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Hey all, here's a small problem my gaming group is having. We used to have 6 regular players, so we would play multiple one on one battles at 1850 - 2000 points, or occasionally play a megabattle of two on two at 1250. Now we're down to five, so we've been playing a single one on one battle, and then a two on one 2000 point vs. 2 1000 point lists.
Problem is, we're all getting kind of bored with this setup, as megabattles tend to get a little boring and one sided.
So, we're trying to find ways to make interesting missions for odd numbers of players. We've though about messing around with smaller point kill teams, but we're kind of at a loss. Any help would be greatly appreciated.
2 players with both 1000 pts armies against 1 player with a 2000 pts army?
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How bout to an escalation style game? 2 on 2, one player on each side starts out with all their forces deployed, then the second player deploys using the escalation rules.
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You could try a 3-man-everyone-for-himself battle. I've found this works best with small armies around 750pts.
"It was a magnificent display of trained and disciplined valour, and its assault failed of success because dead men can advance no further"Originally Posted by rat of vengence
-refering to the Royal Newfoundland Regiment at Beaumont-Hamel after they took 90% casualties in the assault
You would need a huge board for this (it could either be just a huge board, or flat surface using lots of random junk sitting around your house as terrain) or you could make a group project out of making a huge table top field using foam and stuff. You could do say 5 500-1000 points armies starting relatively equally apart from eachother, and giving 4-6 objectives that must be held around the field placed at random. The objectives would obviously count towards victory points (100, 150, 200?).
Its kind of hard, but im sure you can think of something, and it could ultimately end up being more fun then even sided games.
Another cool idea using the escalation rules could be some type of "Rising Tide" type of game, where you have one army (say 2000 points) survive a total of (say 2500-3000 points) total of the other four players coming randomly at different turns. His only objectives is to survive and the other players must try to kill him. Im sure the numbers I gave you might end up being lopsided one way or another, but it would be really fun and guaranteed to bring about some good times.
Last edited by Bruiser117; May 4th, 2006 at 02:05.
"...a swarm of mechanised locusts sweeping over the land, stripping it bare of resources, bringing death and destruction to anything that stands in its path. Emperor preserve us against the predations of these so-called Orkish cults of speed!" - Cardinal Nomura at the Conclave of Hessen
Cool, thanks guys, I really like that last idea. This week we're trying out a character battle. 2 Models max, 400 points, no more than 7 wounds between the two models. Should be quite varied as the players in the group each have 2 armies, with them being Blood Angels/Necrons, Chaos/Dark Eldar, Chaos/Tau, Orks/Tyranids, and Imperial Guard/Witch Hunters.