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Spearmen 24 (5x5) (BSB in here)
Spearmen 24 (5x5) (Archmage in here)
Sword Masters 21 (7x3)
Banner of Sorcery
Archmage (Lore of Life)
lvl 4 wizard
book of hoeth
Basically the idea is to use the spearmen to position the enemy and take the charges, while the archmage supports them with lore of life. The swordmasters are for flank support for the spearmen. The chariot would be used for march blocking and supporting the spearmen. Let me know any thoughts on how to improve this list or tactics that could make it more effective.
Last edited by CaptainSarathai; June 21st, 2011 at 20:24. Reason: removed individual pt cost.
Welcome to LO! Glad to have a new HE player on the boards. And it's so refreshing to see someone who follows the posting rules (mostly, you got individual points on your chariot there).
As for helping you out with your list:
Why all the core? Right now, your tactic and your units are going to do well at handling 2 enemy regiments and 1 small unit of flankers at a time. One of your regiments will tarpit, while the other regiment stalls the enemy so you can flank them with Swordmasters, while your Chariot is hanging out to guard your flank.
This tactic works alright, but you're paying for 7 Swordmasters who aren't going to get to attack. I know you want a bulky regiment so that you don't die, but if you're looking for a big block of survivable troops, you're better off with White Lions or Phoenix Guard. Besides, these guys are just flankers- they're not the target. I'd split them down into two regiments of 10-14. Drop their command (except maybe the musicians) because the Champion isn't worth the extra Swordmaster he takes up, and when you're fighting in a combat with an allied regiment you only need to count one banner. That should save the points for you to pick up a few extra swordmasters and maybe get two units of 12.
Instead of the Battle Banner on your BSB, move the Banner of Sorcery over to there and give your Spear regiment the Warbanner (First Among Equals puts a 25pt banner on a Core regiment).
In your shoes, I would take your list, drop out a regiment of Spearmen and upgrade the other to a regiment of 29 Lothern SeaGuard and put your BSB there. That frees you up a few more points to buy Specials- our genuinely good units. I'd look to drop the Chariot (they're good, but not quite golden), split your Swordmasters into a regiment of 10SM (for the flank of your LSG) and then drop the rest into a regiment of 15 or so PGs to escort your L4.
And I'd knock that L4 down to a L3. There aren't many spells that you really want from the Lore of Life, honestly. Throne of Vines, Regrowth, and maybe Dwellers. So get rid of the Book, and take the SeerStaff so that you can guarantee that you get the spells you want. You already dispel like a L4 thanks to being an Elf. Maybe add in another Mage, either a L1 with a Dispel Scroll or a L2 with the Silver Wand and lore of Heavens or Shadow. Try to get some defense onto your Mage- he is your general, and you're putting him into a regiment that is likely to see combat.
With the points that you might have left over, I'd try getting an RBT- they're the only effective shooting that you'll get in a HE army. Our bowmen are way too expensive for S3 shots, and our LSG should be in nice, ranked up units. RBTs take care of Monsters, heavy armor, and small regiments that we don't want to waste our time with in combat.
Hope this helps out a bit. The list you have is pretty solid, so my suggestions will probably just come down to local experience and playstyle.
Lothern Seaguard 29 (7x4) (BSB in here)
Sword Masters 14 (7x2) (Mage in here)
Great Eagle 1
Archmage (Lore of Life)
Battle Standard Bearer
banner of sorcery
Mage (lore of shadow)
Sigil of Asuryan
I reworked the list based on some of the suggestions that you made. What is your opinion on the archmage alone on a horse? I was planning on having him stay behind the sword masters and seaguard to be safe, If in danger he could join the seaguard unit. I played my friends vampire army and the list performed very well. The only issue I had was dealing with his black coach as the bolt thrower kinda failed to stop it.
Last edited by Durarak; June 23rd, 2011 at 17:32.
Looks a bit better.
A mage alone on a horse is asking to be targeted with "target enemy unit" style spells. Not as big a deal against VC, but against common lores, it can get nasty. D6 S3 hits isn't too scary against a regiment of 20+ models, but against 1 model with just a 5+ wardsave... it hurts. And don't forget that you lose your LoS! roll when you're alone. Infantry can't screen you if you're on a horse.
Keep your LSG at 29 and add your BSB to make it 30. Then field them in 3 ranks of 10 until the turn before you get charge/get charged. That way you're pumping 24 shots forward (first two ranks, and half of every following rank). Then right before combat, drop into a 6x5 formation. You'll still get a TON of attacks, but you'll have more ranks, which means that you'll last longer until you can flank in with that Chariot or your Swordmasters.
If you're putting a Mage into the Swordmaster unit, you could drop a Swordmaster to save some points. That way you have 13+1 = 14, still 2 ranks of 7.
Use the extra points to drop the Steed and Phoenix on your General and give him the Talisman of Preservation for a 4+ wardsave. That should keep him alive for a while longer.
Get out and play some games, and see what you like or dislike about your list. Then you'll know where you want to go when you have the points to really personalize it.