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Has anyone ever tried have warhammer Fantasy or 40k battles with multiple armies at once? I don't mean teams, I actually mean different factions all in a battle royale. A couple friends and I have been talking about a 3-way battle between all of our armies for quite some time now. I am afraid that things might get too bogged down because you have 2 people attacking you before you can go again, and with all the models on the board at once. Now we have a big enough playing area to support a game like this; we have had 3v3 battles before. Also, I would worry that two people might team up to take out the stronger threat and that might be unfair. Perhaps 4 teams would be more fair to prevent teaming up? I'd like to hear some thoughts on the matter, and see if anyone else has tried it succesfully, or has any house rules to share.
I have played a few of these games. Generally what happens is that for a few rounds one person will get picked on by two people, but then he won't beseen as a threat, so the two others will fight each other while the guy that was teamed up on can snipe whoever he wants.
All in all a fun experience.
This isn't really off-topic discussion, so it might be better suited to General hobby discussion...
*lines up kick*
*lands in FB Rules Help*
*has another go*
Yeah I wouldn't recommend going in for the 3 way game, because it never is a three way game. Almost always one guy will feel like they're getting picked on.
Also, if you're playing WHFB you'll need to come up with some sort of a system for magic. It can get quite confusing with more than two people.
Last edited by Sammy the Squib; December 14th, 2006 at 12:55.
Yeah, me and my friends play 3 ways all the time. It isnt always exactly fair but then such is life. 4 ways are a better option as it is less likely to be all against one. Of course if it does turn out that way, that guy is in trouble.
Last game i had was a 3 way and the other 2 players knocked the stuffing out of each other. My tau coasted in and finished off the few remaining survivers. In that game i lost a single stealth suit.
If you are going to play multiplayer games, be aware it will take longer so keep the points values down. We find 750-1000 pts is a good number.
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I currently play:
Doom Eagle Space Marines
Hive Fleet Omega Tyranids
Goff Ork Boyz(dead)
Tau of O'me
Inquisitorial Xeno Hunters
and my attempted foray into fantasy
'Dark Angel Green' Dark Elves in need of fluff
I remember a campaign in WD a few years ago that involved a 3-way game. Basically, chaos had to defend their deployment zone. In their deployment zone, there was a huge pillar, which in game/fluff terms, was very sacred. (My local GW had made a really good model for this pillar, it was a proper monument with Abbadon on the top and everything). The opposing force were the Space Marines. The aim of the game was for a SM Librarian to touch the pillar. The twist though, was that the Dark Eldar entered the game in turn 2. I can't remember why, or what their objective was, but I remember it being fun. Sorry this is a little vague.
I was one of the Space Marine commanders, using my Imperial Fists. There were 2 Bloodthirsters on the table, one I finished off with my Dreadnaught Assault Cannon. My Librarian got pretty close to the monument, until the other Bloodthirster lobbed his head off with that whip. Fun times.
I have done many multi-way games in 40k. Generally they last a LONG time, but are worth it.
They are ESPECIALLY fun with things such as 'capture flags/objectives' and 'take and hold' missions... It really gets frustrating when you are trying to attack a defended postion then another person attacks you from behind, really makes you have to think more.
I say go for it, have a try... If you dont enjoy it dont play another.
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i have played a few multi player battles, best if there is a special objective, i foundly remember one when i was eldar trapped in the middle of to opposing armies and had to quicly escape though th webgatres and do lots of damage as well
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Never really worked for my group.
more or less, 2 people fight each other mindlessly. (mainly due to the talk prior being "im going to kill you with this this and this, bla bla bla) the 3rd teams is pretty much ignored till the end where it "cleans up" the remains of the winner of the main fight, and ends up winning.
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I don't know what some of those people are talking about, but 3 way battles are the best. It makes you use your mind on how to totally wipe out the biggest thread while distracting the extra army. Most games I have played were like this, but fought to last man, no turn limit. Just make up some fun rules, then plan the best army list. I highly reccomend that you use a table at least 72inches long, but place tons of terrain through out.
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The way to make a 3-way game work is:
1. Allow 1 player to play double points, ie 2000pts
The other players form a team of 1000pts each, for a 2000pt total. And they play as allies.
2. The other concept is to allow the 3rd player to arrive on turn 2 from a short edge (not behind anyone, but to the side of both). This puts some casualties in both armies before any ganging up occurs, and prevents a good bit of heavy fire from the incoming player (preventing him/her from teaming up with someone effectively).
Pretty simple formating. Sometimes you can get alot of special rules floating around though. To prevent massive heavy fire and keep it close, play with Nightfight or Dawn in effect, concealment helps too.
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