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This may be stating the obvious, but I wanted find out what people think about the large amount of Space Marines around, they are currently dominating my local meta. I'd say more substantially more than half, even as much as 75% of the players at my local club are currently using some form of Space Marine codex, be it vanilla, wolves, DA, BA or Grey Knights. If you include Chaos as well then things start to get a little silly.
The majority of my games therefore are Space Marine (as I shamefully play Wolves) vs Space Marines, and this makes the game sadly less interesting and a lot more repetitive, because lets face it, whatever marine codex your using, they are all similar when it comes down to it, not to mention it makes the game a whole lot harder to enjoy from a fluff perspective. I mean there are maybe 2 or 3 regular players with Tyranids or Dark Eldar and 1 regular with Eldar at my club. I've seen a daemons army and necron army been used once since I returned to the game a few months ago, but never even seen a Imperial Guard, Tau, Ork or sisters of battle, army be used at my club.
Ok so I don't know if this is just my club, and I strongly suspect that the huge lack of alternate armies is definitely confined to my club, but I'm wondering, just what percentage of marine armies make up the total at your local club and in your local meta (poll included)? Do you, like myself even feel this is a problem, and if so what should GW do about it? With 6th edition already being mentioned (much to my horror!) I think the single most important issue that should be addressed is potency of xenos races to bring back the variety to the game.
Statistically I make there to be 16 codex's available, 6 of which are marines, (not including Chaos), so around 37% of armies should be marines, still a stupid amount in my opinion. I'm thinking of starting an ork army to make the games more interesting, or moving to WHFB with Vampire Counts for some variety
Last edited by gilli247; September 23rd, 2011 at 12:59.
Not more than 30-40% at my local club play SM variants. It's actually a very diverse field. However I have been to some GW stores, played 4 people, and 3 of them played Space Marines (in fact at one GW two people in a row were playing Ultramarines, and I could see one other battle going on in the store where there was another Ultramarine player). It is rather dull.
Well that's incredibly lucky I'd say, but probably about right statistically, my local gaming club is incredibly well ran with lots of events, tournaments etc going on - its just a massive shame that so many people play space marines! Do you think GW should do anything to discourage the usage of space marines - maybe not bring out so many different SM codex's?
To be honest I think they just ought to stop teabagging the franchise so much. Let's face it, SM are the poster child of 40K and they make GW the most money, so they focus their efforts on them as much as they reasonably can. Therefore if they didn't do that and spread their efforts evenly across the board, you'd still see a saturation of Space Marines simply because they have more variants than other armies, but they wouldn't be the majority army played. I do not, however, think that this will happen.
In my little gaming group there are a few Space Marine variants (me included), but yes there does seem to be a LOT more Space Marine players out there than any thing else, even at my local GW store & other GW stores i have been to
Last edited by Bizkit; September 27th, 2011 at 11:11.
In all seriousness, I am also guilty of having used Space Marines at some point or another. I think the problem is not that so many people use variants of Space Marines but that far too often people just use generic chapters or ones that GW has already made such as, for example, Ultramarines, whose only interesting feature is that they have no interesting features. If more people used their imagination a bit and invented their own chapters with fluff and maybe even custom rules and everything the field would be a lot more interesting and diverse than it is. That said, as I've mentioned, it's not a huge problem around the areas I play in because the field seems to be pretty diverse anyway, it being not unusual to play a Necron player then a Sisters of Battle player followed by a Tyranid player or whatever. I'm not saying that SM aren't dominant, just that they are less so perhaps than in some places.
Among my buddies, two of us use space wolves, one person does vanilla marines, and the fourth plays eldar. Now, I have some necrons on the side, the other sw player has some tyranids, and the vanilla marine player's original army was Tau before he shelved them, but our go-to armies are primarily all marines. And I'd say that for two of the three of us, we stick to marines because they are either: a) more recently updated or b) have more plastic kits.
But I don't think it's as simple as if they cut production to marine lines that suddenly there'd be an over-abundance of xenos updates. I think that the money from so many marine sales helps fund things like dark eldar reboots and other risky moves. Basically, and I have no data to support it, I have the impression that cutting back on selling marines would just mean there'd be less stuff overall.
In all seriousness, although i DO have Black Templars & was given Blood Angels i started of with the Necrons & i have more Xenos armies then Marine armies it's mainly because i see more Space Marines then anything else *hence the title of this thread* & plus i like the Xenos armies lol
There are several things that turn me off Ultramarines: the combination of blue and yellow which is just disgusting, the fact that all of their special characters are basically douchebags and the fact that their only defining feature is being the mandatory generic chapter. I get that they have to exist in the same way that Mario has to exist on Super Smash Bros, to provide a template for other chapters to build on. I just wish that GW didn't market them as pretty much the default way to play SM.