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This thread of course is just for fun. Using the rules for any existing army, try to use them to represent a completely different army from any other universe. The reason I am not puttig this in the conversion forum is that we're suggesting armies, but if you've actually made an army with these rules (aka Elvis Impersonators of Slaanesh), then feel free to describe.
-I am a fan of the Dune Series, so what fun it would be to play as House Atredies. To represent them, one could use the rules for Slannesh Noise Marines (to represent their prototype sonic blasters), and use Kroot to represent Fremen allies (w/ Shapers armed w/ Flamers representing Fedyakin armed w/ Sonic weaponry). Heavy Support is either Fremen Sandworms (built with Creature Feature), or Atredies Sonic Tanks. Fast attack is the result of VDR, flying Ornihopters.
-Prior to the Great Jedi Purge, the Council was able to field small armies of highly trained Jedi to do battle. Though unarmored, they were swordsmen without compare, and adept wielders of the Force. To represent them, use the core rules for Eldar Harlequins. For the HQ, the Shadowseer is the quintessial example of a Jedi, using mind powers to stop enemies from shooting or assaulting. Venom Transports can be modified to Landspeeders, and Jetbikes can be modeled w/ Swoops. Death Jesters can represent ARC Clone Commandos assigned to the team, as they use their blasters and Missile Launchers to take out heavy ordnance.
I don't like that Star Wars one, mainly because the characteristics of a lightsaber could never be represented accurately using existing 40k rules(to my knowledge anyway), mainly because they can slice thru anything without a problem(no save), dont have a Gets Hot Rule, would prolly have rending, and there users would prolly have to be monstous creatures with psychic powers and would also have to be "light infantry", and would probly need an ability similar to the taus Aun'Shi parry ability. In addition the republic never fielded "armies" of jedi, they were officers in the clone armies and used to investigate things, stage rescues, and were diplomats and negotiators, at times, they were assasins as well. As for the clones the imp guard stormtrroper stats would probly be the most accurate representation, and arc troopers would be basic space marines. and dont forget your friendly neighborhood senitnel/atst/atrt.....
I wouldn't bother modeling anything based onStar Wars either, its a dull universe.
Now I have been tossing around ideas for Hovertanks based on the Hammer's Slammers books by David Drake. I also had a brief discussion with a fellow 40K player about the Babylon 5 universe meshing with Warhammer 40K.
Last edited by Montford981; May 28th, 2005 at 05:43. Reason: spelling
"The sword that takes life gives life."
Hmm...IG Armored company, and lets name all our tank aces. What skills would Slick De Greiux have?
Hey, hey, back up there sparky... Star Wars is an awesome universe, certainly way better than Babylon 5 :p Star Wars has much more convincing aliens for starters, and Babylon 5 ain't got nothing as cool as lightsabers and the force!Originally Posted by Montford981
Last edited by Tzeentch_Lord; May 31st, 2005 at 11:28. Reason: minor spelling error
"Peace, through superior firepower."
Personally, I think somebody should make a Battletech-based game around Titans. Neverminding the fact that Battletech already has two tabletop mini games. MWDA is far too simple, and CBT is too slow.
Also, I'd like to be able to field a renegades-type army-an all-merc force. But not just Kroot mercs, everybody-Rogue Traders, other assorted humans, Farsight Caste Tau, Eldar that have left their Craftworld in search of adventure, Big Meks selling their guns to the highest bidders, etc. I know, it'd be the uber-cheese-fielding armies of Orks armed with Pulse Rifles, backed up by Guard and Eldar tanks and whatnot, but it'd be kinda cool.
Burn the land and boil the sea. You can't take the sky from me.
Member of the Canadian Clan, eh.
Mech Tau Cadre: 2000 points, needs paint and magnets.
Paladins of Avalon (SW):-1500 points, needs paint.
And it would have the most cheasy hq unit ever. Enslavers!