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Old October 24th, 2005, 16:12   #11 (permalink)
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@wolfkin

You're alive! I was beginning to think you were dead for a bit, I just noticed the other day that you hadn't logged on in over a month and I was getting worried. Nice to see you back..... or maybe it was WolfRaider. Heck, I keep getting you two werewolves mixed up.

I also like looking down at my newly painted squad and thinking: "Hey, I did that." It makes me feel useful somehow, unlike when I spend a few hours playing video games.
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Old October 24th, 2005, 16:24   #12 (permalink)
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Quote:
Originally Posted by H0urg1ass
@wolfkin

You're alive! I was beginning to think you were dead for a bit, I just noticed the other day that you hadn't logged on in over a month and I was getting worried. Nice to see you back..... or maybe it was WolfRaider. Heck, I keep getting you two werewolves mixed up.

I also like looking down at my newly painted squad and thinking: "Hey, I did that." It makes me feel useful somehow, unlike when I spend a few hours playing video games.
Lol... it was probably me. I have been relocating myself... nad then relocating again, so had a time where I wasn't around for a while.

Thanks for noticing (Y) (Y) , it's kind of nice to know my absence didn't go completely unnoticed

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Old October 24th, 2005, 16:39   #13 (permalink)
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What I really like about 40k and what made me interested in the game in first place is of course the extensive background story. I simply love the fluff, as those who are following the Fluff Masters’ Clan thread will know. To this day, I have more fluff books than miniatures, and I’m really impressed that any game, especially a tabletop wargame, can have such a huge background universe; usually such detailed fluff and huge amount of fluff sources are reserved for certain famous books or movies, such as Star Wars or Lord of the Rings. So that’s what I love most of all.

~Grephaun.
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Last edited by Grephaun; October 24th, 2005 at 17:32..
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Old October 24th, 2005, 17:02   #14 (permalink)
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What I like best is the minis. Assembling them, painting them, seeing them all set up in neat ranks on the tabletop.

What I like least is the actual mechanics of the gameplay. I think the rules are pretty clunky, unwieldy, and unclear. There are so many special pieces of wargear and so many special unit traits, that the purely tactical elements of the game get lost behind the surprise of "I didn't know those guys could do that." I'll be the first to admit that, while I'm very familiar and comfortable with a few armies, I don't have all the codexes, and even if I did, I couldn't remember all the special rules anyway.

If I knew a simpler game with the same quality minis, I'd play it in a minute. I really like Warmachine, but I think it has the same failing. The rules themselves are pretty clear, but the number of special abilities per model is pretty silly.

Last edited by Phobos; October 24th, 2005 at 17:15..
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