I agree with you except when you say that they won't get their points back, most times they can double their point cost, otherwise yes I agree with you.
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I agree with you except when you say that they won't get their points back, most times they can double their point cost, otherwise yes I agree with you.
Explain how a Vindicare can 'most of the time' personally score you 220 victory points?
Not counting special ammunition, You average 2.5 wounds in a 6 turn game. Special ammo maybe makes it 3 wounds, I don't feel like working out the average for that. Assuming you are shooting heavy weapons troopers and score 3 wounds, at 50 pts a pice, you are scoring 150 points if your Assassin survives for all 6 turns of the game.
An eversor assassin can annihilate any high-toughness beastie such as a Tyrant, Carnifex, or Wraithlord, in a single round of combat. He also tends to do pretty good just mulching regular troops, especially if you can get him base-to-base with a heavy weapon squad.
A Callidus assassin can, before the battle even starts, put a vital enemy squad 6 inches out of position, this handy on vehicles and even more potent against enemy heavy weapon squads, since they take longer to reposition. With polymorphine, you can choose absolutely any spot on the battlefield to reveal her. with her Neural disrupter, you can instakill multi-wound models with an auto-hitting template, or you can automatically prevent a vehicle from firing. With her ability to ignore invulnerable saves, you can use her as a kamikaze attack to weaken an enemy commander, or administer the coup-de-gras on a wounded commander with a pretty solid chance of success. If you reveal her in front of a squad of terminators, she can probably earn double her point cost in a single turn.
The vindicare sucks, but he is outclassed in every way by the cheap efficiency of the Eversor and the brutal versatility of the Callidus.
actually the vindicare really kicks, you know the annoying hidden powerfist thing?
boom vindicare comes in and saves your @$$ from indending doom.
The point of the vindicare is not to win his points back but to ensure the survival of your other units by taking out dangerous hv. weapons/powerfists/termis as their shot basically ignores armor any expensive armored unit can be taken down (ever seen a guy's face after his brother-captain in termi squad gets sniped? it aint pretty ^_^ )
Just always use the round that wounds on 2+ (hellfire I think),makes him so much better
BUT ALWAYS USE SPECIAL AMMO! THATS THE WHOLE POINT OF THE GUY :lol:
But I think the Callidus is my fave thus far but the vindicare comes close, I think I'll start alternating in between games.
The eversor is cool but I hate the model.
And the psyker assassin, plz :mad: hes just plain stupid. Run up/ shoot helmety thing/get assalted/rapid fired to death and die.
P.S: everyone I play hates the assassin so much because of his Ap2 sniper, makes him an exellent decoy esp w/ the sleath suit, just watch your opponent waste away his shooting phase.
Last edited by bald inquisitor; June 8th, 2005 at 14:11.
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Well, the eversor is great. My one once managed to kill a daemon prince and bring the bloodthirster down to one wound in the same match, thanks to wounding on a 4+. And as someone else already mentioned, they're great fun against wraithlords. I've never actually used any of the other assassins, although I intend to, although my friend uses the vindicare and it seems pretty good. I think it depends what you are playing.
> Heavily Armoured Units/ Things with Invulnerable Saves (Tau squads with their shield drones for example) - Callidus (Also good for moving those broadsides away)
> High Toughness Units - Vindicare or Eversor
> Hidden Powerfists/ Heavy Weapons - Vindicare
> Good armour, no invulnerable save, bad in combat *cough* Necrons *cough* - Eversor
And personally, I cant see much use for the Culexus, unless you happen to be fighting alongside an Ulthwe player for whatever reason, and move it along with his 20 man strong seer council and fire off more armour thrashing shots than humanly possible.
The Imperial Guard is like a punchbag - No matter how hard you hit it, it'll always be ready for a fight.
Vcitory for the Imperial Guard comes about through the sacrifice of our men, not through the cowardly survival tricks of other armies.
what is this new hidden powerfist rule? are you just talking about Veteran sergeants with powerfists, since the defending player chooses casualties, or what?
its not a rule, it just refers to the lack of ability of IC's or anything else to allocate attacks to a powerfist weilding seargent who's in this case "hiding" within the squad as he can't be picked out anymore.


Gavinrad, the problem is you're judging the powers of another assassin before you've ever tried it. Before talking trash about the vindicare try playing with it first then talk. Or do a 1 vs. 1 vindicare vs. eversor then see who would win starting from deployment zones. No assassin sucks each is best in their roles they play.
Originally Posted by Gavinrad
Perhaps if you read the entire post, you would see how utterly wrong you are. I have fielded the Vindicare in excess of 5-6 times more frequently than a callidus or eversor, I have pretty extensive knowledge on how easily the vindicare is outperformed.
Furthermore, the comparison of one assassin vs the other is just absolutely ridiculous and irrelevant. The eversor wins on turn one if the eversor is placed second, otherwise the vindicare probably wins. Regardless, that matters not, since you are describing a situation that has absolutely no basis in any battle, so it seems rather stupid to have been brought up.






Even with only *3* kills(Statistically) killing a SM Sarge with a Powerfist and extra gear is at the very least 55 pts. (based on 3rd Ed. codex as I don't play SM and thus don't have the new codexOriginally Posted by Gavinrad
)
so thats at least 165 pts per game, sure, if you use it vs. normal SM it might not get its pts back unless you target Lascannons!
Mike


Gav. the vindi is only outperformed when you shoot at the WRONG targets, and about the assassins, you're the one who started complaining that the vindicare sucks, maybe you should hold your tongue next-time before you start another argument.