Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Just wanted to get a second opinion on the build I'm currently using against my VC friend. My success so far seems to be 50/50. Any advice or comments is welcome!
High Elf Noble (General)
-Armour of Caledor
High Elf Mage (Lore of Light)
-Level 2 Upgrade
High Elf Mage (High Magic)
-Level 2 Upgrade
Phoenix Guard x 16
-Keeper of the Flame
-Banner of Sorcery
Spearmen x 16
Ellyrian Reavers x 6
Sword Masters of Hoeth x 10
-Gem of Courage
Repeater Bolt Throwers x 2
My friend typically runs a magic heavy force, with emphasis on those raising abilities. He will often field skellies, ghouls, CC and GG. He also has a Vanghulf which can cause problems.
Thanks for reading!
It looks like a good list, you have some strange unit sizes,
I don't know where your charaters are going but I would have thought close to 20 PG and 20 Spears and normally I wouldn't take 10 Swordmasters, I would go for 7 or 12.
The bows on your Reavers seem a strange choice as well, although they may be necessary to offer a threat to the odd target.
I can see how the list would work though.
I like the list as well, even if I do agree with Allonairre about the strange units' size. Maybe an Amulet of Light on the Noble could prove useful, in case he brings some ethereal stuff or whatever only suffers magic hits. Either you can give the amulet to the Keeper of the Flame, put the Noble into the PG and give him the Guardian Phoenix. To get some spare points in order to do this, I think I'd fire two PGs and a Reaver, and use the leftover points to put a couple more Spearmen.
I hope this helps.
The reason why I have such unusual unit sizes is because its what comes in a single set when you buy them. I'm basing my army off of the battalion, with archers acting as PG. So the unit numbers are a little off. I just play with friends so I'm sure I could get creative with adding extra troops, but essentially those are all the models I have.
I was also wondering what you meant about the bow being an odd choice. I was under the impression that reavers being fast calv were useful for "hit and run" tactics with ranged weapons. Is there a better way to utilize the unit? I understand that the str 3 attacks aren't much to talk about, but there are usually plenty of low toughness zombies and skellies limping around the tabletop.
I've also considered the Amulet for when he does decide to bring some ethereal units, but he's currently spoiling his newly found Lizardmen army so I don't know how soon that will be.
Thanks for the feedback guys, it's much appreciated
This is true, but having just bows severely limits their effectiveness. They can shoot and that is useful, not game breaking but definitely handy, but they can be written off in combat. On the charge they will only have 10 S3 attacks and this is not good. With spears you can use them to flank and rear charge combat blocks to assist in protracted combats, without spears you are adding very little as the reavers won't kill many but are extremely easy to kill.I was also wondering what you meant about the bow being an odd choice. I was under the impression that reavers being fast calv were useful for "hit and run" tactics with ranged weapons. Is there a better way to utilize the unit? I understand that the str 3 attacks aren't much to talk about, but there are usually plenty of low toughness zombies and skellies limping around the tabletop.
That is all that I meant.
Oh, Sorry I should have clarified in my army list. I chose the Bow option to add bows to their weapon list rather than the swap spear for bows option.