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It's time for me to move on from the realm of Games Workshop and on to a new game. I'm tired of their ridiculous price increases, the attitude in stores, and their newly brought to light issues with IP. A letter to FUMBBL was enough to get me riled up, but a letter to LO was the final straw for me. I no longer support them as a company, and I will be selling every GW model I own (with the exception of one, which I will be painting for Secret Santa) and starting a new game system if I remain in tabletop gaming.
So, I'd like some suggestions. I would like this not to turn into an anti-GW thread, as we have several of those (which, ironically enough, used to annoy me) and I simply want to be given some advice on a new game to turn to.
My first instinct is to turn to Privateer Press, either Warmachine, Hordes or indeed both, but I'm not certain just yet. What other non-GW games are good?
And, if I were to turn away from tabletop wargames, what other games (aside from video gaming, as I just bought MW2 and it's epic!) and hobbies would you all suggest?
Cheers for any thoughts.
Warmachine is a damn fine game, along with its brother, hordes. WM however is due a due rulebook in January, so that would be a great time to pick it up. I also dont know if you know, but WM and hordes can actualy be played agaist each other.
If your after a skirmish game, Infinity is nice. A very nice Anime style game, with a slightly futuristic element. Heres the site Infinity the Game
There's plenty of fine games out there. Infinity is great as has been already mentioned.
Malifaux is a good one. Along similar steampunk lines with a Wild West alternate reality twist, the game entirely uses a card mechanic to give models orders and use special abilities. You can either use a card deck, or simply adapt from a normal pack of cards.
Alkemy is another game using cards, but dice are just as prevelant. It is however a little pricey, but the models are a unique blend of plastic and resin, very detailed and durable.
Pulp City is another one I'd give a go. Superheroes clashing in the 1980's, what's not to love?
World of Twilight is a unique little fantasy game with evolved, detailed fluff and a complete lack of elves, dwarves and goblins. It's essentially based around sort of bronze age dinosaurs and... well you have to sort of see it to understand what I mean.
Warcanto is a game involving Stone Age humans, orcs and the more advanced Dwarfs. I've only briefly played it, but it's a lot of fun with some fantastic minis from Tales of War.
Smog 1888... well, I really shouldn't put it on the list, but it's a 54mm Victorian model range with the boardgame and rules debuting next April. Just in case you want to gear up for a new release.
Anima Tactics is a Final Fantasy-esque game where you build a team of very anime inspired characters and go at it. Brilliant model range supports the newly released rulebook.
Helldorado will soon recieve English rules. It may not be everyones cup of tea, being entirely non PC, but it has fantastic models and varied factions. Set up rules are very unique.
And if you want fleet related jollies, Spartan Games Uncharted Seas and its futuristic counterpart Firestorm: Armada (newly released this month) cover your fantasy and sci fi needs. It's quick and fun, and relatively cheap to boot.
I'm sure I've missed a few I've dabbled in.
As for other hobbies, I've always done something creative. Unless reading counts. It's easy to get in to.
Haven't played it yet (and probably won't get around to it), but Incursion looks pretty good. Think Space Hulk meets Nazi-based Sci Fi.
Failing that, I can't find the link, but another one that's pretty popular (probably at similar levels to Blood Bowl from what I hear) is Urban War as I recall. It's a skirmish-based cityfight game.
Another very popular game is Flames of War. It's a wargame about WWII in its most literal form. Gameplay's pretty good and the figures are excellent sculpts for their size. And, by helping the NZ economy, you're helping me get a job in the future .
The thing is to just look around. Plenty of decent-looking links have been thrown up, and there is a serious plethora of stuff out there, albeit not quite at the same level as GW's stuff. Of course, if you're feeling adventurous, you could just make up your own game.
Warmachine would have to get my vote. I just started playing last weekend and it's been a blast. Individually the models are expensive but the overall cost is a lot lower because you need fewer.
I don't know anything about it, but if I were to drop Warmachine and still wanted to play a wargame I'd probably try Flames of War next.
You've also got classic Battletech if you want. Lots of bookkeeping, really complicated, but if you want games to have more depth, you might want to look at the quickstart rules.
Heavy Gear is also mildly complicated, but more fast paced. I think it forms a nice bridge between Battletech and 40k. Games are based much more on small unit tactics, and in general there are far fewer models on the table than in most standard-sized 40k matches. Less models, lower cost, company that actually answers questions and listens to their base. Heavy Gear gets my vote, but I just switched myself, so I'm biased.
I'd suggest pen-and-paper RPGs if you've a crew of people you can play with regularly. It has several advantages over wargaming:
1) One off purchase of books between the group (even if you do get addicted to expansions, it's not like you need one each)
2) No/few models to lug about
3) It's a lot more story based
4) You can switch to a new system for under £20.
5) Games last as long or as short as you want - you can stop them when is convienient.
I strongly considered/considering taking up Flames of War since I really like history. A friend of a friend has only good things to say about Infinity. There is also a wide range of Historical wargames from Ancient to Napoleonic with a wide range of models. Check out Perry Miniatures
If you switched to Pen and Paper RPG's Rifts is a very cool sci fi universe whith more complicated rules than your standard DnD.
Really enjoying seeing other peoples game suggestions.
I know its not exactly abandoning GW, but what about Warhammer Historical stuff. It seems to be he warhammer rules, but without shinny new 'dex syndrome, the encouragement to use other companies miniatures, scenery that is not identikit citadel stuff, a much less corporate looking website, its covered in magazines other then WD. It looks to me more like GW in the eighties and nineties.
It looks like it has some of the same staff, and uses some of GW's good ideas (like Trafalga seems to use some of the old man 'o' war rules) but because its so much less prominent, has almost no IP and makes less money it seems to have less interest from corporate games workshop hasn't received all the hateful attention from management and marketing types.
It almost looks like a place where the decent GW creatives can go and write the sort of stuff they always wanted to before the big corporate hedge funds came along and sold heir soul for space marines supplied riches (like what the perry twins do with their own on the side company).
Kinda' looks like a separate company that still has a soul and i allowed to steal the good bits form GW proper without getting shut down. PLus you'd not have to learn all new rules and could use some of your terrain, just get new minis, like those lovely ones form the perry brothers.
If it wasn't the fact that I love the 40k fluff more than actually playing I'd be tempted, but then again I am a historian...