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i dont know about you but i think that the new rhino rules (you cant move and then assult out etc) have kinda negated their effectiveness
what do u think
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Of course it negates some of Rhinos effectiveness, but Rhino rush was too strong, and GW have to find a way to stop it. But it is a problem only for a close combat armies, not mine, I'm just using Rhino to screen my troops .
And the ground did tremble, as the king marched to war...
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Efficiency VS Point Cost VS Ease Of Use - Your best bets:
1) Chaplain led Assault squad - 2 plasma pistols, powerfisted sergeant
2) 8 man Devastator squad - 4 missile launchers
3) Land Speeder Tornado - HB + AC