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Mage L1 2 scrolls
Mage L1 Annulian Crystal
Armour of Caledor
Banner of Arcane Protection
20 Phoenix Gaurd
7 Shadow Warriors
5 Shadow Warriors
5 Shadow Warriors
4 Repeater Bolt Throwers
5 Dispel Dice 2 Scrolls
The fluff idea behind this list is that Alith Anar has taken some Shadow Warriors to attack the enemy, and could get himself into a spot of bother. The Phoenix Gaurd foresaw this, knowing ALith's importance to the futre, organised to be there to assist with some mages. The Seagaurd and 2 bolt throwers are from the ship the PG arrived on. 2 Bolt Throwers, Shadow Warriors, Chariot and Spearmen represent the initial force that Alith started with. So not using Dragon Princes, Sword Masters, White Lions if I can help it.
In practice you are placing only 5 units on the board in the start of game phase, and add an additional +1 for skein sliver you should be able to choose the first turn or not.
I would fight a refused flank with the 2 combat units pushing up one of the flanks and the 4 bolt throwers with 1 or 2 units of shadow warriors to protect their central flank board edge on the other flank.
Depending on terrain Alith would scout forward while the rest of the army pushed forward to join him. BSB would probably go with the Phoenix Gaurd to start with, maybe the spears if there was a lot of magic buzzing around.
The trouble here is that both (Spears and Phoenix Gaurd) must be able to win any combats they are involved in this is by no means a sure thing although RBT's should ensure that odds are heavily stacked in their favour. Will also have real trouble protecting the RBT's themselves from fast cavalry and other Warmachine hunters, but that is mostly the shadow warriors and seagaurds job.
Have an extra 43 points to spend, would love to know what you think and where the extra points should go.
Some options are
- Dump 2 Shadow Warriors and take an extra chariot
- Dump 2 Shadow Warriors and take 5 Reavers
- Spread out a few extra troops/command amongst seagaurd, PG, SW
- Dump 1 Shadow Warrior upgrade to Lion Chariot
- Dump Chariot and 2 shadow Warriors for 5 Silver Helms / Reavers with Bows + spears
I love the fluff behind the army! Crazy Alith Anar is at it again...
I'd do the 'bump up' to the Lion Chariot option, but that's just me. From a gameplay standpoint, your army lacks a lot of punch. The BSB w/o a magic banner provides some, as does a chariot, but that's really all you're looking at. Besides them and the RBTs, the entire list hits at Str 3 (mostly) or 4.
This list would do very well playing like WE. A ton of ranged means you should kite your enemy around and shoot a lot. Use a lot of terrain, as much as your enemy will let you place. Bunker melee around the RBTs to protect from hunters, while the ranged shoots and falls back.
Looks like a fun list.
I agree about the lack of high strength, I was hoping that the absurd amount of shooting and march blockers should help here.
I can march block and redirect the enemies worst units with shadow warriors. Protecting the warmachines will be an issue, but I should get a turn of shooting at them before most warmachine hunters arrive which will help.
Maybe I will go with the extra chariot, that just gives a bit more punch on the charge.
Hey, I played with "Alith Anar" type of Prince in 6th.
You're way more shooty than my army though but I don't think it'll cut it as an all comers. I did playtest into the shooty direction and it got less allcomers.
Ideally you'll weaken your opponents enough before they arrive and just mop-up the rest but if you look past that ideal you'll see that your plan B to stand and fight will fail.
You'll need some standby flankers and we've got some awesome ones, either 115 points worth of SH and/or SM/WL (I suggest the last for woods placement and high str attacks) and then another chariot for versatility.
Then I suggest you get a Great Eagle instead of the fourth RBT and a unit of SW. Three units of SW becomes situational, you'll often find yourself without enough space for effective placement and then the third unit will just be expensive archers.
On top of that, they don't redirect. With this kind of list you'll want a GE to do a proper redirect on turn 3 or 4 when they charge.
This will free up some points for your magic. In my experience magic and shooting go hand in hand for High Elves. First is me, like you it seems, being paranoid about magic missiles on my weak T3 elves but also because defensive magic for High Elves is ridiculously expensive.
You've already put 280 points into defensive magic. A clump more points with offensive items and you'll get a proper magic phase to either shut down magic heavy opponents proactively with Drain Magic or to do direct damage and above all help with Curse of Arrow Attraction.
Trust me, the 2 Power Dice "costing" Curse of Arrow Attraction is huge with a shooty list.
Also, I'd look to cut points on "stuff" without weakening their utility like go down to 20 spears and even playtest if two blocks of LSG can hold as well as the spears+PG but still dish damage in the early parts of the game as you are pretty dependent on your shooty doing damage.
On the same note, I'd put a Reaver bow on that BSB so he's not "wasted" in the first half of the game.
I thought about the reaver bow, but I sort of pictured the 2 infantry units moving forward to close, and didn't want them to not be able to march so that the bow could shoot. I suppose I could put him on a horse and get a good save at the same time and move only 9".
sort of pictured the battle line looking something like this,
SSMSS ........ PPPBP
SSSSS ........ PPPPP
SSSSS ........ PPPPP
SSSSS ........ PPPPP
WIth the seagaurd about 10" back from PG to protect their flank a bit with the help of the RBT, to charge PG you must show a flank to 1 to 3 RBT's Can angle the units too obviously so that less flank is showing.
I must admit it would be really nice to have some decent magic to throw around, a mage casting Courage of Aenarion in the spears would be invaluable. But my experience with mid magic has been really bad, the reason for so much magic defense is I normally play Dark Elves and their magic scares the crap out of me.
Boy do you have alot of shadow warriors. I like an eagle as a march blocker but of course against a shooty DE army it would be a target. And has been.
You should do okay against DE. Against warrior of chaos and daemons your army may have problems. Heavily armoured nearly makes shadow warriors a waste, will have to count on your RBTs.
HE are generally always outnumbered. Playing with the HE has taught me one really big thing. You can not make mistakes with moving and facing.
No, I meant I'd test playing around with your main blocks like 2x LSG one game, Spears+PG another.
i think you have a really nice list
i really like the fluff, so to keep that up, i would add some ellyrian reavers. it would be a logical choice for alith anar to take them with him in his scouting party.
you could also add a great eagle as a extra war machine hunter. an friendly eagle could have been scouting the enemy army for some days, while alith anar is sent out to intercept the enemy army.