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So I have decided to stop changing my list completely for every battle, and instead find a list I like and stick to it. Even if it isn't as powerful as it could be, as I play more games with it and see how it goes and get really familiar with it, it should improve. Even though I find the all fast combat army somewhat more appealing, I decided to go with an all round list because I wanted to utilize the models that I have more. Here is what I have so far, with plans to increase it to maybe 2.5k or even 3k in the future.
Noble, great weapon, armour of protection
Noble, BSB, great weapon, armour of caledor
19 spearmen, full command
21 Seaguard, shields, full command
6 dragon princes, full command
6 dragon princes, full command
19 Phoenix Guard, full command
2 bolt throwers
1995 points. It is open to being modified a bit, but I want to keep most of the army as is. I know the seaguard are not worth the extra 100 points over the spear unit, but I've converted up the models for them and would like to keep them. I'd like to get the warbanner onto the Phoenix Guard, but ran out of points a bit. And some reavers would be nice, but I wasn't sure about 3 units of cavalry. I could drop a bolt thrower in favour of the warbanner and 5 naked reavers, not sure if that would be worth it or not though. Maybe even an eagle would be useful...
It looks like a good, function marching force, but I would consider some small changes.
1) Change the seaguard into 2 units of 10, with shields and musicians. This way you can use them as archers, reform before the charge, and still get your shots in before the enemy.
2) Drop the standards off of the Dragon Princes. As flank chargers, you should already have the +1 combat res, and if they are captured they are free victory points.
3) Drop the chariot. I am not a huge fan. If you wish to keep it, then the next suggestions won't count.
With these changes you should have enough points to get yourself 2 eagles to war machine hunt and the warbanner you wanted.
I hope this helps
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I totally agree with GN on his points. The DP command is so expensive that unless I have the warbanner with them, I'd only take a musician and let their kills make up their combat res (which means you have to be more choosy with their battles) I would also cut back on the core units. Maybe like GN stated and split the seaguard.
I do feel you need some flanking heavy hitters like white lions, maybe just 6 with a champion to add some kills.
I would drop the chariot for points.
Definately get a warbanner on one of the units (spearmen, PG or Dragon Princes, depending on who gets the BS
I definately think some reavers of great eagles would help this list.
I do have a question. How does the armor of protection work for you? Do you find the ward save is enough? Another option is to put the character on a barded horse, shield, sword of might and give him the helm of protection. Rerollable 1+ is usually the best we HE can get. I wish the Armor of protection was a bit cheaper or heavy armor at least.
I find the command on dragon prince units to be worth it, it makes them more versatile. They are capable of handling blocks of infantry in frontal charges on their own with it, making them a strong unit if one of my infantry blocks falls to heavy shooting. Or they are capable of being very effective on the flanks.Our heros are very fragile no matter what we do with them. AoC is about the only decent protection for a foot hero that we can buy and that is needed for the BSB. I'm not a fan of putting mounted characters in infantry units, so I really took the next best protection I could. Yes it is a little bit pricey and sucks that it is light armour, but really a 4+ ward is going to deter opponents from targetting and killing the character over just getting easy kills from whatever unit he is in, and thats its purpose. A weak character is just going to get zapped straight away, this guy is going to only be targetted by a specific character killing thing, in which case even the AoC is not enough protection. So yes, I find it works well for me to stop him being easily killed, but he is still quite fragile.Originally Posted by buckero0
Thanks for the suggestions so far.