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One of the LO’s members has quite a predicament – he wants to start a Necron army but his gaming group is complaining and whining that the Necrons are too powerful and next to impossible to kill. Therefore, he is afraid that after he brings his new army to the table, less people will want to fight him!
Since I just started a Necron army, and the whole story struck me as kind of ridiculous, as every army has its strong and weak points, and any army can be beaten! However, It also gave me an idea for this silly, I hope funny, threat: Which army of the 40K universe is the friendliest? Which codex can make the least-competitive force that everyone will be able to walk over? Please vote, have some laughs, help SQUIG69 decide and explain your choice!
so this thread is about which army is the the biggest pushover as a whole? (coz every codex has some pretty bad combos)
i think the 2 oldest codexes at this moment are the weakest: orks 'n D-eldar.
But thats more to do with they're being outdated than anything else...
looking forward to other people's opinions on this!
Got a "good" rumour from a GW staffer? Forget about it, LO'ers know more than any random GW shop staffer.
Voor alle nederlanders:
The Dutch Legion
I said orks as they are more fun than tactical.
That is not dead which may eternal lie,
for in strange aeons even death may die.
I also picked orks.
They can be run as a very dangerous army, especially in the right hands. But even then, there's something about it that still makes it a more friendly game.
Also, its very easy to field a non-competitive ork army. They generally (from what I have seen, which probably aint much compared to some) have to be pushed to an extreem to be effective. Lots (LOTS) of boys, or lots of burna vehicles, or even ludicrous amounts of shooty (they can do shooty, believe me), but the ork players I know like putting a little bit of everything in there.
"Pickles, the drummer, doodily doo. (Ding-dong, doodily, doodily, doo.)"
Also, you should google "garfield minus garfield". Awesome.
I chose IG.
Most people look at them as week because of thier less than impresive stats, the laser pointer that they call a weapon, and the paper bag which they use for armour.
If you take and all infantry army with just lasguns (nothing else) you can field about 200+ men in a 1500 point game. Most players will laugh at your folly and will be queing up to run your punny men into the dirt.
This is an army that I wish I had the balls to field because it would be great to see my opponents face when he relises he can only really kill like about 100 men in 6 turns.
Anyway my point is people will think your a wally and you'll get loads of games because everyone will want to see how many men they can kill in 6 turns. You could run it like a league and give out prizes to the one who killed the most guard!!!
I'd say Orks, not even because they are underpowerd or anything like that, but because they are a funny army to play with and play against. Because they're just wacky. So, I would think, that people feel more for playing against a funny, wacky army than a bunch of serious-looking undead necrons who are next to impossible to kill.
A Tau Ethereal was thought to have been killed today by a Bloodthirster. However, many Tau were seen fleeing the scene and are considered suspects.
I don't think I've ever seen orks win a game... they always seem to lose when I'm watching. So I picked them.
People have the most fun when they are killing enemy models. Thats why they tend to love versing swarm armies, now the swarms don't care that they're losing the small guys and they still win but it makes for a fun game.
People get upset when they aren't killing as much, even though they are killing just as many points as the swarm equivalent. It's weird that way. People whinge at my mechanised eldar all the time because they don't appear to be killing my army. Then suddenly a falcon comes down and I'm in a heap of trouble.
That's also why they hate versing necrons, of course necrons aren't overpowered. Its their own fault if they want to go toe-to-toe with their marines...
Check out my Codex: Farmyard Animals here!
If anyone wants any kind of help writing fluff for any kind of GW army just ask.
Ridiculous it may be but the story is true and my wargaming circle can be a scary and competitive lot when they want.
So since the Squigster is back after a prolonged absence and under the spot light I throw my vote in for the Orks.
My Speed Freeks ain't won a game in an age but this fact has never diminished the FUN I've had racing across the table, yelling WAAAGH and generally blowing stuff up.
However you slice it, the Necrons are definitely NOT the most potent army out there! They may have WBB, but phase-out ensures that they are always, always beatable. Furthermore, it makes choosing any unit that isn't a "necron" a painful choice, because it makes phase-out that much easier for the opponent to accomplish. If he wants to play Necrons, he should! They are an extremely forgiving army, and probably the single best choice for wargaming newbies to handle. You won't have to paint too many models, they are easy to paint and look great with just a modicum of neatness. They are very tactically forgiving; you can make many mistakes and still eke out a win. They aren't to everyone's taste, of course. I personally find their usual tactics quite dull and uninspiring, but there's a good friend of mine who's a tactical genius who just loves them, so take what you will from that.
But for pure fun, that award truly has to go to the Orks. No army is as much to play, win or lose, or play against, win or lose. Orks will be as competetive as the army general is capable of making them. Just like any army.
ninjabackhand: point and click, again, really? even after i give you an military term "shock tactic" you still call it point and click.
RIP Warhammer 40,000: 21 Sep 1998 - 24 May 2014