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Ok, when I say strong, I mean physically strong, not their rulebook statline.
On a scale of 0 to 100.
Where a greater daemon is 100 and an average guardsman or an unarmoured human is 20. How would others models rank?
I think a grot and a ratling would be like 10. So they would be the bottom of the barrel. Though I would like to see who would win a brawl between a ratling and a grot.
What about an (average):
Keep in mind that this rough scale of strength is not exactly perfectly linear.
armoured space marine (chaos or Imperial) 50
unarmoured space marine 40
terminator armour space marine 60
callidus assasin 30
ork boy 35
guardian eldar 20ish
kroot shaper 35
necron warrior 35 to 40
deamon prince 80
powered armoured human 25 to 30
Do you think this is generally correct?
What corrections would you make?
Compare any two units and their stats and explain why one should be stronger than the other. For example the guys at my store told me that an ork nob would probably be stronger than a average marine but not a terminator. I agree. I then told them that an ork warboss (70) should probably be stronger that an terminator armoured marine (60). They disagreed. Then I argued and said that a ogryn would probably be stronger than a ork nob. But I think the two would be quite close. Tell me what you think.
Add other models that I have missed and give an appropriate strength at try to explain to as why they should deserve that strength.
If you are into lighted-hearted fun where enjoying a game has priority over power gaming then go ahead and try BLOOD BOWL. You will be presently surprised.
I think this would be better if this was made into "how much could they bench?" Putting it into real life terms would, in my opinion, illustrate your point better.
Imperial civillian: 120lbs
Average guardsman: 150lbs, due to military training.
Dreadnaught: probably up to 2 tons, though i don't see how he would get back up again
Warboss: I'd say up to 600 lbs, but cybork bodies would kinda throw a wrench in that estimation...
Mega armored nob: 500lbs
mega armored warboss: 1000lbs
tactical marine: 250-350 lbs, depending on if they're wearing their armor
Good idea man! this could really snowball!
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There are descriptions of Marines flipping cars and trucks and crushing skulls with their bare hands... Short answer, Marines are incredibly strong, especially when encased in their armour. Much stronger than most other races out their (looking from a fluff perspective), including all but the strongest Orks.
One thing I don't see is why necrons are around the same as a ork boy, I've alway seen them stronger than space marines but very slow moving (but their movements to be VERY precise and calculated) I don't really see them weaker than marines, same thing at least. Also how would you consider nids and eldar?
analyise this and analyse that were great moves. I splelt that wrong. twice. I even spelled spelled wrong. I also said move instead of movies.
A Daemon Prince in the fluff is very varied.
Between 60-110 on your scale I would say.
Of course trying to put ny sort of strength value on orks is rather difficult, what with them getting bigger and harder the more they fight.
Is there technically an upper limit on how meaty an Ork can get?
The name refers to facial hair, not playing style.Originally Posted by A news vendor's stand, London, June 1940
One must also take into account the fact that strength increases with the square of an animals size, whilst weight increases by the cube. Put in layman's terms, there is a "perfect size" for a creature with organic musculature to be, which also depends on the amount of oxygen in the atmosphere/how much oxygen the creature can supply itself with. This "perfect size" on earth is somewhere between a flea and a large ant.
So, if an ork kept growing larger he would not become stronger all the time, at least not as much stronger as he became heavier. Add age, wear and old wounds and it makes sense that the younger orks eventually take over. Tyranids might metabolize something other than oxygen to energize their muscles, which could make them quite a lot stronger than an oxygen-breathing mechanism. Necrons don't breathe at all of course, and are machines - they rather have issues of overheating and balance to concern themselves with.
I would say that the average guardsman, having access to a strict training/dieting regime and possibly some chems to encrease strength would easily be able to bench 200-250 lbs. More importantly, he could carry his pack for miles on end. Tyranids and eldar would be more explosive, explaining their agility. Also, they seldom need to bring weighty provisions, whilst space marine scouts i think would be ridiculously athletic, definitely benching 300-500 lbs at the very least and punching through sheet metal. That is not beyond what well-trained humans today can do.
As to what the "perfect size" for daemons would be... if they are otherworldly they might ignore such issues altogether and be fuelled more by emotion and such. So i would say that a bloodthirster could take on a herd of wild elephants and headbutt them to splintery oblivion.
New to 40K, starting a Space Marine army. Fun!
(Oh yeah, funny internet meme required in sig... think... think...
I'm just going out on a limb here and putting it on a scale of 1 - 10. I'd put a guardsmen at 3, a marine at 4 and a Brood Lord at 5.
No more NG spearmen, thanks! Now I need some pump-wagons!
Regarding Orks, I hardly think they would fall under standard creature restrictions given how they're a bit more like plants than anything, talking plants that bleed, but still plants.
Well, wait, I guess that's not really that correct. Orks don't really talk. They only sound like they do.