Hey guys, have you had people moan about GKs being just too strong? That they can't be beaten? Well among our gaming group one person in particular has claimed that GKs are an auto win army, and he set out to prove it. He challenged me to use his army, Space puppies, and he'd use my GKs. We each had a week to make a 3000 point list and prove once and for all who was right!
Our game was pitched battle, kill points. The game commenced with GKs going first, their three storm ravens pressing my lines right from the get go. With massive exchanges of firepower from the wolves and a little luck his storm ravens were down by turn 2 and then the slaughter commenced with each of us claiming a kill point then losing a kill point.
This went on and on, the sheer amount of wrecked vehicles piling up in my deployment zone creating cover and obstacles for both of us. Turn 5 ended and we were tied 9KP each. Both of us had a couple of easy KPs left on the table, even if the game continued for another turn we had no idea who would win...the game ended turn 5.
My friend was livid, claiming I had drawn on the luck of the dice, the game ending. He insisted that should there be another turn he would definately win, no question. I pointed out that he had as many easy KP as I did on the table, he owned the left half of the table and I owned the right. I could easily draw and the true outcome would be from the CC between my weaponless Venerable-dreadnought and his 2+ armour warrior acolytes with Coteaz. (Jokaeros made his power armour 2+ with their mods.) He backed down but wasn't happy, we let the score sit, that's just the luck of the dice.
That was 2 weeks ago and today we met up for another game, this time he challenged me to a rematch, same lists, no modifications. He will definately win this time! Spear head deployment, capture and control. It was the same again, Storm Ravens pressing down on my line, my formation not letting the Storm Ravens pass over my front lines, I kept it tight, they had no choice but to go around if they wanted to get to my objective.
My longfangs did me pround taking down two storm Ravens, My lines press forward and blast away at the enemy, whittling them down. I wasn't able to push any further though. My vehicles were soon wrecks and once again we began to slaughter each other in a combo of shooting and CC.
My Wolf Guard with Storm shield and wolf claw combo manages to slaughter a dreadknight and a 9 man strong squad of Death cult assassins, they win but are severly crippled and retreat back into their landraider, only 2 of them left along with a wolf priest. They later come and finish off a strike squad which was just over whelming one of my last scoring units that were sitting on my home objective, the rest of them were dead, I could only draw. Game ends turn 5 again, my friend can't even claim he would of won if the game went on, he had nothing close enough to even try and shoot my last razorback with my last scoring unit holed up inside.
"I can't win with the Grey Knights!" My friend curses... There are not an auto-win army but they are strong. Their power weapons eat marines and their storm bolters hurt horde from a distance but they aren't auto-win.
I made a mistake that potentially cost me this game and I remembered too late for even it to be considered by the best of sportmen to go back and change...my two dreads that I took were venerable...I forgot this fact...SHIT!!! I had deep struck a Dread close to his objective turn 3. If I had remembered he was venerable he might have lived long enough to wipe out the henchmen squad sitting on the objective or at least contest it. Oh well...
The problem I had was I was constantly on the defensive, those storm ravens just pressure any gaps in your defense and even heavy armour is practically pointless against the flat-out multi-melta. By the time you've finished mopping up what was in the Ravens the rest of his army arrives. I had no chance to move up the field, I only got to the half way point not including my drop pods.


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