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Everyone at the store i go to keeps moaning about the new marines being too hard, but i still think chaos space marines are harder, though the new rules don't apply to me cause i'm Blood Angels i just wanna know if anybody else thinks the same
sounds like they don't know what there moaning about, do they give any reasons or examples why there too hard?, or are they just whiners like most people who complain
It's true though, a lot of SM options are pretty good. They were already an awesome list, and they didn't get any worse in the new codex. Assault termies for example, 3+ invulnerable save...
Naturally, Space Marines will be different when the new dex is out (I still haven't read through this thing), but even GW wouldn't be stupid enough to make them TOO hard.
People said the same thing about Eldar. And Chaos. And Orks. This always happens when a new codex comes out. People (both SM players and their opponents) need to get used to it. I guarantee six months from now the whining will die down on this, and we'll be on to griping that ANOTHER new codex (IG? Dark Eldar?) makes its respective army "too hard."
The game is changing. It seems that every time an army is updated it just gets better... which just makes the metagame more interesting!
GW have completely embraced the concept of massive power creep in 40k and FB. I despise it because I think that it does not fit the game and only invokes even more Listhammer than before. IMO GW is slowly replacing tactics on the field with a game where the battle consists of who can max out the most powerful combo on paper.
Last edited by Da Mighty Camel; September 28th, 2008 at 13:19.
You say that, but I think there was more potential for beardiness in the 4th edition rules than in the new one. I think it's safe to say that it's always been unsporting players who exploit the lists to be able to field a super-killy army that give each new installment a bad name.
The 5th edition codex is, in certain ways, more balanced. The combat tactics rule makes a lot more sense seeing as no marine worth their salt would stand up to impossible odds and get annihilated for no good reason, plus you have the option of breaking down each 10-man squad into two scoring units for the price of one. You have yourself a balanced, flexible army with tactical diiversity; everything the space marines are supposed to be.
The only gripes I have are the lack of chapter traits, and the fact that you have to have 10 men to a tactical squad in order to use any special weapons.
"A transcendant terrestris, a timeless behemoth, trapped like Sisyphus in the cyclical burden of his own genius."
Space marines is the favorite army of G.W it what makes them all the millions
of pounds each year. Yeah they get great new toys and other cool stuff but it just makes beating all the more satisfying or failing that join yhem and get a space marine army yourself. And it’s not all that great for codex space marines anyway, can they take all jump pack army, no! But Blood Angels can!
Can they take a all terminator army? No! But Dark Angels can!
I AM BOOMER!
I reserve my opinion for them until a later time. But I've hear they are pretty hard from my friends who have more time to play.
I notice that there's a number of extra invulnerable saves compared to the previous codex, which I think is pretty wack. What happen to invulnerable saves being "special"? Now it just ridiculous.
I think the favoritism of GW towards Space Marines is pretty retarded. Company obviously doesn't have it priorities straight. Favoritism is most obvious in that SM's codex always get a complete overhaul while most armies only get partial overhauls. Why not just treat all armies equally for once.
Haha no the company has its priorities in perfect order. Space Marines make GW more money than the other choices, so of course they are going to capitalize on that. It sucks if you don't play SMs, but you can't expect a company to not target the market that makes them the most money.I think the favoritism of GW towards Space Marines is pretty retarded. Company obviously doesn't have it priorities straight. Favoritism is most obvious in that SM's codex always get a complete overhaul while most armies only get partial overhauls. Why not just treat all armies equally for once.
Last edited by SimulatedSnowman; September 29th, 2008 at 15:26.
I think you need to spend more time on your floor.
2500 Black Templars