Welcome to Librarium Online!
Some years ago, when I had only been playing for about 6 months, I played a game against a friend of mine with my first army - vanilla marines. It was one of those battles that was won in the first turn.
I was able to infiltrate my Vindicare Assassin to full LOS of my enemies land raider, and I rolled the first turn. Not having any other targets, and feeling a little whimsical, I decided to fire my turbo-penetrator round at the vehicle, which carried the Emperor's Champion and a full retinue of 10 marines. Not only did I roll a penetrating hit, but I got a six on that as well (d6 explosion). The land raider exploded in a brilliant flash of light, killing half the retinue, wounding the Champion, AND killing two nearby assault marines in the blast.
It is always satisfying to see an assassin earn their points back.
Anyways, I would love to hear about similar moments other people have had, where a single unit earned more than its points in a lucky moment or round, or a game winning event such as this occurred.
Eldar Rangers vs defiler -
a six to hit
Two sixes to turn the glance into a penetrate
Enemy Fails the obscured roll
Gets destroyed by a 4 on the penetrating hit chart.
I love it when niche rules collide .
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone
A single Scarab base chewing through a Land Raider
"I could calculate your chance of survival, but you won't like it."
"Shut up! Sit your ass down in that chair and DRINK YOUR GODDAMN TEA!" - Cid FFVII
Daemonhunters versus Marines.
After a bit of a fiasco involving my Vindicare Assassin (young new player, hid his whole army behind a forest to keep them from getting sniped despite the best efforts of myself and everyone nearby to get him to move out of cover), he finally decides to move his forces out of cover and engage me.
It would have definitely been a bloodbath with fully almost 1000 points each of Marines and GK's opening up on each other all at once from a maximum range of 18 inches or so.
Except for one minor thing... This is exactly the point at which my Melta Strike decides to show up, and it promptly lands right in the midst of his tightly packed forces. The initial blast alone claims 2 bikers, several scouts and a tactical marine or two. It landed on the corner of a Predator which it immediately vaporized in a spectacular fashion, mostly gutting the damaged infantry squads in the blast. Also, thanks to the Melta effect, even a glancing blow was enough to wipe out a nearby razorback with a little luck - and wouldn't you know it, the Razorback blew up, too! This one wiped out the scouts, decimated the bikers and tacticals (who, ironically enough, were the Razorback's unit), and even knocked out a few men from his command squad and Termie squad moving up a bit further back.
So yeah, here I am, a fairly new but still somewhat experienced player going up against a total newbie who's nearly 10 years younger than I am. With the help of the kid's father, GW staff, and observing players, I've just convinced him that my Vindicare isn't nearly threatening enough to hide his whole army from. He finally moves to make this a fight... And then one insanely lucky Orbital strike immediately sets off a chain reaction that rips the heart out of his whole army!!
I just kinda stood there for a minute as he gathered up the dead, thinking "Oh, my god - he's young, new to the hobby, just starting out, and when he finally gets the courage to put up a real fight I accidentally crush him with one lucky shot! I've scared him off for sure!!!"
Fortunately, he's a resilient one and he managed to stay upbeat through the inevitable mopping-up operation that was the rest of the battle. Still playing to this very day, too.
WHFB battle, i am playing savage orcs vs dark elves. He has light calv in front of a unit of executioners, light calv in charge range of a squad of 20 boys. I have some boar boys out on his flank that are side charging the executioners. He choses to flee with the light calv, hoping to draw my units out so he can counter charge. Unfortunatly the riders panic the executioners as they they flee through them, and none of them flee far enough to prevent being run down by the boar boys. over half his points completely gone and i didnt have to roll a single dice. I think i only lost three goblins during that entire battle.
nothing epic here but i had a marine take down a monolith with his missle launcher lol
he was in a squad of 10, taken down to 4 and they fled, regrouped adn headed bk into the fray, i was going to shoot the destroyers who were the biggest threat but decided to take a pot shot at the monolith which had jst deepstruck down the line,
i rolled a 6 to hit 6 to penetrate and a 6 to explode the dam thing, was prolly the best shot ive ever had
In the name of the Emperor and for the Glory of the Imperium... Gimme Back My Girlfriend! :(
One of my units of kroot was wiped out down to just the shaper left. I ran him behind the space marine dreadnaught that had done so much damage and for the hell of it rapid fired it's rear armour with his S4 kroot rifle.
I managed to get a glancing hit that then destroyed it. My whooping was subsided when my opponent pointed out that being venerable I had to re-roll the dice. I still managed to immobilise it. Since then he's been known as Rambo Kroot.
2000AD's answer to all "How do VC deal with ..." questions: Forbidden Lore + 2 Power Stones.
Further answers will require more vodka.
Big Tournament, first battle, I played Imperial Guard against Eldars.
Second turn, one of his fire prism comes from reserves (scenario special rule), I shoot it with a lascannon from my command squad, first shoot, hit, penetrate(downgraded to glance), 2x6 on the chart
Then in the same battle, my 20 conscripts move forward to engade his 10 harlequins with shadow seer, they roll for the vile, and then kill 8 harlies with their lasguns
Battle with Necrons with my Dark Eldar.
He had two monoliths. Third turn, my 3 bikes are closing on the monolith, 2 blasters shoot, monolith is down, fourth turn, those three bikers move on to the next monolith, 2 shoots, immobilised
"One must do violence to the object of one's desire; when it surrenders, the pleasure is greater."
Marquis De Sade
Hmm, luck isnt normally something that happens to me. Once had exactly the opposite happen to me though. The year I started playing. Khornate chappie on juggernaut 6 inches away from my Leman Russ. I fired the battle cannon. It scattered. My nice shiny new tank was vapourised.
Yeah, I still havn't lived that one down.
The name refers to facial hair, not playing style.Originally Posted by A news vendor's stand, London, June 1940
As you may or may not know, a Multimelta has a two foot range, and it's most effective at one foot. My Dreadnought?? Stuck in place at exactly 12.00001 inches from the front armor of a Vindicator that's not moving any closer, either. Just a hairsbreadth outside the range I need to have much realistic chance of killing the tank!!! We then spent the rest of the game with my Dread scorching the paint off the Vindicator while doing no real damage, and his Vindicator lobbing shells that never once managed to do more than a half strength hit to the Dread.
The best part of all is that for some reason, half the shells the Vindicator fired landed directly on his own Scout squad that was holed up in a building trading shots with my Tactical Marines. Their cover saves kept them alive, but they just kept on getting shelled by his own tank!