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As someone very new to the tabletop miniatures world, I have a question regarding how closely the modelling/painting of figures should relate to their use in game play.
At the urging of some friends, I decided to take up the hobby (specifically Warhammer Fantasy) as much for the enjoyment of building the models as the playing of the game. In all my research/inspiration gathering, I have found that some of the best LOOKING armies aren't that effective in game. I suppose a specific example will help me get my point across.
If I build a unit of Chaos Warriors with double hand weapons, does gaming ettiquette require me to then use the double had weapon rules, or could I instead simply note on my Army List that they have Halberds and Shields?
Hopefully this explains my quandary. I realy enjoy the creation of the models, but at the same time don't want to limit my Army when it comes time to actually play.
Thanks for any Help!!
Well, What i think you're getting at is- does what is on your model represent what they have in game?
The answer is yes. here is a rule called WYSSIWYG Which stands for What You See Is What You Get meaning that, 2 hand weapons count as 2 hand weapons.
It is, however, possible to break this rule. As long as you ask your friend in advance and say before the game starts against anyone, they should say yes and let you use the Halberds and shields. If they say no (OUTSIDE OF A TOURNAMENT) Then they probably aren't worth playing against as people like that are often unpleasant in games and total rule lawyers.
So basically, yes, you can have 2 hand weapons but count them as Halberd and shield, as long as you have your opponents permision.
Hope I helped.
I will be mostly playing informal games with the group of friends and co-workers who got me into the hobby, so I guess I should be asking them how they feel about the WYSIWYG rule. Something tells me they will be pretty flexible.
No problem. Happy to help mate.
The WYSIWYG rule is actually a 40k thing and I've never read it in any of the fantasy rulebooks. It might be there and I missed it though.
In fantasy though there is a good chance that you will run into models that actually can't represent their weapons accurately. This is especially true in the case of older, static models where choices just aren't an option when putting them together.
I think the official fantasy rules are that the front rank must be modeled accurately or the majority of the unit must have the correct items. Even in most tournaments you can get away with at least portion of your unit not having the correct gear.
Tomb Scorpion Kill Counter: Gotrek Gurnisson, Empire Cannon Crew=3, Blood Knights=2, Saurus Cavalry=5, Saurus Warriors=3, Razordons=3, Skink warriors=7, Jezzails=8, Poison Wind Globadiers=10, Warp Lightning Cannon=1
I believe in fantasy the majority of the unit needs to be armed correctly, so if you have a unit of spearmen, you can equip the front row with hand weapons and shield, and the back ranks with spears.
Generally putting the correct armed models in the front row is best, for instance you have a unit that can be armed with either shields or great weapons. If you chose to equip them with shield, it is best to put the shield armed models in the front.
Although in some instances even arming them with basic equip they always come with is difficult, for instance skeleton in a vampire counts army always come with armour, yet on the models there is very little to no armour on them at all, unless you count come armoured helmets. So really as long as your opponent is ok with it, and you have paid the points for the items and made it clear what they are armed with, it's normally ok, even in tournaments people are generally cool about it.
If its standard equipment from the entry (light armour for High Elf Spearmen, Barding for Imperial Knights) then I would say that the army list entry covers it, and there should be no ambiguity hence you can model it in an alternate fashion. However, things like weapons options (Halberds vs 2-handed weapons) I think ought to be more rigid, certainly majority of models in the units hould be accurately equipped. This is especially important if you have two or more units with similalry equipped models, but each unit choosing a different option from teh army list.
Note that in most cases the choice is made for you as the choices are different in teh army list, its only really units like Chaos Knight (lances vs ensorcelled hand weapons), Chaos Warriors, Saurus warriors
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I would'nt worry too much about it. If you get the bug for modelling and painting, pretty soon you will have a unit with every option available just because you can, and it wont stop there. After i got all the units available, i then got more of my favorites just because bigger armies look even better. Its hard not to get carried away. In fact i have.
And just when you think you have completion, GW will bring out some fantastic new models for your army / race that you have GOT to have as well.
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