    RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014

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    King of Nowhere! greymonk's Avatar
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    A chaos player will protect his demon prince from shooting. He will not see hth as a problem. Plus most demon princes have some type of movement inhancement, making it tougher to shoot. Plus i'd rather use my psycannons to decimate his troops.

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    Quote Originally Posted by theyak View Post
    Hello Illuminatus and welcome to Librarium Online.


    As far as taking BOTH the daemon hammer AND a nemesis force weapon. I don't believe BOTH of them are two handed weapons so technically you CAN equip both. I wouldn't reccomend this though, its a LOT of points you could potentially put in other things.(like annointing the nemesis force weapon, for instance)

    Hope this helps.
    I'm sorry but I read this and was confused, isn't the anointed weapon a specific weapon, not an upgrade for a current weapon? You said anointing the nemesis force weapon, but... as I said isn't that a different weapon altogether?

    By the way, I agree with them but would also suggest an Icon of the Just despite the points cost, it's a better invulnerable, always good to not be wounded on 1/2 of all ignore saves attacks instead of just 1/3.
    "Thousand Sons! Fight in the Emperor's name!"


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    KITTENS GIVE MORBO GAS! theyak's Avatar
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    Quote Originally Posted by UnderDarkLord View Post
    I'm sorry but I read this and was confused, isn't the anointed weapon a specific weapon, not an upgrade for a current weapon? You said anointing the nemesis force weapon, but... as I said isn't that a different weapon altogether?

    By the way, I agree with them but would also suggest an Icon of the Just despite the points cost, it's a better invulnerable, always good to not be wounded on 1/2 of all ignore saves attacks instead of just 1/3.
    Hmm, I couldn't be 100% sure(hopefully someone comes along). but I was under the impression that annointed is like master crafting the weapon. I'll have to look it up when I go home. Its been a couple of years since I've played my GKs.

    Good invul is nice, but when you're already termied up then its an even bigger point cost becuase you're only increasing an invul save, not granting one where there wasn't one before.
    W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
    WINDMILLS DO NOT WORK THAT WAY!

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