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So I decided to finally start Fantasy after 10 years of playing 40k. I was figuring that I could get most of the stuff I needed to make a decent High Elf list from Island of Blood and the High Elf Battle Force. I don't actually have any of these things yet, but hopefully I'll win some store credit at a 40k tourney in a couple weeks so I can get started.
High Elf Noble with Greatsword, Elven Steed, and Armor of Caledor
Level 2 Mage with Silver Wand
12 Lothern Sea Guard with Shields
10 Archers with Light Armor
32 Spearmen with Musician
14 Swordmasters of Hoeth, Standard Bearer with Lion Standard
7 Silver Helms with Shields
Lion Chariot of Chrace
Repeater Bolt Thrower
I don't actually have a rulebook, so it's all mostly guess work since I've only read through it once, and have never actually played a game, but I figured I'd see if the contents of those 2 boxes would be a good way to get me started before I do any buying. In this case the Noble will go with the Silver Helms, and the Mage will most likely take Lore of Shadows and buff the spearmen.
The enemy's gate is down
First off what unit is your noble going with cause he needs to be with a unit of his own type ie cav to benefit from look out sir. Second the sea guard unit is far to small and there for pointless. I would min core max specials. Either take all sea guard or all spears. Add a great eagle for war machine hunting and disruption.
First of all: welcome to fantasy!
There are a couple of rules you need to know before you can really build a good list, so some of the pointers i give might sound odd for a 4k player, but with this you have pretty competitive list to get you going with the rules.
* the noble can go cheaper: give him barding, heavy armour and the dragon helm. In the end he has the same save for a couple points less.
* Either drop the LSG, or the spearmen. our spearguys have to be at least 4 ranks deep to become effective. (Spears+martial prowess+support+ front rank= 4 ranks of fighting)
*If the LSG/spear unit fills out your core then swap the archers for another RBT. If not, then leave the light armour at home.
* The lion standard isn't the best choice for the SM. I think without banner is the best anyway, but is you want a banner get the war banner.
* Silver helms aren't as good as GW wants you to believe. Take Dragon princes instead. 5 Dragon Princes are better than 7 Silver Helms. (unless you go for a unit of 10+ go for DP).
* You might want to add more specials like white lions or phoenix guard. a unit of 10 would be ok. Dunno if you could free up the points though.
* A unit for warmachine hunting would be nice. A lot of people around here suggest eagles, but i would go with (5-6) shadow warriors.
I hope this will get you started
'Its better to have a swordmaster and not need her help, then to need her help and not have her'
Byjugo's WIP Thread
Welcome to fantasy. Being a 40k convert myself it may be hard to adjust to a different playstyle, it takes a while to get used to.Originally Posted by Der_Kaiser
One thing to remember is that all units except archers need a standard bearer and a musician to perform to their full potential.
With the upgrades you need on this list you'll end up with close enough to a 2000 point army.
"Victory is sweet, blood is sweeter." - Aun'Vre
Thanks for the pointers guys. I actually do have a rulebook now, so I'll see about posting an updated list once I can give it a complete read. It's a lot to take in at once.
The enemy's gate is down