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Local place near me is holding a 2250 tournament, special characters and DoW are allowed, no comp scores, no objectives, just four straight Pitched Battle games scored on normal VP, highest total of VP differentials over the four games is the winner.
I've come the conclusion via numerous playtest games that RBTs are far over-costed and not worth their points against almost 50% of armies you face. Consequently since DoW are available, I'm looking to use cannons instead, especially with the high number of chariots/dragons that people are using.
Need advice on fine tuning one of these two lists, not sure which would be better to run and/or which is better... looking for any and all constructive criticism here...
List 1 (Ultra-defensive with magic and shooting):
Lv 2 Mage with Seerstaff of Saphery, Powerstone - 185
Lv 2 Mage with Dispel Scroll, Jewel of the Dusk - 170
Noble BSB with Armor of Caledor, Great Weapon - 143
20x Phoenix Guard, Full Command, Amulet of Light and Banner of Sorcery - 395
21x Phoenix Guard, Full Command, Skeinsliver and War Banner - 390
2x DOW Cannons
2x Great Eagles
PD: 11 + 2D3 + Powerstone
DD: 6 + D3 + 2 Scrolls
List 2 (Ultra-offensive with cover-fire):
Prince on Moon Dragon with Enchanted Shield, Dragon Armor, Vambraces of Defense, Lance - 530
Dragon Mage Lv 2 with Silver Wand, 2x Dispel Scroll - 435
5x Dragon Princes, Chp & Std with Banner of Ellyrion - 235
5x Dragon Princes, Chp & Std with War Banner - 240
5x Dragon Princes, Chp with Amulet of Light - 215
5x Dragon Princes, Chp with Skeinsliver - 225
2x DOW Cannons
2x Great Eagles
PD: 4 + Reckless Dice
DD: 3 + 2 Scrolls
You are on drugs if you think Bolt Throwers are not worth it.
not really. I think they should have made them 85 points with possible upgrades to magical or flaming or something. As they are now, they aren't really worth the points. I'll admit, they are tons better than 10 archers, but that doesn't make them worth the points. Especially next to other armies who have cheaper and better artillary pieces.
To be honest, I don't know what to say about either list. I'd hate to play in this kind of cutthroat type tourny, just because it's 4 games (that's long if it's all in one day) and tournament winners usually come down to match ups.
*Nod* to buckero0... completely agree with you, especially about matchups. However, that being said, still not sure what to do about it. I've played tournaments with 8 rounds before, 4 per day, back-to-back, (round-robin format sucks )and it is a bit of a grind, but you get used to it.
I can definitely see auto-losses for both lists that it wouldn't matter what I tweaked, but that's something I think you just have to live with. The magic-heavy list would get rolled by the Thorek gunlines that don't take CC units, but thankfully not many people run those because they need the CC units against the horde armies. The double-dragon list would be absolutely destroyed by the 20+ PD VC or 2nd Gen Slann LM lists, but against almost anybody else, having two dragons and four serious heavy cavalry units will cause a lot of havoc.
Only thing I know about the field I'm playing against is that there's only going to be one VC player likely to have a really sick list (the other VC player is really insistent on fluffy army lists), and I have no idea beyond that, other than that all the races being fairly well represented (at least 2-3 of each). So at this point, really just looking for general advice to tune either list. Realistically I might just bring both armies in my car, go scout the place out a half hour before registration, and make a last-minute decision based on what armies are there.