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Noble, BSB, Ring of Fury
Noble, Armour of Caledor, Great Weapon
Mage, Level 2, Dispel Scroll
16 x Lothern Seaguard, Shields, FC
16 x Lothern Seaguard, Shields, FC
15 x Swordsmasters, FC, Banner of Sorcery
15 x Swordsmasters, FC, Banner of Arcane Protection
15 x White Lions, FC, Skeinsliver
This is the list that I've compiled after many games of bolt thrower heavy armies. I dont like bolt throwers. Im not saying they are bad, I just dont like them. The level three mage picks her spells from the lore of Shadow, for Unseen Lurker, and Pit of Shades. The third spell depends on the foe.
Any and all comments welcome.
I've got to say that I can see this list getting hammered. Nobody except Grail Kinghts or Chosen Chaos Knights will go near the swordmasters, so they will simply get shot to pieces, especially the unit without the banner of arcane protection. You essentially have an offensive infantry list, with a maximum movement of 5. I would definatly get some faster stuff in this list most armies will shoot/magic your big units before they even see combat.
Also give the BSB the armour of Caledor and remember to give him a great weapon. switch the ring to the other noble.
Just my 2 cents,
I agree with buckeroo i can't see the function of the second noble. IMHO it would be better to give the RoF to the archmage and AoC to the bsb and save yourself 90+ points. In addition the LSG are very defesive units if you are attacking with the rest of the infantry it might be better to change them for either two units of spearmen to move forward and support the rest of the infantry or one unit of spearmen and one of archers if you want to keep some shooting. I would also get some great eagles in the army to march block your opponents to prevent you being out manovered. However, this is only my oppinion and you need to game with a list that you like and suits your gaming style so good luck and have fun.
Last edited by aenar; March 17th, 2008 at 00:09.
~Personally, I just don't like Lothern Seaguard. They seem way too expensive compared to either just spearmen, or just going with archers. They have normal bows, so they usually will not be within 12", and they ought to be moving, so always hitting on 5's. This, for an extra four points a model just doesn't seem worth it.
~The Banner of Sorcery in a unit of Swordmasters just seems like a bad idea all-together. They have a horribly feeble save and that high point banner will be lost immediately. Also, if your going to be spending points on that banner, you ought to have more than just one level twoand one level three mage. You're Archmage really ought to be level 4, and perhaps have more than just the Seerstaff. As a HE player you have really good magic items, so you them!
~I agree with others, that your Noble with the BSB ought to be the one with Armour of Caledor and the great weapon. The Noble the with Ring of Fury should probably have armour or a weapon. You know, something useful?
Since HE armies tend to be small, and each unit specialised, I don't think unit duplication, save for chariots, bolties and eagles, works terribly well. I guess the question is, what are you trying to acheive and whats the minimum you need to do it?
So, as Quendi d'Jhaelian mentioned, I'd be swapping the Seaguard units for 20 spearmen. If you want a bit of shooting after that, throw in 10-12 archers.
Them I'd drop one unit of SM's, and drop the WL and remaining SM block to 14, 2 ranks of 7. You now have 3 pretty decent blocks, and a heap of points to spare. Also put the banner on the WL's, since they won't die AS easily, and I reckon most people will target SM's straight away with their shooting. Keeps the banner alive a little longer.
The spare points need to be spent on on the mobility William mentioned. Units like Eagles, DP's, the fast cav (cant remember the name), Chariots (add to your offensive punch), or maybe even a dragon mage somehow!
As for magic lores, I think shaddow is pretty good, but against the right opponent, so wait and see what you're up against. Against dwarfs, it's a good choice, but against eleves, pretty useless spell, really. I look at Beasts, to stop Dragons and Cav, High and Heavens for damage and protection from shooting, and Metal against heavy armoured foes, like dwarfs or chaos.
Peace out, Tim
Last edited by timk1111; March 23rd, 2008 at 18:03.