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This thread is dedicated to that altogether too easily ignored Chaos God of Fate, the Random Number God, and His Chosen. Now, we all know that statistical probability goes flying out the window as the first casualty of tabletop war, and that Warhammer in specific sees to give off a sort of radiation utterly inimical to random chance.
But this isn't just restricted to Warhammer: All tabletop wargames have similar phenomena.
So, without further ado, relay your own personal Curse (Or Blessing!) of the Dice God - do you always pass your armour saves against Flamers? Do you never roll lower than 10 on the Critical Hits Table? Are your Clanrats utterly immune to shooting, and unable to get in a single hit in CC? Then this is the place to share!
Myself, playing Tomb Kings in WHFB, can relate this story of horror: In all my games of FB, while still below the double digits, the only time I have ever experienced my enemy fail a Fear test is when he has forgotten all about it until after the combat has been resolved.
And I've played over half my games against Skaven, those dastardly berzerkers of steel-coated nerves.
And every single time I try to fire my Screaming Skull Catapult twice in one round, using the Incantation of Now You Die, it either misfires, or ends up hitting my own units, on the second shot.
And now, your turn.
My Dreadnoughts never hit in combat.
When snipers hit on 2s, no matter how many dice I rolled I always got a single 1.
My 3+ Saves generally work if I shout 'My Faith has saved me' after I roll (to please the Dice Gods so they give me another batch of good rolls next time)
My Missle launchers in tactical squadsare lucky to hit 2 times a game using Krak.
When scattering my average seems to be about 8" after I remove the BS of my marine.
If I have a devastater with a lascannon he will only roll 1s
Plasma cannons scatter more than frag missles
When shooting, I hit more often with squads of Orks than with squads of Guard.
Arch Overfiend & Grand Despot
I currently play:
Doom Eagle Space Marines
Hive Fleet Omega Tyranids
Goff Ork Boyz(dead)
Tau of O'me
Inquisitorial Xeno Hunters
and my attempted foray into fantasy
'Dark Angel Green' Dark Elves in need of fluff
Whenever I fail a morale test on standard chaos marines with an Icon of Chaos Glory, I seem to fail the reroll as well.
In BB, I find that you roll a 1 when it's least convenient. There is no randomness about it. The dice just know these things.
Personally, I just follow a couple of simple superstitions, and my rolls are rarely extreme, though my game against TKs in a couple of days' time will be interesting, to say the least.
The rep button () is your friend!
Be off-topic and visit www.theopia.com
Space Wolves (500) 6-0-3
I can still beat that
Last turn of the game ... a unit of 11 SOBs with Bolters ... The Chaos heritcs 11 inches away ... RAPID Fire ... 22 dice ... eleven 1s ... Spend the faith point for the re roll ... re roll the 1s and lol and behold .. nine 1s again
I so should have thrown those dice out
Sisters Of Battle "Order of the Holy Flame"
Nids "Splinter Fleet Bestia"
Generally my Necrons can make any WBB involving shooting. But a single model charging the immortals will sweep the squad without fail.
When playing against my friend's chaos marines I've never failed to destroy a vehicle with a single glancing hit (4th ed rules).
well, i had a tactical squad parking in a crater, when a wave serpent filled with dire avengers swings by, drops off all their guys, and rapid fire me. now he had his farsser with doom and guide (as you do) and by the end of all his rolls, i had 26 armour saves to make. i failed 20 of them. not happy at all. but what can you do besides laugh? (swear and get a warning from the staff!)
My own worst rolls all occurred in the same game.
Cani takes 3 wounds from 20 bolter shots, I roll 3 1's. Followed by a single wound from 5 more bolters, again I roll a 1.
8 genestealers charge space wolves, roll to hit, and on 24 dice, no sixes. On my ~15 hits I wound twice. He saves both. They swing back, every single attack hits and wounds. No, I am not exaggerating. My stealers all die.
Hive Tyrant charges a different set of wolves, his 6 attacks fail to inflict a wound. They swing back with no power weapons and no fists. My tyrant takes 4 wounds and I roll 3 1's.
That was not my most pleasant game...
Course then there was the time when my one stealer destroyed 20 sisters of battle. (he inflicted one wound, they didn't hurt him, they failed an LD 10 test twice [banner and hero nearby] and got caught when they fled). So I suppose the dice gods don't hate me completely.
~2k of genestealery goodness
~1750points of terminator goodness
Dovie'andi se tovya sagain
more witty remarks to come.