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You may or may not have heard/followed the prodction of the CGI animation movie 'Lord Inquisitor', which it's creator has been working on almost alone for the past 1.5 years or so. Recently he also released a kickass trailer and for this trailer he was even contacted out of the blue by Adam Harvey, who did the sountrack for ultramarines!
here is that trailer: The Lord Inquisitor Trailer [HD] - YouTube
Anyway, of course he tried to contact GW before, but he got no response. A while back he attempted again and this time GW responded. Not only are they enthousiastic about it, but they want to give this guy some sort of 'license' if you will, for creating non-commercial warhammer animations. They can't 100% guarantee it just yet as they have to figure out if it's possible within IP laws but I'm pretty sure they'll sort that out with their regiment of lawyers.
anyone else both excited and surprised GW actually responded.. with a positive answer? How cool is that?
here's his blogpost: The Best Start For 2012 | The Lord Inquisitor
Bad voice acting and cheesy plot aside, this looks reasonably good. If I were going to bash it, I'd point out the static and somewhat choppy animations in the previewed combat sequences, but you can't expect much from a guy with 18 months and a budget. Better yet, it's a step in the right direction for GW, opening up the IP to more of the cinematic, multi-media genre.
I just wish they could afford to hire some decent voice actors. DoW wasn't horrid, but every time I hear any kind of dialogue in 'Space Marine' (game or movie) I just want to punch a baby. It's irritating! Hire some talent damnit!
In terms of the CG, it does look very good, even on a low resolution youtube video!
I guess the voice acting could be better, but it's not exactly terrible. It is weird, though, I keep expecting some kind of 'April Fools!' from GW...
Or maybe it is actually a sneaky long-term investment strategy. Give everyone the go ahead now, then sue them in the future and collect all the money!
concerning the voiceacting; he got the first take in from the voiceactor but then somehow lost contact and couldn't get some additional takes before he had/wanted to upload the teaser, so had to go with the very first take. The animations do look choppy here and there, and he admits the movement isn't his strongest point (making pretty pictures is ), but since he uploaded the teaser and now that it's getting the rubber stamp from GW, he managed to expand his team significantly and got a lot of people who want to help. This also allows him to make it significantly longer than originally planned (15 minutes at first) and to expand the plot as well. The story is continuesly developing over the months through feedback on his blog and facebook.
As for the plot it is in a cheesy universe anyway what can one expect.
For a small team this is a wonder in such a small time and with what i expect to be a small budget.If the whole movie is like this it will easily be far above the official stuff.
As for been surprised:As hell i am,who would believe that they would be lax?It seems certain things are taking their toll and they are seeing some reason finally.
Praise be to the Emperor!!
yepthis is a wonder~2 yearsin such a small timeno budget. Just free time.and with what i expect to be a small budget.definately. I wonder if adam harvey (did ultramarines soundtrack and the music for the inquisitor trailer) would be game to do some more of the music.If the whole movie is like this it will easily be far above the official stuff.I guess it's cool enough to sway their judgement.As for been surprised:As hell i am,who would believe that they would be lax?It seems certain things are taking their toll and they are seeing some reason finally.
Even better then.
Praise be to the Emperor!!
Shame I can't listen to the sound out here, but I'm definitely intrigued. Really, the CGI wasn't half bad. A few spots where things didn't quite "move" right, but pretty impressive considering it's one guy doing it as a hobby.
Though my one criticism is: not enough pictures of skulls. What's 40k without an overabundance of skulls?