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In WH40k I would just like to know what HQ in cc is the most powerful and feared. And additionally which army is most cc orientated?
-my friend says it's a fully suped-up Archon, Hive Tyrant, or Daemon Prince.
well i agree with the 1st and 3rd but i think an ork warboss could take a hive tyrant and if we are including special then the nightbringer would be on top
x1 Canoness - 110 points
- Jump Pack
- Cloak of St. Aspira
For her points she can take on any other HQ except a C'tan, even a DE archon has the disadvantage against her. Shes fast, damn hard to kill, hits hard in close combat, and adds 2 faith points to your army all for 110 points. Daemon princes are a joke against her, hive tyrants are even easier.
Kharn the Betrayer - Plenty of attacks, 2's to hit and wound most man-sized models. Perfect for taking out enemies infantry.
hmmm...how might a suped-up Grey Knight Grandmaster or Marneus Calgar do in cc?
Special or no? Because the Warmaster was a BEAST. So was Sanguinus and Primarchs. But a sooped up Broodlord is Damn good. Toxin Sacs, Feeder Tendrils, Extended Carapace, ect. With his full retinue upgraded too, i think he could take out quite a few guys on the list. He ignores armor saves WITH A 7 Iniative, get 4 attacks, his retinue rends, and you can get up to 26 attacks, 2 that ignore armor saves, and 2 regular, and 22 rending. Yeah. That's a lot of saves. WIth an Attack of 6 and 7, you can be sure most of the attacks will land too. Yeah. Also, the tendrils will automatcially make him and his retinue on a +3. Feeling nervous. You should be. Also, he can infiltrate.
"What is Mercy? Does it taste Nice?" Hive Tyrant on Reth V
"Kill-kill! Death to the Enemies of the Horned Rat!" Warlord Bweekq at the Battle of Hrad
I agree with Hydra about broodlords. Having a minimum number of genestealers as a required upgrade for one of the highest initiative models in the game. Broodlord isn't the toughest, but it hits hard and fast enough to take out most anything before they get a return swing. Though lack of an invulnerable save is kinda rough.
Well, as everybody's answered the first part of your question, I'll throw out my ideas for the second - but this is considering that I haven't really gone up against the new Orks and haven't seen the new SM codex (been a bit too busy for the hobby lately )
So, as a Chaos player, I think Chaos is one of the strongest armies in CC, through the obvious Khorne Berzerkers, but let's not forget the value of the rank-and-file Chaos Space Marine - hard to beat when it comes to value-for-points. Another strong army in close-combat are the Tyranids.
i can't believe not one person has mentioned the Avatar of Khaine!!!
I'm not saying he's the very best, but he has the highest WS in the game and has decent strength and toughness to go with that. not to mention 2D6 armour penetration and ignores armour!
And Robtheguru, unless there is a special rule i don't know, you cant hit on 2's the lowest is 3's, which is a real bummer for the Avatar!
And finally Gauss_storm, i've never seen a cannoness in action so forgive me if i'm wrong, but the cannoness doesn't seen very good to me. She has a 2+ armour save(thanks to the cloak) which any power weapon can counter, and then the thing that counts as a power fist(that still only gets her up to str 6), which makes her last. even with her 3 wounds and 3 attacks, i think a squad of 10 assult marines whose sgt has a power weapon could take her down. admittedly the marines would take some casulaties.
Last edited by Shuriken_Death; October 13th, 2008 at 07:19.