Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I've been thinking about this for a bit, and agree that GW has certainly screwed a great many things up...But it has also developed these games that we love to hate=)
I'll get the ball rolling with 40k. Yes they've screwed up many things but the system all in all has a great many points to it.
GW games in general
1-Huge variety of races to play
2-Each race has a different feel, and a slightly different playstyle associated with it.
3-Huge selection of models (yes, I know, priced very high)
4-Great models (yes pricey, but low flash vs other lines, great detail, decent to great variety in each unit)
5-Decent to great follow up about sales
6-Continued input (albeit a little too little and a bit too late) with comps CA, and WD.
7-All in all, fun guys to lead a company
1-great system as far as BS, wounds by S vs T, and saves (although I liked the old save system better)
2-Decent approximation of units and troops and tanks for what they are supposed to represent on such a small scale
3-Nearly balanced armies
4-with the two codex's so far in 4th, each and every unit is now usable in a competative game, instead of just 3 or 4 out of an army
5-How customizable the game is-missions, pts, rules
6-The general fluff (which has gone down hill in recent years, but who knows, that may swing back the other way too)
7-All in all a fun game to play
Feel free to add your comments, but please, please try and list more positives than negatives, or I'll just lock the thread.
16,000+ of Eldar (only need flyers)
7,000+ of Nids (want heirophant)
6,000+ of Space Marines (need rever titan)
4,400+ of Cygnar (all models for the faction)
1,500+ of Legion (just started)
To keep it short, they have created a game I enjoy, with miniatures I like to paint, and a storyline I find interesting. Sure, they are trying to turn a profit, but if it was too much for me I wouldn't buy. Pity about all these whingers who try to portray GW as the Evil Empire...
Cheers for a thread about positives!
Beware the Agapanthers!
Codex Astartes: More a guideline than a rule...
I love the close combat system in CC, combat is now brutal and bloody and not so much as a pillow fight a it used to be.
Now that I and LD factor in more makes it an awesome game to play, you really can get carnage in game like there is in the fluff.
I guess we can all thank them for these great games and the fantastic miniatures they produce.
There are some up's (great games, minis and so on!) and down's (more fluff to the people, bring back the specialist games in full force, exspensive hooby!) but all-in-all, it is a great company.
I'm going to have to refrain from being nice here initially. Mostly because I have taken a long break from playing 40k right now due to the fact that they keep constantly dumbing the rules down. Each new edition sacrifices more and more realism for ease of play, which means that there are more and more 13 year olds in the store and less adults. No offense, but I prefer playing against people my own age or older for the most part.
Now for MY ideas of what they are still doing right despite the above comment:
1) The models are the best in the industry. Some people like to say that Confrontation or Warmachine models are better, but frankly GW has mini's that blow both of those companies out of the water.
2) The armies are balanced for the most part. Which is much more than can be said about Warmachine, unless they have fixed Cygnar and made them not so uber. Heck, even WHFB has more problems with balance issues than 40k at this point. Skaven are ridiculous.
While I agree that 40k has certainly been 'dumbed-down' from what it was in 2nd Ed, I personally feel that this is a good thing. Now I can easily finish a decent sized game in 1 and a half hours, assuming that my opponent is relatively competent.
To be honest, there have always been young players in the hobby, simply because it is something that appeals to them. Kids love toy soldiers. I started as a child, and have had several 'off' periods, but throughout I kept buying White Dwarf and kept reading the fluff. I suspect that most people start this hobby at an age where they probably don't entirely get what is going on, but the ones who do stick it out tend to be less idiotic when they reach 'mature-player' level than those who pick it up aged 19.
Things I think GW do right:
-As stated, most of the armies are mostly balanced.
-They are starting to get good at ensuring that most of the units in an army are useful, even in a tournament situation.
-They write consistantly solid (although occasionally dull and uninspiring) fluff, the best of which is absolutely brilliant.
-I think that they are more aware of what thier hobbyists want than people give them credit for.
-The models are generally of absolutely fantastic quality.
-They have kept the game fairly true to its background, but still fast and fun to play.
There are probably more, but that will do for now.
minus_t's painting log! Now with: More Wolves and Blue Robots!
Last updated 09/01/11
"Never before has another man made me want to go out and buy vasaline"~The Paint Monkey
"All I can remeber is Hazard stripes and -T's dusty brushes. ~danjones87
I LOVE GW's modelling line, and I love the malleability of the rules to include things like Forgeworld items in nontournament play. I love how they encourage model conversions and how they encourage uniqueness in color schemes and how models look. I love how they offer both metal and plastic figures (My entire army so far is metal: Expensive, but I love how it feels compared to plastic.)
I love the backstory. I love how I can easily make stories for my armies, characters, and battles. I really like how many of the armies have so many choices that you need to really think about what you want before buying to keep yourself from wasting precious resources.
I think the prices are fine too. Forcing yourself to plan your army ahead of time makes the game more fun for me. Sure, I'll lose a lot of battles initially because I don't have the right army setup for certain situations, but then I just need to try to come up with better tactics and dice rolls. If I won every time (and I've lost more than I've won) then why play?
I just really like GW and their game lines a lot. Then again, I am a newer player and I am therefore less jaded, but the game's good enough to get my enthusiasm and I'll be sticking with it for a long time.
I too think that GW is a great company. I love their continued input and encouragement to the community (through white dwarf etc.) and the games are fantastic (and fun to boot )
The expensive models can put a damper on things when it comes to building an army but I see these advantages with them (in no particular order):
1. Not everybody and their dog owns an army; this is because of the time and effort involved in buying, painting. This way, only the most committed individuals are involved, thereby strengthening the community.
2. If games workshop were to sell cheap units, the 8 year old gamer rate would probably explode and that'd be no fun for those of us who are interested in enjoying ourselves in a saturday afternoon. (I'm sorry, I hate young rich kids who spend as much money as fast as their parents can give it to them.)
3. The fact that the models are so expensive is because they're varied, detailed and unique, which contributes to the ability to customize, personalize, personify your force so that there is none other like it. You couldn't do that with cheapo models.
4. The added time factor (for some of us) that results from saving up to buy units for our armies gives us more time to think about what exactly would be the best addition to our army.
5. Only the elite will buy and play warhammer - if you buy, paint and play a full army; you're elite. The elite only want to play other elite (people who are interested). If cheap models were sold, the elite factor would die.
I guess the 5th one is remniscent of the 1st. Ah well, those are the reasons why I don't mind warhammer models being a tad expensive.
An Inquisitor walks into a bar...
++POST TERMINATED BY AUTHORITY OF THE INQUISITION++