2250 pts High Elves - Warhammer 40K Fantasy

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    Member Xzazzarai's Avatar
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    Dec 2007
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    2250 pts High Elves

    This list aint really done, but I want your comments to get a perspective!


    Lvl 4
    Seer Staff, Dispell scroll, Sacred Incense
    - 360

    Lvl 2
    Ring of Fury, Silver wand
    - 185

    Dragon armour, Lance, Shield, Barded elven steed, Battle Banner
    - 218

    Dragon armour, Shield, Great Weapon, Radiant Gem of Hoeth.
    (Will take Lore of beast for Bear's anger)
    - 146


    19x Spearmen.

    10x Archers


    5x Dragon Princes
    Banner of Ellyrion
    - 195

    6x Sword Masters

    6x Sword Masters

    14x Phoenix Guard
    Banner of Sorcery
    - 272

    14x White Lions
    - 222


    2x RBT

    2x Eagle

    Total: 2249

    PD: 10-12
    DD: 6 + Dispell scroll.

    I'm not sure about the Sword Masters. I do need the hitting-power they posses, but to field them in so small units? It's kinda risky.
    I'd like to add champions to all units where the not-mounted characters are going to be. But I need to free up some points, but from where?
    Maybe shrink the White Lions to boost the Phoenix Guard?
    Allso, the Noble with the Radiant gem, I aint sure about him either. Thought of putting him with the spear to add a punch but... I might do better with another mage?
    Or maybe I will put the Archmage with the spears beacuse of his ability to reduce losses through shooting. Both PG and WL are pretty dureable allready.
    I do want it to be a rather magic-heavy list. Do I need to change any items?

    The plan anyway is to bombard the enemy with magic and missilefire, but still be able to put up a good fight. I don't want it to be TOO strong in any phase, but I might lack a bit in movement? Thinking of adding Ellyrian Reavers, but on the other hand, eagles can do allmost everyhting that they can do.

    So, plz advice!

    Please no points costs in future for units without upgrades - GN

    Last edited by gingerninja; June 10th, 2008 at 11:12. Reason: points
    If it moves, shoot it! If it doesn't move, shoot it anyway ... It might move later!

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