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Do you use musicians?
I never put them on any units that arn't fast cavalry. Waste of points to me, and the number of times where they've actually made a difference in battle isn't worth the points investment that they represent.
I always take them for big units as well. Remember, if combat is drawn (happens more often than you think) and one side has a muso and the other doesn't, the side with the muso wins and the loser takes a break test.
Also, they are quite handy against shooty armies that happen to whittle down your bigger block units. If your block panics, the extra +1 leadership to rally is always a good thing to have around, regardless of what your initial value is.
The iron crowned is getting closer,
Swings his hammer down on him,
Like a thunderstorm he's crushing,
Down the Noldor's proudest king.
Under my foot, so hopeless it seems.
You've troubled my day, now feel the pain.
- Blind Guardian
I agree with Grimbog, musicians are definately handy in large units, as they can break a tie in your favour (or if you don't take them, in the enemies favour!) and of course they are good for fast cav. On the note that they cost to much, they are the cheapest command upgrade available, and can stop part of your battle line failing. (If you play O&G, you will know the advantages of a musician). Just my oppinion,
Better to have one and not need it, than not have one and need it.
And over there we have the labyrinth guards.
One always lies, one always tells the truth, and one stabs people who ask tricky questions.
Yeah, there are situations where they are useful. But to take them for a lot of units adds up, even if they are cheap (yes, they are).
I don't really buy into the just in case scenario.. I mean, if you ward against every situation, you are gonna be taking on a lot of useless stuff in many situations.
I can see where you are coming from. But think of it this way, with the points saved, you may get 1 more model per unit that you buy it for. Now, if that unit has a tie in combat, and lose because the opposition had a musician and you didn't, that's the entire unit gone, where you would only lose 1 model for the points. Hope that makes sense,
Muscians are a must because units test for panic and breaking every game, and redressing them before they hit the board is priceless, ven if you have 10 units with musicians that's roughly 50 pts, can't do much with that, it's not like having a BSB or magical banners where the points really add up.