Annoying Lotr Fixation - Warhammer 40K Fantasy

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  1. #1
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    Does anyone else find GW's obsessive fixation with LOTR over the last two years just a *little* annoying? It basically put 40k on the extreme backburner. I mean, it seems that its only recently that White Dwarf wasn't basically "LOTR and WFB monthly".


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  3. #2
    Ayatollah Moomintroll Hard A**'s Avatar
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    Games Workshop very deliberately bid and bid strongly for the rights to manufacture and produce the 'official' LOTR tabletop wargames figures and game system three years ago.

    If Games Workshop had not got those rights, some other company, perhaps not as experienced certainly would have, and Games Workshop would have taken a financial hit. As it happens I understand GW made a healthy profit from its LOTR involvement. This is not something we should protest, but rather be content about.

    Obviously there is a tie-in with the release of the LOTR film trilogy. So the main thrust of the GW LOTR promotion is gonna be while the films are still current. As the films are withdrawn from the cinemas and go to DVD, GWs promotion will reduce too, and LOTR will become the long term 3rd games system alongside 40K and WHF.

    With the best will in the world, the 40k and WHF figures and games we enjoy do not 'just happen'. They cost a lot of money to produce and promote. Games Workshop is a business and has to be run like a business. It has to make a healthy profit or go under. If it goes under, then believe me, our hobby dies too, and we would no option but to go out and get a life!
    Ryan Dancey, Vice President of Wizards of the Coast, believed that TSR failed because of "...a near total inability to listen to its customers, hear what they were saying, and make changes to make those customers happy." Are you listening, Games Workshop ?

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    Perhaps.

    It seems to me like LOTR was a huge investment, but I don't know a single person who plays it in my area. It has a deeply flawed system as well, from what I've deduced from online criticism of those who are more familiar.

    Also, how much fun could it be to replicate the epic battles of LOTR, like the Last Alliance of Men and Elves or the siege of Gondor with about as much models as a Necromunda gang apiece (exaggerated). Heros are near unkillable and basically destroy half your army with a backhand.

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    Normal member Fox D: Toastee's Avatar
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    I've not really played LoTR, so I can't say owt against it.

    But the 8 people who play it at the Alnwick gaming club seem to enjoy it.

    As for it being annoying...I don't see it being push anymore than WFB or 40k. Sure there is that big part at the back of the WD, but then it is Games Workshops GAMING magizine, so I don't see why there shouldn't be a par tof the it given to LoTR.
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    I don't mind, i got free Legolas posters out of it when the local GW store took their posters down.

    :w
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    Professional Lurker sithjack's Avatar
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    Heros are near unkillable and basically destroy half your army with a backhand.
    Heroes are nowhere near unkillable and take up a large number of points for their stats, and the rules aren't flawed just different, the only problem is that ranged fire is somewhat inneffectual
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    Exept with Uruk Hai Crossbows dude.

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    I just don't see what people find so fun about it. Since you're basically recreating the Siege of Gondor or whatever, with twentyish orcs and men with a massive hero or two apiece. After the first 3-4 turns, all the orcs and men are dead, and its just spending might and fate points to see which hero dies first till turn 348 or whatever.

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    The simple solution to that is to play with only one hero per side, and play with a higher amount of points. Or you could just use the lower level heros instead of Aragorn and such.

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    my first time visiting GW the guy gave me a nice poster of their entire line (at that point it had the models of the 1&2 movie), and if you wanted to start LOTR, its a hell of a deal compared to fb and 40k (most boxed sets are $20 canadian and contain 20+ models)
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