Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I just have a question why are we not able to throw grenades and kill enemys because in real life we through a grenade at someone he is dead. So why can we not throw frag and krak and any other grenade and kill enemies???
Grenades actually would kill them, but they move out of the way of the grenades. This delay is why models with frag grenades strike simultaneously with models in cover - instead of preparing to strike from their advantageous position, they are scrambling to get out of the way of the grenades. As for krak grenades, they can blow stuff up -- they just aren't very good at it.Actually, we throw a grenade at someone, and when it blows up, they (probably) get wounded, if they are close to it. Additionally, 40k is hardly real life -- we have plasma guns, giant genetically enhanced superhumans, daemons spawning from the warp, psykers of immesureable power, aliens invading from outside the galaxy, starleeches in living metal going on rampages ... and you want to know why grenades aren't killing people?in real life we through a grenade at someone he is dead
Anyway, frag grenades, as they are, are most likely much better than if they just served as a ranged attack of some sort. Striking simultaneously with models in cover is always pretty big, especially if you are a dedicated CC squad, since each model probably represents an additional 3-4 attacks that you would otherwise lose if they were killed before they got to strike.
If it still bothers you, just think of the +1 A on the charge as representing the grenades, shooting, and other activities they do while charging.