Ogres: The New Warhammer Army - Warhammer 40K Fantasy
 

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  1. #1
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    i was at the ozzy games day in sydney and i saw the new warhammer army, orges
    one thing i found also was that they can be employed into any army.
    tell me if you heard of then and tell me your opinions.


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  3. #2
    Son of LO strewart's Avatar
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    They are in the latest white dwarf as advance order, yes they can be hired by any army as mercenaries. I also heard that.

    I think some of the models look ok, but others look bad. Overall I don't really like the look of the models and I think instead of making a new army GW should have been fixing up old ones like wood elves or maybe chaos dwarves.
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    Wood elves should have been first because wood elf players have waited too long. Chaos dwarves were a silly idea, they are thankfully dead. I like the look of the Ogre Kingdoms, very Warcraft III style but with added Warhammer brutality. The yhetis arent amazing models but the ogre vetreans are.
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  5. #4
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    There is already a discussion about this here: http://forum.librarium-online.com/in...howtopic=15814
    7 pages long, started in July sometime. You have to keep up with the news, richju

  6. #5
    Keeper of Records and Ale King Ulrik Flamebeard's Avatar
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    Ogre Kingdoms... currently the most hated army by most FB players, why? Because it's never been heard of. The army has just appeared, and it's pushed the Woodies back to end of next year.

    Personally I haven't made my mind up yet, before I praise/condem the army I'll need to see the army book and see how they play. I fail to see how people can say an army is ***** before seeing the rules, all they see are fear causing, multi-wound models. And then it's all "ARGH!! Another ***** army!! COMPLAIN!!"

    Ok some of the models aren't the best looking ones, but this maybe due to the GW paint scheme. They have done them in a greeny/grey flesh tone, the idea is to make them look more oriental but it just looks wrong. But in the main the models look great and there are plastics for many, with the better ones as metal. GW have made them slightly comedic in their representation, the pirate ogre with a goblinar (sp?) as a parret on his shoulder or the Standard with a Goblinar in a crowsnest.

    Something else that has caught my attention is the fluff, we know little of them but you will find some in the BL novel "Wild Kingdoms". This is about a small girl who lives with the ogres, but her mother in the Empire wants her retruned so cue dashing heros. And it details life in an ogre "city" and a battle between them. The ogres worship something called the "Maw" as their god, it's said to give visions of the future to ogres who pay for it (blood, they cut something off or bleed themselves). The Maw in the book is an neverending hole in the ground, the butchers (their mages) are ones tuned to it. After the slaying of a Rhinoxin (sp? - basically a wooly mammoth) they cast chunks into the maw for praise, these creatures are also known for rides (being the only thing able to carry them).

    Also ogres consider themselves smarter than humans, the have exceptional hearing and smell. In battle they fight hard, don't retreat and all fight till the death. They wear horned belts and use great clubs/axes as well as their teeth for weapons. In their kingdom it's their belief the soul is in the belly, those ogres born without one are outcast and live under the ground. They are binded by the sun so are guided by smell and must have bindfolds one, these are vicious creatures and other ogres fear them. As for yeti's I dunno, they weren't meantioned.

    But in all, I'm on the fence about them. One the one hand they sound great but on the other they've appeared from nowhere and sound like they'll play badly for all but new players.

    KU

  7. #6
    Senior Member Lady Bastet's Avatar
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    Well i am unsure about the Ogres, them being new to the background works both ways, on the one hand they are less establised, but on the other they are the first new Warhammer army in a very long time. Personally however i feel that Wood Elves should have been done first.

    Major good point: With new plastic ogres it looks like with the cost of Ogryns just dropped, as has the price of Minotaurs & Dragon Ogres provided the player is skilled in conversion.

    Lesser Rant: Chaos Dwarves are not dead, what is it with some people here? They are still around (Hellcannon crew), they just choose to not sell the current (crap) models in store and have chosen to wait until they get a makeover. They are no more dead than the Dark Eldar

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    I'm always open to new armies in warhammer(or new lists anyways), however Ogre Kingdoms is pushing back the Chaos Dwarfs(and imho to a lesser degree wood elves) inevitable comeback which tends to annoy me.
    ph34r teh 1337 k0r34n 5p33x0r

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    CD were not in the rulebook. They will nopt come back as an army but remain in the fluff.
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    Having read the Ogre Kingdoms book a bit, I can comment on some things.
    I will make my best efforts not to spoil anything, but I am going over the gist of the book.
    -First off, Gut magic is way different from what I expected. Its spells are real tide-turners if applied in the right place, and Butchers (the Ogre wizard) are deadly combat characters on their own. The fact that fully half the spells are unit-buffs means you won't have deadly Ogre Mages blasting enemy units from the table, but a pumped unit of ogres is a scary thing, indeed.
    -The army list itself strikes me as extremely dynamic. There are few restrictions, and though all the units can smash stuff, the degree and method of smashing varies greatly. I can foresee charging Ogre armies, rock-solid Ogre armies, even shooty Ogre armies, that all perfomr well on the table.
    -The items are terrifying. Magic gear is not standout; they have the things you'd expect, and some odd ducks as well, and even one or two incredibly powerful items, but nothing that either sucks too hard is is simply too good. The mundane items are incredible, but I suppose that Ogres are supposed to be terrifying. Even the standard Ogre weapon is quite nice.
    -Finally, the fluff is... well, scary. This is actually my least favorite part of the book. The fluff is VERY gory- an NC-17 book for sure. The descriptions of Ogre... behavior are so over-the-top and unnecessarily disgusting that it makes me think the writers were trying to see how much they could get away with. Either that, or Gav Thorpe's view of the Warhammer world is far more George Romero than I thought. Given what we know about the upcoming Wood Elf book, I lean towards the latter, but I hope to God that this isn't a trend. These guys make blood-crazed Chosen of Khorne look like pansies. That irritates me.
    I for one am greatly looking forward to the release of the new army, stupid concepts (koff koff *gnoblars* koff koff) and all.
    And to those of you that stick up for the gnoblars... read the book. I expected better of you, Game Workshop. Indeed.
    Si em, tow en can de lach.
    Tak! Tak! Tak ah wan, Tak a lah!
    Mi tow, can de lach.
    Mi him, en tow.

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