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I have a friendly 9000pt team battle coming up in december and will need to come up with a 4500 pt high elf roster for my part. Since it seems most people play 3000pts tops i figured i would start a thread for ideas. What would you bring for 4500pts? One more thing, we have no problems with characters or so called "cheesy" lists. We are all friends and see even broken characters as just one more challenge. So, suggestions?
The list i came up with. I'm fairly new to warhammer so any suggestions are welcome:
Prince w/Star Dragon w/Great Weapon,Long Bow, Shield
Armour of Caledor
Talisman of Protection
Seerstaff of Saphery
The other Tricksters shard
Seaguard x 50 w/shield
Archers x20 (Teclis Here)
Archers x20 (Noble w/Reaver Bow)
Dragon Princes x 10 (Noble W/guardian Phoenix)
Sword Masters x19 (Caradryan here)
Full Command-Bladelord w/Sword of Striking
Standard Of Balance
Bolt Thrower x 4
Like I said this is purely for the fun of having a massively huge battle. So, Any suggestions?
It looks like a solid list, but I have to wonder who your partner would be.
I'd be more about working together with him to balance each others strengths and weaknesses.
Nights Justice Space Marines
Eldar Eth Kariel Craftworld
Spear of Kurnous - High Elf Expeditionary Army
Seems solid enough. But I do have suggestions and advice. First of all, WHO ARE YOU fighting? Chaos? Orcs? Skaven? We need to know, my brother. Second, depending on what army, will they have big hordes? third( not AS important but still need to consider it) do they have big head honcho heroes? Excuse me, but a Orc has nothing on Archaon. That guy is...insane.
As for the list you already have:
first, divide the Dragon princes into 2 units. Use them to flank not main charge. Second, if your fighting a warrior of chaos or black ork heavy army, loose the archers in favor of more bolt throwers. If they are a horde army, divide the 50 seaguard into 35 and 15 man units. (sorry, my imperial memories come into play sometimes) Third, dont forget to line up the swordmasters in 2 ranks, and 2 ranks ONLY. they need to kill, not be ranked. Also, it is s BIG risk not taking White Lions, Phoenix guard, or a lion chariot. White lions are very effective againt hard hitting armies ( chaos, some orks, etc) being stubborn means u can stop a 15 man chaos knight units in its tracks. Phoenix guard last longer and cause fear. Very good against hard armies, but especially good against horde armies. 20 or maybe even 15 PG could hold up against 25, 30, even 40 golbins, or clanrats.( get 20 just incase) Lion chariots are good against units they can break on their charge. Dont get them bogged down, but against low leadership, high number units its a risk worth taking. You could pottentially rundwn 40 goblins w/ just the seaguard and the chariot.
Besides all of this, i think your good. ;P
May Asuryan watch over you, may Isha be with you, may Kournos make you strike true, and may the Trickster be with you. May Khaine bloody your spears with the blood of your enemy, and may lialeth forgive your sins. Bring glory to Ulthuan, and death to those who would oppose you.
I did a 10,000 point battle as high elves against lizardmen in 7th edition, but have yet to try anything nearly this large with the new rules. In that list I had:
2 Star Dragons
4 Units of Dragon Princes
10 Bolt throwers (My opponent nearly crapped his pants. Made good work of his stegadons though)
and obviously tons of other stuff, those are just the highlights. Highlight of the battle was when he charged me and Korhil got a kiilling blow against his oldblood on a carnisaur. Carnisaur fled from the fully ranked unit, but I failed to catch him. The following turn I charged with a lone mage on foot (he was a scroll caddy just hiding behind a building) and chased the carnisaur off the board. That mage got promoted, re-painted, and I now feild him only as an archmage. He earned it.
Anyway, it obviously wouldn't be worth it to bring that many mages in an 8th edition game, but I highly suggest you bring someone with the vortex shard. Not only will it kill an entire magic phase (which may or may not be detrimental) but it will also save you A LOT of time at that point scale.
The way I see it though, is that at these point scales it's really impossible to effectively plan for things. At 2000 points someoen can concentrate on one phase, and leave themselves open to others. But at 8K-10K, there's only so much specialization you can do, and you end up having all your bases covered anway. No matter how shooty you go, there are just WAY TOO MANY models to kill. I believe that these types of scales are all about the fun and customization of armies, and less about how effective it will be. Sure, we all still want to win, but half the fun is just seeing what you can actualy do with that many points.
Another thing to consider: I don't know what your model supply looks like, but the reason we chose 10K was because it was about how many points we both had. So our army was influenced heavily by what we owned, and less by what we wanted. Just something to consider. If you options are limited, advice in composition would be less important than advice on tactics.
Sorry I didnt include all the details. My partner is Dark Elves(I know, I know, we hate each other, blah. FUN GAME.) We are fighting Skaven and Chaos. Appreciate the advice so far. I'll redo the list tonight and post tommorow. Keep the tips coming! As for limitations I have pretty much everything available for High Elves, I'm kindof a completionist so once i started i had to get at least a unit of everything. That and one of my buddies has HE so i could always borrow some of his.
get a mage with purple sun of xerxes!
just sacrifice the sucker by throwing 6 dice, and hurl that large template over those 80+ units of skaven
'Its better to have a swordmaster and not need her help, then to need her help and not have her'
Byjugo's WIP Thread
Just as a general intrest how big is the board you are playing on? a 9k battle would be so fun, but yet probably take so long to play.
