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So I recently got back into 40k as afew other friends were and picked up with space marines since i still had afew models floating around. While I love my marines for the tough little buggers they are I feel more and more drawn towards a melee orientated army.
I basically want to run a melee army that doesnt rely on filling the entire board, what are my options and what are some of the pros/cons regarding these armies?
I dont mind running an army that doesnt necessarily have melee as its primary point but can be tailored to suit it
Last edited by demyx; May 13th, 2009 at 16:18.
Probably the cheapest way around for this is for you to switch to a specific chapter of Space Marines that focuses on close combat. Three such chapters are Space Wolves (more PFists than your opponent can shake a stick at) , Blood Angels (Death Company!) and Black Templars (Big blocks of fanatically zealous Space Marine troops). Another option is to switch to an entirely different army alltogether, such as Khorne-heavy Chaos Marines.
Well, since you asked for the pros/cons of each such army, I'll try and give them to you. I'm by no means an expert, mind you, so these are just personal opinions.
+Blood Claws can run in big units of up to fifteen models, and can fit into that three PFists and a flamer/melta
+Counter-Attack & True Grit
+Can draw a lot of stuff from the codex: Vanilla Marines (including the new Land Raider variants)
+With a Venerable Dreadnought you get a reroll to see who goes first (has helped me a lot)
+Interesting background (or fluff, whichever you like to call it)
-Old 3rd edition codex (although it makes you feel badass when you kick the tar out of an army with a fresher codex =P )
-Despite their high numbers, Blood Claws have WS and BS comparable to those of a guardsman, causing them to hit slightly less often against high WS opponents (an IC+sergeant in the unit can help to reduce the effects of this problem)
-Rhinos and Razorbacks are way more expensive for Wolves than to vanilla marines
-Terminators can only be taken as bodyguards to ICs, and if kitted with a TH/SS... It's ACTUALLY cheaper to take Grey Knight Terminators as allies o_O
-No Deep Striking Terminators
I'm not too sure about this one, but I'll try my best.
+Special variant of Dreadnought (Furioso) and a special Predator (Baal)
+Assault Squads for troops
-No Land Raider Redeemer
-Terminator squads are always five-man strong, can't add extra Termies
+Some of the Vows they must take are really good
+Basic Troops can be upto 20 strong
+Emperor's Champion isn't too bad, especially since he grants the Vows
+The fluff is interesting, and the models certainly look cool
-No Scouts, as they are integrated into the basic troop choice (Crusader Squad)
-The Black Templar machine spirit is a poor shot compared to Vanilla Marines' (only half BS compared to Vanilla Spirit)
-They STILL need to test for target priority
-Lack of Librarians (only if you happen to like fielding them)
-Old rules for Wargear (such as crappier Storm Shields)
Khorne Chaos Marines:
Blood-crazy bastards. Lots of attacks in melee, only pistols for shooting, fearless and lack of vocabulary (the named dude Kharn only knows three words: kill, maim and burn)
Oh yeah, blood for the blood god and all that.
Don't have the codex, so can't really say much about them...
Hope this helps!
As you have stated you already have a marine army, I think khorne deamons may be the answer here.
The whole army is melee based and they are pretty good at it.
And you can wack a few soul grinders in with 'em and you got a deep striking
super killing army with deamon engines!
And the khrone deamons are pretty much the best looking deamons so you should
atleast give them a look.
I AM BOOMER!
If you really want minimal model count super-elite close combat troops, either Eldar or a Space Marine Shrike army is probably your best bet. Things like Daemons or all-Genestealer 'nids can fill the bill, but, well, they're just not very good to be honest. Even if you're not a 'plays to win' kind of person, I'd imagine it's still pretty discouraging to put time and money into collecting an army and feel like you never stand a chance.
Now might not be the greatest time to buy into space wolves as the new codex rumors are still pretty much rumors and models/squads you put time into now might see some big changes soon.
Two words. Chaos Daemons. 95% of the units in the army, thats what they do and do well. If your not assaulting your packing. As the name states it is Chaotic. One game you will shred your opponent to the last man, while the same game might have went the other way, after you have multiple bad deepstrike drops. Its much more of a fun army than competitve army.
For example, 1 week 1250 pts I slaughtered an Entire guard to the last man, I lost maybe 14 models total. The next week, played space marines, had 2 deepsrtikes go off board and lost 22 models alone in the process. He managed to just sqweak himself out a win there though so they still performed well even without their reserve support.
The rules for Daemons are currently up to date for 5th. Most of the models are metal, this may be good or bad, depending on if you like them that way. The entire army has invulnerabilty save and all have eternal warrior.
give them a look.
NECRON Army List Builder a Free excel capable list generator for 5th and 6th ed. 11/2011
Necrons - 6000 points, Tau - 6000, Daemons - 5250, Eldar - 4500, Blood Angels - 5000
Some pics form my hobby. http://s145.photobucket.com/albums/r...arodragon/40k/
CC Nidzilla. Just a couple of outflanking units of genestealers and then load up on the MCs.
Kroot? Kroot!? Aren't they a swarm army? Hell... I've never seen them even win...
But yeah, best bet would be Chaos Space Marines, more specifically Khorne Berserkers. I know they scare the crap out of me when they're in CC range...
Now, If you want some laughtacular fun, play daemons. Apparently, nobody knows what the hell (!) they do...
Last edited by cooliox; May 15th, 2009 at 06:14. Reason: there's no such thing as a Khrone Berserker
So... if I gave some daemons a matte paint-job, would they be "Matte Daemons?"
Necron Tactica: Flying Circus
Two words: Biker Nobz....
Then Daemons, or Chaos Marines.
My award winning Orky tale
Choaos is a non swarm mellee army
chaos has some nice CC choices, the defiler is a tank that can CC and possessed are some pretty bad ass CC warriors
Army: Chaos Space Marines
Strategy: KILL EVERYTHING
Rules that I live by: Kick ass, be a good person, and eat alot