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Last edited by samurai_socks; January 4th, 2016 at 14:41. Reason: DELETED.
Originally Posted by samurai_socks
Well I DO love big tournaments like that, but honestly if you think about...
sometimes... warhammer requires least skill to win..
somtimes its like the better cheese list gets the win.
There are many possibilities and chances of winning and losing.
Hell even a 10 year old, who has lots of money can deliver wins vs adults.
official competitive tournaments are what Grand Tournaments are for.
Plus if a 10 year old did win such tournament, i don't believe they would give cash XD.
GW likes to keep their cash. haha
Last edited by samurai_socks; January 4th, 2016 at 14:40. Reason: DELETED.
Umm... how would cheesing out make the game better? So you want to face armies made of what wraithlords and such? You wouldn't get good opponents but more likely some ten year old who knows how to use it or just just knows "It shoots harder and more than any other" .
Tournies are for fun as well as the winning, GW make a game to be enjoyed; if big money was the prize I think many tournies would loose the appeal and just become somewhere that players go to slap about young kids with the "UBER ARMY OF DEATH IN HOT LEADENED FORM THAT RAINS FROM THE SKIES!!!" etc. The best way would be to limit them, make the players loose big points for having armies compramised like that unless its completely with in the armies background (ie That Eldar one with Wraithguardss and lords). This will mean less cheese and more tactical thinking; IMO it would anyway.
MtG is such a great benchmark to strive for...LOL. That's what would make WH so much better, having to resort to banned combo lists and such to keep people coming to the tourneys.
Scoring composition, painting, and sportmanship keeps the game enjoyable and the competition friendly. Putting money or such on the line brings out the worst in people. Big tourneys tend to be much less enjoyable than friendly games because all people care about is winning, and winning at any cost. Not my idea of fun and not something I would really consider paying to do regardless of the prizes.
Well think of it this way then. Lets say this is my army I bring to the torreny:Originally Posted by samurai_socks
Necron Lord with WarScythe, Res Orb, Veil of Darkness - 210 pts
Squad of 16 Warriors - 288 pts
Squad of 17 Warriors - 306 pts
Squad of 5 Destoryers - 250pts
6 Scarab Swarms with Disruption Feilds - 96 pts
Total = 1150 pts
This army is pritty basic for Necrons, it also happens to be my standerd list. I am playing my freind who uses Tyranids.
Stratigy: I move the Destroyers up one side of the board. The Scarab Swarms move up the center in advance of the squad of 16 Warriors. My Lord and squad of 17 warriors on the other hand have differnt plans. We deep strike near my freinds HQ (a warrior brood at the moment). I open fire on his warriors, killing 1 and wounding another (todays battle).
Now he of course moves his units to counter my Lord and Warriors, forgeting my Destoryers will be in firing range next turn and the rest of my army advancing forward as well.
He he does some damage to me in CC thanks to his stupid fast Hormaguants.
My turn again! VoD out of there to near my other warriors. Now my destoryers play pop the Termangon brood with their 15 Gauss Cannon attacks. My other units continue to advance.
His turn he moves his entire army to attack my destroyers, none getting even near it with their fleet of claws/wings.
My turn this time I play pop the warrios brood with my destroyers and they are all gone. My other units continue to advance. After his next movment phase and fleet rolls he will be in range of my first Warrior Squad and in CC with my swarms.
Next turn he continues to advance at my destroyers but this time moves some Hormagaunts to advance at my Warriors.
My turn. I open fire on his Hormaguant Brood with my destoryers, kill most of them, hen my warrios do and kill the rest of them. My Swarms get in CC with his Gene Stealers but he at this point gives up becuase he doesnt feel he can beat me.
Your friend needs to work on his tactics.
Your list and tactics are not even close to min/max.
A min/max list tends more towards the ragged fringe of legality and takes advantage of the army list i.e. 2 min strength troop choices and 3 maxed out elite choices and 2 tooled up HQ choices.
Artificial Intelligence is no match for Natural Stupidity.
Exactly but I still beat my freind without even killing half his troops because he felt I was to powerful dispite me only being 50ish points higher than he was. He Nids would never enter attack range of my Destroyers and my swarms had his best melee units tied up. Necron warrior in lurge numbers vs. Hormaguants is lke shooting fire in a bucket. The Lord and Warriors is like shooting the same bucket with a RGP launcher becuase of VoD.Originally Posted by helotaxi
The only other battle I had with this army (only got it 3 days ago) was with a SM army. We used exact equal points and the SM won because my freind has a Damn Missile Luncher and power weapon in every squad of Marines and took out my Destoryers relativly soon. I still got the most cool points for the battle (a thing my club does) for taking out her Dreadnought in CC with my Lord's War Sythe though.
Last edited by Osaria; April 16th, 2005 at 20:58.
And I've taken out a Space marine army (in a tourney as well) to a man by the end of turn 3 with my Space Wolves losing only 3 or four models in the process. My army was greater than 40% troops and scored very well in composition. It was an extremely balanced army and had a chance against any other balanced army (and some "other than balanced" armies) and my only loss in that tournament was to an Eldar player that designed his army to kill marines (which most of the other armies in this tourney were). You can take most any army and design it to win. You can make it even more effectie if you know what other armies you'll be facing so you can exploit the weakness of the particular army. Your experience against your friends bugs is a perfect example of this. Armies desighned purely to win are no fun to play against and score really poorly in composition typically because they are not representative of a typical fighting force of that army according to the army background.
Example from the Necrons:
2 Lords with res orbs and one with a destroyer body
2 10 man immortal squads
2 10 man warrior squads
This was more effective in 3rd Ed when you could screen. The warriors were lined base to base across the front of the formation with the immortals lined up behind them. The regular lord was right in the middle of this mess. The other lord was with the destroyers. Basically I couldn't punch a hole in his screen to shoot the immortals and his immortals shot my Tau army away to a man by the end of turn 3. I might have had a chance if I could have brought enough fire to bear to knock a squad down but I couldn't keep them from getting back up. I think in the end I killed 2 warriors and a destroyer for the loss of my whole army. Under the new rules, I might have been able to do better, but as it was I really had no chance. He got the first turn and each immortal squad removed a squad of fire warriors from the board. My hammerhead died (don't remember how) and as such my ability to return fire was basically eliminated. Add to that the fact that the guy was not a fun person to play against and only ever brought his cheesed up Necorn list whenever he came to play ensured that I never played against him again, and it wasn't long before no one else would either and he stopped coming. I can't say that we missed him.
If your friend had used better tactics, he would have had a chance. As soon as he gets his guys into HtH your destroyers are effectively out of the game as there is nothing to shoot at. If he had Deathspitters in his warrior squad, your scarabs would have died very quickly (double wounds with insta-kill). The warscythe is wasted against nids as they have a crappy save anyway. If he had developed a pregame plan and stuck to it rather that reacting to your moves, he would have stood an excellent chance of getting into hth with your warriors and once they die, you phase out...
Artificial Intelligence is no match for Natural Stupidity.