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New to the forum, interested to know what people think of the following. I'm a fan of classical military history in general and of Alexander the Great in particular, so when I got into Warhammer I was interested in designing an army with the tactics of the Macedonian phalanx in mind. The High Elves, the Dogs of War, the Empire, and to a lesser extent the Lizardmen seemed to be the best fits. I ended up picking the High Elves for a variety of reasons that I'll explain if asked.
The way I designed this was history-first. The dispel caddy is (so far) my only nod to the reality of the game; the vambraces on my "Alexander" figure are useful but not crucial, and are there to make up points. I'm posting this list here to get advice on how to modify this army to be effective in Warhammer without too severely compromising the basic structure.
1 x Prince (Alexander) 247 pts
Vambraces of Defense
Notes: "Alexander" rides with the Dragon Princes.
1 x Noble (Parmenion) 93 pts
Notes: For whatever reason, I couldn't make the points work for "Parmenion" to be a BSB. I don't know how effective BSBs are, nor do I know enough to choose a good banner. Help would be appreciated. Historically, Parmenion commanded the left flank, but if he's a BSB, it would probably be preferable to put him in the center. Either way he goes with one of the Pezhetairoi (spearmen) units.
1 x Mage (No equivalent in history) 150 pts
2 x dispel scroll
Notes: My only real nod to the game and its rules. Alexander never had to face Sorcerors of Tzeentch, so I feel it's legitimate to affor myself some basic self-defense. Goes with whichever Pezhetairoi unit "Parmenion" isn't in.
20 x Pezhetairoi (Right Flank) (Spearmen) 205 pts
Notes: Pezhetairoi as the core of the force is kind of the point of this whole thing. Non-negotiable, except with respect to things like unit size. I've got to have at least three large blocks of spears.
19 x Pezhetairoi (Center) (Spearmen) 196 pts
19 x Pezhetairoi (Left Flank) (Spearmen) 196 pts
7 x Hypaspists (Right Flank) (Swordmasters of Hoeth) 105 pts
Notes: There's no real perfect Hypaspist in the High Elf list, so I settled on Swordmasters. My justification is that Hypaspists were elite, mobile, and hard-hitting, though not as well-armored or protected as traditional heavy infantry. That's why they're not White Lions or Phoenix Guard. For playability purposes, I'd be open to changing them to one of those, though.
8 x Peltasts (Right-center screen) (Shadow Warriors) 128 pts
Notes: Pretty much a gimme. As the only skirmishing infantry in the list, they have to be my peltasts. If I had the points and the slots, I'd take a third unit to use as scouts, since Alexander did use peltasts for that too.
8 x Peltasts (Left-center screen) (Shadow Warriors) 128 pts
10 x Thessalians (Silver Helms) 270 pts
Notes: Alexander liked to have a strike force on both flanks, even if one was weaker than the other. At Gaugamela they were on the left, supporting Parmenion.
9 x Companions (Dragon Princes) 320 pts
Notes: The natural choice for the elite cavalry led by Alexander himself.
10 x Prodromoi (Ellyrian Reavers) 210 pts
Bows and spears
Notes: Pretty clear what these do. If I had any more "Special" unit slots I'd split this group in two. Unfortunately I've already got six specials. I suppose I could reduce this unit to 5 and bolster my peltasts or hypaspists, but I'm not sure which would be better.
2248 pts, by my count.
Again, please comment on the battle-worthiness of this host. Feel free to suggest anything that might help, even if it means eliminating a unit or two; I may not take all the advice, but hearing from experienced players is always helpful.
Seems to be a solid list with a nice theme to it, however you have NO SHOOTING!!! apart from your scouts, which are probably too large, I wouldnt know the absolute effective strength of these guys as I have not played with them, but 5-6 sounds good.
Then your silver helms. Maybe switch them out for a unit of dragon princes at the same points cost. A lot of models in this army also so you should be good in combat as long as you support your spears.
change your noble to this or he will die quite quickly
1 x Noble (Parmenion)
Armour of Caledor
helm of fortune OR guardian phoenix
Just my thoughts.
So, your suggestions are:
1) Reduce peltasts (Shadow Warriors) to five or six per unit.
2) Replace the Thessalian (Silver Helms) with another unit of Dragon Princes.
3) Upgrade my noble with defensive items and a BSB.
4) Augment my shooting somehow.
Is that correct?
I'd be happy to reduce the count of peltasts, so long as they can still provide an effective LOS-shooting screen for my main spear blocks. Anybody know if that's likely to work?
I can easily change the Thessalians into Dragon Princes, though the unit would have to be eight or nine instead of ten. Maybe even less, if I want to afford myself some extra shooting units. That's fine, it just seemed more fluffy for the Companions and Thessalians to be of different unit types. Dragon Princes are cooler looking anyway, I suppose.
Upgrading my noble will require a few extra points, but by reducing my peltast units and shaving my Thessalians down to maybe eight models, I can afford it. I can probably handle that.
Getting some shooting into the army will be a little more difficult, especially with fewer peltasts. If I were to do this, for both fluffy historical reasons AND for strategic reasons, I would try to find the points to get myself two Bolt Throwers. Here are my thoughts on how I might accomplish this:
1) I could reduce the spear blocks to units of fifteen (including characters, so two units of fourteen and one of fifteen) I could maintain frontage of five and three fighting ranks while saving some points. I could also drop the champions, particularly from the units that will already have characters in them. This is hardly ideal; as I currently have it, twenty soldiers in four fighting ranks provides a greater CR bonus, AND guarantees optimal fighting power (three FULL ranks) until the unit suffers its sixth wound.
2) I could reduce the Companions in size. Currently, in a block of ten with a frontage of five, the cavalry benefit from high survivability and hitting power. Smaller groups would do away with the advantage of an extra rank, so I would probably want to go down to six or fewer. This reduces my CR benefit AND my unit strength.
3) I could cut the Thessalians (now DPs) to five, without command. This is probably the best option so far; it maintains a strike force on the left flank while saving me some points. They obviously wouldn't be as powerful, but still.
4) I could cut the Prodromoi to five. Originally, before I ran up against the "Special Units" limit, I was planning on having two Prodromoi units of five. I have nothing against small units of fast cav. Since I can only have one unit of them, and they aren't there to be a hard charging unit, this seems like a relatively safe play, but would leave me with a very vulnerable mobile unit--missile fire would be bad, especially.
So, does anyone have any suggestions about how best to find the points for the bolt throwers? Which of those options above is the best? Or, if you have another idea, what might be a different way of handling it?