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Last weekend I endured my first full-length, 10,000+ point per side Apocalypse battle. It was epic, a legion of IG tanks firing off against two or three cadres of Tau. However, as I play ever larger games, it appears to me as though it's becoming a buyer's game; in other words, the person who can afford bigger, badder models (the one guy owned 3 Baneblades) simply wants to employ more of his force and doesn't care about whichever headaches may ensue. I'll cut down the squabble and get to the point. Do we really need all of these models, these grand scale battles, or is the true spirit of the game found in smaller battles, say, 1000 points per side or less?
My gaming group's new motto: That army you're using is overpowered because it hurts my guys, codex is broken and needs a rewrite.
when it gets to over 2500 the fun for me dies...
1500 is the best but i play lots of 1000 so mabee i prefer that?
any how i had a 4500pt appocolips battle and it put me of big time!!!!
now im working on mt marines who are at a large 2500pt so i can choose my units...
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Admittedly, i'm not a huge fan of the mega battle games, but thats probably as I've never really played a proper one - the ones I've participated in have always had to many players. Feels like it'd be a better thing just with a small group of mates and a few beers (for those old enough, of course...)
As for other more normal sized games, I think they all have their benefits. 1500 seems a good size - you can really field a strong balanced army, no matter the race.
But even a 750 point game can be fun - it makes for a much shorter game, and half the fun goes into making your army list (deciding what to take out!).
But yeah, 1200 to 1500 seems a pretty good size to me.
"Pickles, the drummer, doodily doo. (Ding-dong, doodily, doodily, doo.)"
Also, you should google "garfield minus garfield". Awesome.
I find that around 1500pts or less are the better games. I played a ~4.5K game once and it was the lamest thing ever.
40K is squad-based combat, whilst the off mega-battle is fun, MY view is that Super heavy tanks, Titans anr their ilk firmly belong in Epic. After all, a single firefight/close combat in Epic could conceivably represent an entire 40K game!
I'm glad to see that apocalypse hasn't turned too many 40k players. The whole idea of having mega-battles has been around forever, but they've never really worked too well. In my experience, they end up being REALLY long and tedious, and the players can rarely survive the tediousness long enough to see the battle through to the end.
But I'm probably biased the other direction, because I've always thought that small, quick battles were best. I'd say 1250 - 1750 are probably the best games, allowing for effective, balanced armies that "fit the shoes" of the 40k rules and everything nicely.
I also like games at 1000 points or less, but these are usually too small-scale to really prove who is the best commander... they're more for some quick fun.
Tyranids: 2500 pts
Imperial Guard: 1000 pts
Witch Hunters: 1000 pts
I'm fan of games less than 1500 pts personally. 500 to 1000 limits people on the troop options, and then it really becomes a tactical game where what you do in the moment,, the terrain, and omnipresent dice gods, make or break you. Above that you get into people tooling lists to be min/maxed. (Though 5th Ed is helping that)
I think Apocalypse can be a lot of fun, but you need to approach from the right angle. Personally, I think you need a 3rd party game ref to help run the game and speed things along. Also, Apocalypse is meant mostly for you to field lots of large units, not hoards of infantry. I think 1v1 Apocalypse is fine for hoards, but in mega battles, you need to more thought ahead of time for how the battle will play out.
I quite like 1000 pts. or just over that; seems like a nice balance though anything just over 1500 pts. is fine as well. However, there is certainly something to be said for gigantic battles as well. I think you have to have the right frame of mind however; if you play a huge battle real competitively then it ruins half the fun. That and you can't do it too often, otherwise the special feeling associated with large battles gets ruined and they start feeling mundane.