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We all know it: 40k is a great game. Nothing quite like fielding an army that you have put so much effort into and matching wits with other great players.
But I'm here to appeal to the general population about another gem from GW: Battlefleet Gothic.
If I were to post this in the BFG forum, very few of you would ever read it. So I'm here to push my new-found love onto anyone interested. I'd recommend any 40k player to check out BFG. Research it online...you can start right here on LO in the forum listed below. Check out Battlefleet Gothic Magazine if you want. All in all, its a tremendous game that can be played hand-in-hand with 40k.
The reasons I love it so much are many and varied. Truth is, I enjoy it more than Warhammer 40,000, and I was already in love with that game.
Reasons to check out BFG:
1. Complements 40k perfectly; many BFG players play two-part battles, one on land and one on space. The space battles in the 41st millenium comprise a large part of 40k fluff (Battle of Macragge, 13th Black Crusade, etc.) and its great to actually play it.
2. Every race is represented, including a new race, the Demiurg, if you get Forgeworld models. Each race has its own advangtages and disadvantages and they often mirror those of the 40k races. You can represent your faction on the battlefield or in space.
3. BFG interest is growing rapidly. Many are realizing what a great game it is. It used to be a tabletop game in the early 90's but it was recently re-released in 2002 with updates and new models. Andy Chambers is now working on the 2nd Edition of BFG, but even the 1st Edition is outstanding. New models are being released regularly...and the game is only 2 years old! Its just getting started.
4. It is A LOT cheaper than 40k. I can get about 2500-3000 points of a BFG fleet for the same amount that it would cost me to field a mere 1000 points in Warhammer (and note that points values are similar...a 1500 point game is standard and 3000 points would give you quite an uber-fleet).
5. The models look great and are more realistic than most spacecraft depicted in Sci-fi --- lumbering behemoths that merge gothic architecture with naval and spaceship designs. Check them out for yourself at http://us.games-workshop.com/games/b...ult.htm....see what navy you like the look of most.
6. Most importantly (for me, anyways): BFG is tactically deep. 40k is great, but winning is attributed just as much to having a great army list as it is being a good player. In BFG, army composition plays a significant role but not as much as in 40k. There are few units that no one uses. There is no army list powergaming. Every ship has a use and a great player can win with a list that is technically inferior to his opponent's. Overall, its more dramatic and less static.
So, have I *****ed anyone off? Hope not. Am I aggressively pushing my game-of-choice onto others. Absolutely, because I want to see BFG prosper. It deserves a huge fanbase because its such a fun game. So check it out...if you figure its not for you, no harm done. But if you do get into it, I doubt you'll ever be disappointed.
If I knew a few people played in my area I would... granted a lot of people probably say that...
If you don't know what you want you end up with a lot of stuff you don't.
Sap, that's the whole point. Very few right now play or even know much about Battlefleet Gothic. I merely posted this whole spiel just to get people talking, or at least get some to research BFG who otherwise wouldn't have.
For instance, I'm so far the only player in my area. The only games I've played have been with my own two fleets with my brother or girlfriend. But my plan is to encourage the 40k players in my area to check it out.
Surely for all of us, some of those we play against are friends outside of the hobby. Sign up together and get a small fleet. As strewart said, you can get the rules online (can't say the same for 40k). But if you prefer, as I did, the cost of the Starter set (around $65 US, $85 Canadian) gets you a rulebook, counters, dice, and most importantly two full fleets that you can play your first games with (Imperial and Chaos cruisers).
BFG is so great because it involves space battles --- those things that every Sci-Fi fan loves. Space battles have pretty much been the only good thing about Star Trek for a while...and who can forget the battles at the end of Star Wars and Jedi. Battlestar Galactica, Space: Above and Beyond, and countless other epics have given us a memorable form of warfare that has never existed. Think "Homeworld" meets our love for painting minis and playing tabletop games.
BFG provides rules that give a coherant and logical tactical depth to space battles. Who wouldn't want to be a part of them?
I'm not so much a fan of science fiction, but the idea of Gothic really appeals... it is just that on my rather small budget (yeah, top choice of hobbies for a povo Uni student) I'd actually like to have someone to play. As much as painting is enjoyable it doesn't really justify the cost to me.
Once I have a few games of 40k I might raise the issue with some people, see if they're interested in playing it.
If you don't know what you want you end up with a lot of stuff you don't.
Another advantage of BFG is that the rules are quite fast to learn - they're simple and logical. You can have a grasp on the basics after a single game.
In fact the one page (printed on both sides) summary cardboard thing pretty much sums up the entire rules, whereas its 40K counterpart doesn't even come close to this.
Yes, the rules are fairly easy to pick up unlike the rules for 40k. That being said, the game itself is not simple and takes plenty of tactical forethought and strategy to win. Easy to learn, difficult to master.
It is a bugger, ain't it Sap? I understand completely, being a recovering student myself. Money's tight and no GW hobby is cheap. One thing to remember though is just how cost effective BFG is compared to the other games. A 2000 point army for 40k will run you around $300-$400 on average. But you can get a 2000 point BFG navy for about $150-$200. Very tasty indeed...
150$ already is quite a lot for a BFG fleet, at least in case of imperials or chaos.
If we assume an average cost of 180pts per cruiser, then you can get almost 1500pts of cruisers for merely 60$. Throw in a battleship (25$ and a couple of blisters of escorts (about 10$ each) and you're done with a list of almost 2500pts
Yeah I bought the starter box anyway too. The living rulebook was to help me get the basics and to an extend see if I liked the rules, the starter box is pretty much essential. It is great value compared to 40k or fantasy stuff too, for its cost you could buy just the ships in it seperately but you also get the hundred markers, dice, rulebook, starter guide... Everything you need.As strewart said, you can get the rules online (can't say the same for 40k). But if you prefer, as I did, the cost of the Starter set (around $65 US, $85 Canadian) gets you a rulebook, counters, dice, and most importantly two full fleets that you can play your first games with (Imperial and Chaos cruisers).This is what I really love about BFG. You have the two extremes, fantasy is fairly complex to learn but has lots of tactical value. 40k is easier to learn but can contain a lot less tactics. BFG hits it perfect, its really easy to learn but the tactical depth is still immense, you cannot just charge forward shooting. It is a brilliant game.Yes, the rules are fairly easy to pick up unlike the rules for 40k. That being said, the game itself is not simple and takes plenty of tactical forethought and strategy to win. Easy to learn, difficult to master.
reading this thread, made me decide im going to start a BFG fleet, and since the rules are so easy to learn (as someone mentioned) i can start playing right away. But i dont know yet how many BFG players are in my area, but i probably can convert some of my friends to start it :shifty:
[40k] - Dark Eldar