I would like to say some bad points and good points that I feel for this army.
- Teclis is very good to have in any battle 2,000 points+
- Sword masters are always good to have for the damage wise.
- 2 units of Archers (I'm assuming 10 wide) will provide the perfect assist to you and your ally, along with the bolt Throwers.
- Dragon Princess are the fastest way for High elfs to reach the enermy and cause very good damage. A unit of 10 is perfect for these.
Bad/Other points. (If you have already agreed to have these as house rules then please disregard some of these comments.)(Also please correct me if I am wrong as I havn't done a battle larger than 3,000pts).
- Your Hero points should not exceed 1125 points (Unless house ruled with your friends)
- Lords and Heros cannot use a great weapon and shield (Unless house ruled with your friends)
- Caradryan requires a squad of Phoenix Gaurd to use him (Unless house ruled with your friends)
- Korhil requires a squad of White Lions to use him (Unless house ruled with your friends)
- I would suggest dropping both Nobles for a Battle Standard.
- Teclis would be more of a benifit on his own or in a unit of Phoenix Gaurd as most players would be looking to easily wipe out the squad of Archers with Teclis in.
- You have an option to use 2250 points of Special units. I would recommend to use what you can with special. I.E a nice squad of Phoenix Gaurd or increase the squad of Sword Masters to 40.
- If you are allied with a Dark Elf army you will have to split your dispel dice and cannot use each others General's Leadership. (Unless house ruled with your friends. Me and my friends always house rule this)
- I would also take out either the Price on a Dragon or the Dragon Mage, or even possibly both. I can see Skaven out numbering you 20 to 1, which is a very high number since they will probably have huge units of Vermon or Slaves.
- You might aswell replace the Seagaurd with Spearmen, as you have enough ranged units to protect them. Plus a unit of 50 spearmen striking first on enermy units can cause 41 attacks if you have them 10 deep. 41 attacks on any unit is very powerful and can cause some serious damage. Also try to use Lore of Life so you can give your spearmen T7. This will make them so hard to hit when fighting the Skaven.
I hope some of this information can be seen as useful and please do post a quick battle report when done. As I will very much enjoy seeing High elves destroy Skaven (A personal grudge I have against my friend with Skaven).
Last edited by Vedith; November 17th, 2010 at 15:15.
Neither of these are true... at least not in my army book- Caradryan requires a squad of Phoenix Gaurd to use him (Unless house ruled with your friends)
- Korhil requires a squad of White Lions to use him (Unless house ruled with your friends)This is a must - BSBs are so incredibly useful now!- I would suggest dropping both Nobles for a Battle Standard.
This is what I'd take:
Teclis (General - Lore of Life) 475
Prince w/ Star Dragon, Great Weapon, Heavy Armour, Vambraces of Defence, Dragon Helm, Shield 611
BSB w/ Armour of Caledor, Guardian Phoenix, Great Weapon, Shield 170
Caradryan - 175
Korhil - 140
Mage (L2 - High Magic) w/ Annulian Crystal 185
LSG x 25 w/ Shields, Full Command 350
LSG x 20 w/ Shields, Full Command 285
Spearmen x 49 w/ Full Command + Banner of Arcane Protection 491
Repeater Bolt Thrower x 5 500
Eagle x 1 50
Phoenix Guard x 20 w/ Full Command, Banner of Sorcery + Foe Bane 405
White Lions x 20 w/ Full Command, Lion Standard + Dragonhorn 380
Lion Chariot x 2 280
That's 3 point short if my maths is correct, even after fiddling I couldn't get it to sit right on the button! Teclis and Korhil hang with the PG, BSB with the Spearmen, Cara with the WL. The L2 mage sits with the smaller LSG block. The whole lot sit back and let the RBTs/LSGs whittle the numbers down before the rest of the army crashes forward in one swoop and beats the toffee out of the filthy non elves.
You could tell the DE player to not bother with mages (unless he's got some annulian crystal-like item to help ruin the enemy magic phase) and concentrate on those crazy khainites, huge monsters, repeater crossbows and a unit of cold one knights led by malus ready to smash into the flanks Plus, obviously, even more RBTs
I think 60 bolt thrower shots per turn should make anyone cry.
I know being allowed a shield will defintly help out in future battles for me.
I do apologies for the post of Caradryan and Korhil after re-reading my book, I also noticed that my comment was false.
I really like this list you have drawn up. More use of every section going.
I really like the look of the Lion Charriots, but I feel that they are a major let down when it comes to combat against 50+ Vermon. Just because you would need to kill 4 alone (Thanks to the rank bonus and Sb) to match equal, let alone the (12?+Extra Lord/Hero?) attacks back each time.
I feel since 8th Ed. that the bigger units you have (Mainly if at lower costs) the better.
Nice work though, would be a pretty powerful army along side 4,500 points of Dark Elves. =D